Player Matchup

Gilgamesh
Gilgamesh
Platinum V
 
Gilgamesh
Platinum V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver II
F4rme4b4jitos
Hercules
Silver II
Level 127
God Stats
2W - 0L
1,711 SR
Queue Stats
30W - 0L
1,559 MMR
Party 1
Kukulkan
Kukulkan
Silver II
ThunderboIt
Kukulkan
Silver II
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,559 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,570 SR
1,539 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 137
1,565 SR
1,557 MMR
Merlin
Merlin
Gold IV
Floreso
Merlin
Gold IV
Level 128
God Stats
12W - 14L
1,540 SR
Queue Stats
86W - 120L
1,550 MMR
Solo
Fafnir
Fafnir
Gold III
Sir Scravy
Fafnir
Gold III
Level 146
God Stats
8W - 7L
1,783 SR
Queue Stats
148W - 177L
1,571 MMR
Party 2
Awilix
Awilix
Gold III
kennycoloma
Awilix
Gold III
Level 136
God Stats
9W - 7L
1,373 SR
Queue Stats
181W - 226L
1,550 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
4 / 1 / 15
9,569
797
9,069
13,588
8,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
F4rme4b4jitos
Hercules
15
7 / 0 / 13
10,461
872
11,925
17,398
15,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Kukulkan
ThunderboIt
Kukulkan
15
10 / 1 / 5
9,886
824
16,415
5,879
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
ShivaThothBastetAgniPersephone

VS

Bans
GebAnhurSolHou YiZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Floreso
Merlin
10
1 / 7 / 0
7,093
591
7,774
11,070
4,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Sir Scravy
Fafnir
12
0 / 4 / 2
8,079
673
6,540
18,644
21,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
10
0 / 10 / 1
6,733
561
3,896
15,134
10,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
21
Kills
1
2
Deaths
21
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
1
15
11.5
W
Hercules
F4rme4b4jitos
Hercules
7
0
13
13.5
L
Merlin
Floreso
Merlin
1
7
0
0.14
L
Fafnir
Sir Scravy
Fafnir
0
4
2
0.25
W
Kukulkan
ThunderboIt
Kukulkan
10
1
5
12.5
L
Awilix
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,409
Damage
18,210
36,865
Taken
44,848
26,401
Mitigated
36,017
15,307
Healing
5,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,069
3,078
0
3,292
13,588
8,600
1,260
6,060
7,528
0
21,556
W
Hercules
F4rme4b4jitos
Hercules
11,925
4,016
0
11,148
17,398
15,551
577
6,563
10,835
0
22,873
L
Merlin
Floreso
Merlin
7,774
565
0
534
11,070
4,327
0
3,266
7,710
24,358
0
L
Fafnir
Sir Scravy
Fafnir
6,540
2,066
0
4,331
18,644
21,008
0
7,513
10,821
13,961
0
W
Kukulkan
ThunderboIt
Kukulkan
16,415
2,450
0
867
5,879
2,250
753
2,655
3,224
53,276
0
L
Awilix
3,896
1,221
0
750
15,134
10,682
0
4,970
9,902
0
16,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,916
Gold Earned
21,905
125
Minions Killed
77
8
Camps Cleared
1
715,575
Distance Traveled
619,750
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,569
797
24
2
1
252,633
2
W
Hercules
10,461
872
10
1
1
243,547
1
L
Merlin
7,093
591
40
3
1
174,700
2
L
Fafnir
8,079
673
15
1
0
223,186
2
W
Kukulkan
9,886
824
91
8
6
219,395
2
L
Awilix
6,733
561
22
2
0
221,864
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role