Player Matchup

Anubis
Anubis
 
Anubis
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Creul
Artemis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 35L
1,224 Elo+
Party 1
Cerberus
Cerberus
DingleDangelz28
Cerberus
Level 38
God Stats
1W - 6L
1,355 SR
Queue Stats
88W - 153L
1,119 Elo+
Party 1
Team Averages
Level 74
1,452 SR
1,281 Elo+

VS

Team Averages
Level 80
1,558 SR
1,651 Elo+
Cupid
Cupid
KillermonkeyQc
Cupid
Level 150
God Stats
1W - 0L
1,314 SR
Queue Stats
13W - 5L
1,652 Elo+
Party 2
Eset
Eset
Trouquipue
Eset
Level 13
God Stats
2W - 0L
1,720 SR
Queue Stats
13W - 5L
1,652 Elo+
Party 2
Cthulhu
Cthulhu
wimmy
Cthulhu
Level 76
God Stats
5W - 3L
1,639 SR
Queue Stats
12W - 5L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 6 / 2
8,297
638
7,323
9,157
3,986
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Creul
Artemis
13
1 / 5 / 4
8,325
640
12,643
11,265
3,670
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
13
2 / 4 / 2
9,224
710
5,012
18,542
20,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 5
11,294
869
19,568
12,797
5,429
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 4 / 11
9,364
720
10,244
9,566
3,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
wimmy
Cthulhu
14
2 / 1 / 12
9,252
712
5,228
12,937
11,894
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
4
Kills
15
15
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
6
2
0.33
L
Artemis
Creul
Artemis
1
5
4
0.6
L
Cerberus
2
4
2
0.75
W
10
0
5
12.5
W
3
4
11
2.13
W
Cthulhu
wimmy
Cthulhu
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,978
Damage
35,040
38,964
Taken
35,300
28,426
Mitigated
21,163
5,976
Healing
10,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,323
58
0
1,426
9,157
3,986
0
2,898
6,005
31,468
0
L
Artemis
Creul
Artemis
12,643
5,712
0
1,309
11,265
3,670
0
5,752
5,299
0
26,484
L
Cerberus
5,012
510
0
3,241
18,542
20,770
0
6,745
11,497
17,358
0
W
19,568
13,009
1,526
4,841
12,797
5,429
1,804
4,744
8,053
0
64,402
W
10,244
1,235
1,851
1,618
9,566
3,840
648
3,188
6,378
28,582
0
W
Cthulhu
wimmy
Cthulhu
5,228
366
543
0
12,937
11,894
204
4,585
8,352
14,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,846
Gold Earned
29,910
121
Minions Killed
152
6
Camps Cleared
6
619,135
Distance Traveled
710,518
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,297
638
48
4
0
182,081
2
L
Artemis
8,325
640
37
3
3
208,902
6
L
Cerberus
9,224
710
36
3
3
228,152
1
W
Cupid
11,294
869
87
7
4
236,630
2
W
Eset
9,364
720
48
4
2
218,728
0
W
Cthulhu
9,252
712
17
1
0
255,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role