Player Matchup

Chaac
Chaac
AstuteHarmony50
Chaac
Level 104
God Stats
9W - 10L
1,609 SR
Queue Stats
788W - 694L
1,648 Elo+
Party 1
Chiron
Chiron
GrimSeether420
Chiron
Level 158
God Stats
4W - 4L
1,539 SR
Queue Stats
271W - 212L
1,617 Elo+
Party 1
Nu Wa
Nu Wa
Xevmeister
Nu Wa
Level 156
God Stats
8W - 5L
1,655 SR
Queue Stats
560W - 457L
1,531 Elo+
Party 1
Team Averages
Level 139
1,601 SR
1,599 Elo+

VS

Team Averages
Level 109
1,448 SR
1,523 Elo+
Khepri
Khepri
DrawnDouleur
Khepri
Level 94
God Stats
2W - 3L
1,447 SR
Queue Stats
44W - 47L
1,449 Elo+
Party 2
Gilgamesh
Gilgamesh
ReaperCode1802
Gilgamesh
Level 159
God Stats
2W - 2L
1,576 SR
Queue Stats
91W - 47L
1,816 Elo+
Party 2
Neith
Neith
itsallgriffith
Neith
Level 74
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 3L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 13
10,382
692
14,071
20,706
22,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 0 / 8
10,944
730
15,613
8,689
4,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
15
8 / 4 / 7
11,065
738
13,293
10,598
3,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 5 / 5
9,727
648
6,258
16,460
13,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
ReaperCode1802
Gilgamesh
14
5 / 7 / 1
9,878
659
14,586
21,365
17,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 5 / 3
8,464
564
9,789
13,891
4,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
17
Kills
6
6
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
Khepri
1
5
5
0.7
W
6
0
8
10
L
Gilgamesh
ReaperCode1802
Gilgamesh
5
7
1
0.79
W
Nu Wa
8
4
7
2.88
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,977
Damage
30,633
39,993
Taken
51,716
30,741
Mitigated
35,473
16,601
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,071
1,957
213
9,059
20,706
22,517
0
3,692
17,014
0
25,018
L
Khepri
6,258
811
556
2,667
16,460
13,734
15
4,027
11,736
22,941
0
W
15,613
4,448
1,664
4,557
8,689
4,473
1,353
1,227
7,462
0
61,638
L
Gilgamesh
ReaperCode1802
Gilgamesh
14,586
5,429
626
1,875
21,365
17,416
408
5,702
14,622
0
42,625
W
Nu Wa
13,293
3,762
0
1,108
10,598
3,751
900
1,654
8,944
28,863
0
L
9,789
4,466
0
2,957
13,891
4,323
562
2,652
10,643
0
33,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,391
Gold Earned
28,069
156
Minions Killed
131
8
Camps Cleared
4
768,130
Distance Traveled
764,185
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,382
692
21
1
1
276,566
1
L
Khepri
9,727
648
24
2
0
246,904
0
W
Chiron
10,944
730
97
6
5
259,065
3
L
Gilgamesh
9,878
659
55
4
4
273,290
4
W
Nu Wa
11,065
738
38
3
2
232,499
1
L
Neith
8,464
564
52
3
0
243,991
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role