Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
ANTONIOIAM
Mercury
Level 160
God Stats
10W - 9L
1,565 SR
Queue Stats
340W - 310L
1,599 Elo+
Party 2
Olorun
Olorun
ItzVonix
Olorun
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 171L
1,606 Elo+
Solo
Yemoja
Yemoja
Snr Presidente
Yemoja
Level 139
God Stats
0W - 2L
1,264 SR
Queue Stats
277W - 246L
1,577 Elo+
Party 2
Neith
Neith
Trochilidae11
Neith
Level 105
God Stats
44W - 42L
1,480 SR
Queue Stats
45W - 45L
1,483 Elo+
Solo
Team Averages
Level 144
1,462 SR
1,553 Elo+

VS

Team Averages
Level 127
1,639 SR
1,576 Elo+
Cliodhna
Cliodhna
Arsxnity
Cliodhna
Level 153
God Stats
4W - 8L
1,602 SR
Queue Stats
51W - 70L
1,490 Elo+
Solo
Medusa
Medusa
Pooweo
Medusa
Level 85
God Stats
19W - 5L
1,723 SR
Queue Stats
118W - 79L
1,605 Elo+
Party 3
Mulan
Mulan
SickShot808
Mulan
Level 160
God Stats
26W - 23L
1,577 SR
Queue Stats
250W - 220L
1,544 Elo+
Party 1
Sobek
Sobek
SureShotHolmze
Sobek
Level 157
God Stats
45W - 51L
1,585 SR
Queue Stats
124W - 120L
1,596 Elo+
Party 1
Nu Wa
Nu Wa
audwee
Nu Wa
Level 82
God Stats
227W - 106L
1,706 SR
Queue Stats
495W - 283L
1,646 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
0 / 2 / 2
9,139
653
9,427
7,007
2,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
ANTONIOIAM
Mercury
16
3 / 7 / 0
9,771
698
7,638
17,520
6,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
ItzVonix
Olorun
16
0 / 1 / 2
8,732
624
8,147
8,460
4,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 2 / 0
9,103
650
4,273
11,863
10,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 5 / 0
9,048
646
7,032
14,457
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Arsxnity
Cliodhna
18
3 / 1 / 8
10,562
754
10,821
8,845
3,341
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
Pooweo
Medusa
18
8 / 2 / 6
11,135
795
12,824
11,254
4,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

18
3 / 0 / 11
10,419
744
13,920
15,859
19,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 0 / 10
9,850
704
4,290
12,682
14,566
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
audwee
Nu Wa
17
2 / 0 / 6
9,914
708
9,717
3,555
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
3
Kills
17
17
Deaths
3
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
2
0.5
L
Mercury
ANTONIOIAM
Mercury
3
7
0
0.43
W
Cliodhna
Arsxnity
Cliodhna
3
1
8
7
L
Olorun
ItzVonix
Olorun
0
1
2
1
W
Medusa
Pooweo
Medusa
8
2
6
5.5
W
3
0
11
8.5
L
0
2
0
0
W
1
0
10
6
L
0
5
0
0
W
Nu Wa
audwee
Nu Wa
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,517
Damage
51,572
59,307
Taken
52,195
28,420
Mitigated
42,672
18,179
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
9,427
4,415
0
870
7,007
2,508
0
1,651
5,206
42,347
0
L
Mercury
ANTONIOIAM
Mercury
7,638
3,997
0
2,996
17,520
6,294
0
3,344
14,019
0
33,343
W
Cliodhna
Arsxnity
Cliodhna
10,821
155
0
928
8,845
3,341
0
4,935
3,910
0
52,376
L
Olorun
ItzVonix
Olorun
8,147
3,249
362
2,838
8,460
4,528
0
1,942
6,369
35,927
3,311
W
Medusa
Pooweo
Medusa
12,824
4,675
0
1,787
11,254
4,389
2,402
4,507
6,747
0
45,079
W
13,920
1,012
0
7,356
15,859
19,101
215
4,793
11,066
0
39,748
L
4,273
402
4,235
4,220
11,863
10,041
0
3,177
8,503
14,042
0
W
4,290
153
0
2,681
12,682
14,566
399
5,489
7,193
25,503
0
L
7,032
1,875
0
2,658
14,457
5,049
971
3,893
10,250
0
37,282
W
Nu Wa
audwee
Nu Wa
9,717
1,190
0
42
3,555
1,275
1,649
1,049
2,506
48,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,793
Gold Earned
51,880
263
Minions Killed
342
0
Camps Cleared
0
1,267,596
Distance Traveled
1,475,105
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,139
653
77
6
0
207,913
2
L
Mercury
9,771
698
46
3
0
291,658
0
W
Cliodhna
10,562
754
102
7
0
291,603
5
L
Olorun
8,732
624
53
4
0
268,125
1
W
Medusa
11,135
795
66
5
0
298,208
1
W
Mulan
10,419
744
52
4
0
297,036
1
L
Yemoja
9,103
650
23
2
0
271,212
0
W
Sobek
9,850
704
51
4
0
293,111
1
L
Neith
9,048
646
64
5
0
228,688
0
W
Nu Wa
9,914
708
71
5
0
295,147
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role