Player Matchup

Bellona
Bellona
DC_Flash_06
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 24L
1,320 Elo+
Party 1
Atlas
Atlas
GeminiCoven
Atlas
Level 125
God Stats
0W - 4L
1,297 SR
Queue Stats
245W - 252L
1,427 Elo+
Solo
Agni
Agni
Snowman2062
Agni
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
gumbybear
Morgan Le Fay
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
261W - 254L
1,479 Elo+
Solo
Nemesis
Nemesis
squidward69rules
Nemesis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 75L
1,414 Elo+
Party 1
Team Averages
Level 83
1,459 SR
1,428 Elo+

VS

Team Averages
Level 112
1,577 SR
1,398 Elo+
Sobek
Sobek
AllureAnodyne
Sobek
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 186L
1,387 Elo+
Party 2
Jing Wei
Jing Wei
BrandedCoin
Jing Wei
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
75W - 93L
1,260 Elo+
Party 2
Chronos
Chronos
Tick Dittie
Chronos
Level 108
God Stats
1W - 3L
1,204 SR
Queue Stats
121W - 144L
1,400 Elo+
Solo
He Bo
He Bo
iAmFlibberz
He Bo
Level 79
God Stats
1W - 0L
1,861 SR
Queue Stats
129W - 132L
1,539 Elo+
Solo
Cabrakan
Cabrakan
pretend-land
Cabrakan
Level 104
God Stats
8W - 4L
1,821 SR
Queue Stats
478W - 484L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DC_Flash_06
Bellona
17
2 / 7 / 5
9,962
586
6,803
14,681
12,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
3 / 8 / 11
11,314
666
13,236
24,860
24,566
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 4 / 8
12,913
760
22,247
13,807
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
gumbybear
Morgan Le Fay
19
6 / 9 / 6
11,665
686
25,979
20,799
7,890
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 8 / 6
10,935
643
9,535
17,013
6,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 25
12,686
746
9,435
22,064
35,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
BrandedCoin
Jing Wei
19
6 / 2 / 17
12,282
722
8,328
15,161
6,562
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Tick Dittie
Chronos
20
9 / 6 / 20
13,200
776
22,802
17,669
10,906
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 6 / 19
12,203
718
21,274
12,582
5,521
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
pretend-land
Cabrakan
20
11 / 5 / 13
12,841
755
19,224
31,622
39,201
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
130
21
Kills
36
36
Deaths
21
36
Assists
94
Player
Kills
Deaths
Assists
KDA
W
5
2
25
8.75
W
Jing Wei
BrandedCoin
Jing Wei
6
2
17
7.25
L
Bellona
DC_Flash_06
Bellona
2
7
5
0.64
L
3
8
11
1.06
L
6
4
8
2.5
W
Chronos
Tick Dittie
Chronos
9
6
20
3.17
L
Morgan Le Fay
gumbybear
Morgan Le Fay
6
9
6
1
W
5
6
19
2.42
W
Cabrakan
pretend-land
Cabrakan
11
5
13
3.5
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,800
Damage
81,063
91,160
Taken
99,098
57,144
Mitigated
97,449
14,355
Healing
46,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,435
568
2,864
6,232
22,064
35,259
252
10,633
11,431
22,536
0
W
Jing Wei
BrandedCoin
Jing Wei
8,328
5,479
1,900
6,181
15,161
6,562
2,429
11,055
4,106
0
32,296
L
Bellona
DC_Flash_06
Bellona
6,803
559
376
520
14,681
12,665
0
11,603
3,078
0
13,895
L
13,236
4,419
192
1,160
24,860
24,566
0
20,414
4,446
26,714
0
L
22,247
2,244
843
3,357
13,807
5,425
0
10,888
2,919
60,664
0
W
Chronos
Tick Dittie
Chronos
22,802
6,917
1,829
3,847
17,669
10,906
1,664
11,521
6,148
46,673
0
L
Morgan Le Fay
gumbybear
Morgan Le Fay
25,979
5,072
1,127
4,750
20,799
7,890
0
15,781
5,018
45,115
0
W
21,274
834
1,536
2,297
12,582
5,521
732
10,297
2,285
42,517
0
W
Cabrakan
pretend-land
Cabrakan
19,224
1,270
4,678
14,734
31,622
39,201
470
17,956
13,666
31,116
0
L
9,535
3,235
439
1,591
17,013
6,598
0
14,049
2,964
0
13,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,789
Gold Earned
63,212
151
Minions Killed
185
0
Camps Cleared
0
1,438,426
Distance Traveled
1,622,723
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,686
746
13
1
0
346,653
4
W
Jing Wei
12,282
722
53
3
0
356,654
6
L
Bellona
9,962
586
11
1
0
315,138
0
L
Atlas
11,314
666
13
1
0
247,126
0
L
Agni
12,913
760
88
5
0
300,614
0
W
Chronos
13,200
776
57
3
0
296,615
1
L
Morgan Le Fay
11,665
686
30
2
0
258,270
0
W
He Bo
12,203
718
41
2
0
314,935
0
W
Cabrakan
12,841
755
21
1
0
307,866
0
L
Nemesis
10,935
643
9
1
0
317,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role