Player Matchup

King Arthur
King Arthur
BoredChimp03
King Arthur
Level 27
God Stats
4W - 7L
1,297 SR
Queue Stats
51W - 54L
1,370 Elo+
Party 2
Skadi
Skadi
Dimension__Z
Skadi
Level 39
God Stats
11W - 23L
1,431 SR
Queue Stats
80W - 72L
1,447 Elo+
Party 2
Set
Set
Konos45
Set
Level 27
God Stats
17W - 16L
1,500 SR
Queue Stats
152W - 141L
1,443 Elo+
Party 2
Kuzenbo
Kuzenbo
Sirduckwalrus
Kuzenbo
Level 30
God Stats
5W - 8L
1,348 SR
Queue Stats
86W - 98L
1,425 Elo+
Party 2
Osiris
Osiris
SunBroRay
Osiris
Level 57
God Stats
0W - 3L
1,159 SR
Queue Stats
8W - 17L
1,389 Elo+
Party 2
Team Averages
Level 36
1,347 SR
1,415 Elo+

VS

Team Averages
Level 53
1,584 SR
1,451 Elo+
Ganesha
Ganesha
AutisticMeme
Ganesha
Level 43
God Stats
1W - 0L
1,297 SR
Queue Stats
67W - 68L
1,393 Elo+
Solo
Vulcan
Vulcan
BabySon
Vulcan
Level 54
God Stats
23W - 17L
1,535 SR
Queue Stats
191W - 169L
1,466 Elo+
Party 1
Bellona
Bellona
Gorpthnar
Bellona
Level 81
God Stats
8W - 2L
1,737 SR
Queue Stats
210W - 202L
1,494 Elo+
Party 1
Rama
Rama
SillyChickeFart
Rama
Level 28
God Stats
3W - 1L
1,756 SR
Queue Stats
92W - 103L
1,450 Elo+
Party 1
Horus
Horus
YeEveningPotato
Horus
Level 59
God Stats
19W - 9L
1,594 SR
Queue Stats
125W - 117L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BoredChimp03
King Arthur
15
8 / 12 / 12
11,438
440
11,153
31,498
15,374
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
8 / 7 / 11
12,331
474
25,812
19,683
5,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Set
20
11 / 12 / 6
14,655
564
27,381
28,050
10,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
15
5 / 6 / 11
11,328
436
12,044
26,427
34,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Osiris
SunBroRay
Osiris
16
3 / 11 / 11
11,110
427
12,926
29,497
24,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AutisticMeme
Ganesha
17
0 / 10 / 19
12,408
477
12,714
31,357
26,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vulcan
BabySon
Vulcan
20
23 / 7 / 14
16,353
629
47,603
14,798
7,241
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Gorpthnar
Bellona
20
10 / 7 / 15
14,328
551
21,113
30,447
36,230
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 7 / 9
11,742
452
5,483
19,041
5,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
13 / 5 / 20
15,085
580
25,705
32,596
17,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
125
35
Kills
48
48
Deaths
36
51
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AutisticMeme
Ganesha
0
10
19
0.95
W
Vulcan
BabySon
Vulcan
23
7
14
4.29
L
King Arthur
BoredChimp03
King Arthur
8
12
12
1.17
L
8
7
11
1.93
W
Bellona
Gorpthnar
Bellona
10
7
15
2.5
L
Set
11
12
6
1.17
W
2
7
9
0.93
L
Kuzenbo
5
6
11
1.75
L
Osiris
SunBroRay
Osiris
3
11
11
0.77
W
13
5
20
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,316
Damage
112,618
135,155
Taken
128,239
90,579
Mitigated
93,383
12,522
Healing
47,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AutisticMeme
Ganesha
12,714
2,218
5,531
7,636
31,357
26,942
1,067
4,345
27,012
42,975
0
W
Vulcan
BabySon
Vulcan
47,603
14,012
0
2,167
14,798
7,241
1,978
1,472
13,326
141,776
0
L
King Arthur
BoredChimp03
King Arthur
11,153
174
327
541
31,498
15,374
78
16,629
14,869
5,203
20,443
L
25,812
11,151
0
2,295
19,683
5,594
804
5,608
14,075
0
78,742
W
Bellona
Gorpthnar
Bellona
21,113
7,650
0
8,263
30,447
36,230
2,435
2,771
27,676
0
73,600
L
Set
27,381
11,908
0
4,617
28,050
10,419
0
10,865
17,185
0
122,002
W
5,483
4,874
0
4,203
19,041
5,533
478
2,990
16,051
0
50,008
L
Kuzenbo
12,044
4,252
0
2,679
26,427
34,450
276
12,350
14,077
43,556
0
L
Osiris
SunBroRay
Osiris
12,926
4,564
0
2,063
29,497
24,742
516
14,865
14,632
0
45,895
W
25,705
12,857
5,390
14,409
32,596
17,437
1,200
4,473
28,123
0
87,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,862
Gold Earned
69,916
432
Minions Killed
461
0
Camps Cleared
0
2,323,793
Distance Traveled
2,349,952
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,408
477
2
0
0
464,740
10
W
Vulcan
16,353
629
139
5
0
496,833
2
L
King Arthur
11,438
440
38
1
0
470,310
6
L
Skadi
12,331
474
107
4
0
445,505
0
W
Bellona
14,328
551
115
4
0
464,439
6
L
Set
14,655
564
181
7
0
463,658
0
W
Rama
11,742
452
94
4
0
413,793
3
L
Kuzenbo
11,328
436
49
2
0
475,028
5
L
Osiris
11,110
427
57
2
0
469,292
2
W
Horus
15,085
580
111
4
0
510,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role