Player Matchup

Ullr
Ullr
Agility
Ullr
Level 147
God Stats
24W - 4L
1,729 SR
Queue Stats
926W - 88L
1,988 Elo+
Party 2
Hercules
Hercules
Beanatopia
Hercules
Level 149
God Stats
959W - 86L
2,005 SR
Queue Stats
963W - 86L
2,058 Elo+
Party 2
Baron Samedi
Baron Samedi
EvoIution
Baron Samedi
Level 126
God Stats
7W - 1L
1,667 SR
Queue Stats
48W - 32L
1,732 Elo+
Party 2
Team Averages
Level 141
1,800 SR
1,926 Elo+

VS

Team Averages
Level 141
1,487 SR
1,619 Elo+
Sobek
Sobek
MildBill56
Sobek
Level 107
God Stats
39W - 21L
1,676 SR
Queue Stats
257W - 196L
1,566 Elo+
Party 1
Danzaburou
Danzaburou
Syeico
Danzaburou
Level 160
God Stats
2W - 6L
1,277 SR
Queue Stats
345W - 229L
1,670 Elo+
Party 1
Ravana
Ravana
dedneighbor14
Ravana
Level 155
God Stats
6W - 7L
1,509 SR
Queue Stats
423W - 306L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Agility
Ullr
13
7 / 1 / 9
8,956
814
10,714
7,572
2,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Beanatopia
Hercules
14
9 / 2 / 10
9,728
884
12,054
13,888
8,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
EvoIution
Baron Samedi
13
3 / 3 / 12
8,436
767
8,922
6,378
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
9
0 / 7 / 5
6,990
635
3,350
17,821
17,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Syeico
Danzaburou
12
3 / 5 / 2
8,014
729
8,115
10,918
5,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
3 / 7 / 1
7,132
648
5,448
10,014
6,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
19
Kills
6
6
Deaths
19
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
Agility
Ullr
7
1
9
11.5
W
Hercules
Beanatopia
Hercules
9
2
10
7
W
Baron Samedi
EvoIution
Baron Samedi
3
3
12
3
L
Sobek
0
7
5
0.36
L
Danzaburou
Syeico
Danzaburou
3
5
2
0.8
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,690
Damage
16,913
27,838
Taken
38,753
13,463
Mitigated
29,314
10,988
Healing
5,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Agility
Ullr
10,714
4,014
0
1,071
7,572
2,383
990
1,009
6,563
0
38,009
W
Hercules
Beanatopia
Hercules
12,054
4,175
0
5,872
13,888
8,853
757
1,914
11,974
0
20,202
W
Baron Samedi
EvoIution
Baron Samedi
8,922
804
1,718
2,327
6,378
2,227
657
1,036
5,342
24,872
0
L
Sobek
3,350
169
121
3,807
17,821
17,274
0
4,816
12,726
7,228
0
L
Danzaburou
Syeico
Danzaburou
8,115
3,993
0
1,535
10,918
5,474
0
2,463
8,202
0
34,889
L
5,448
772
65
346
10,014
6,566
0
1,914
7,865
0
17,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,120
Gold Earned
22,136
115
Minions Killed
89
3
Camps Cleared
6
611,786
Distance Traveled
533,912
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
8,956
814
50
5
1
205,405
4
W
Hercules
9,728
884
20
2
0
209,780
1
W
Baron Samedi
8,436
767
45
4
2
196,601
0
L
Sobek
6,990
635
5
0
0
187,393
5
L
Danzaburou
8,014
729
57
5
3
181,391
3
L
Ravana
7,132
648
27
2
3
165,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role