Player Matchup

Cerberus
Cerberus
BarbosaGodz
Cerberus
Level 156
God Stats
0W - 1L
1,251 SR
Queue Stats
14W - 21L
1,434 Elo+
Party 1
Cthulhu
Cthulhu
KILL l Toxic
Cthulhu
Level 40
God Stats
2W - 3L
1,752 SR
Queue Stats
63W - 102L
1,384 Elo+
Party 1
Janus
Janus
MrsTortoise
Janus
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
45W - 24L
1,450 Elo+
Party 3
Izanami
Izanami
MsKittiK4t
Izanami
Level 109
God Stats
46W - 37L
1,490 SR
Queue Stats
237W - 235L
1,484 Elo+
Party 3
Cernunnos
Cernunnos
MvG NumbLock
Cernunnos
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 10L
1,500 Elo+
Party 3
Team Averages
Level 70
1,499 SR
1,450 Elo+

VS

Team Averages
Level 71
1,735 SR
1,524 Elo+
Baron Samedi
Baron Samedi
Modglitcher
Baron Samedi
Level 79
God Stats
9W - 2L
1,868 SR
Queue Stats
279W - 268L
1,618 Elo+
Party 2
Bellona
Bellona
OverGhoul
Bellona
Level 96
God Stats
6W - 5L
1,500 SR
Queue Stats
304W - 323L
1,435 Elo+
Solo
Neith
Neith
Profbiggielil
Neith
Level 49
God Stats
11W - 5L
2,053 SR
Queue Stats
153W - 115L
1,605 Elo+
Party 2
Vulcan
Vulcan
RESURECTION2014
Vulcan
Level 106
God Stats
12W - 9L
1,559 SR
Queue Stats
271W - 303L
1,336 Elo+
Solo
Ganesha
Ganesha
RandytheCasual
Ganesha
Level 24
God Stats
15W - 6L
1,697 SR
Queue Stats
42W - 27L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BarbosaGodz
Cerberus
7
0 / 2 / 0
4,718
429
2,682
8,059
4,096
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cthulhu
KILL l Toxic
Cthulhu
7
1 / 5 / 0
5,012
456
2,625
9,360
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 1 / 2
6,788
617
4,734
4,885
1,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MsKittiK4t
Izanami
9
0 / 4 / 0
5,706
519
2,423
6,945
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
MvG NumbLock
Cernunnos
11
2 / 1 / 2
6,573
598
5,288
6,951
2,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Modglitcher
Baron Samedi
12
4 / 0 / 2
7,198
654
8,160
8,114
5,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
OverGhoul
Bellona
11
3 / 2 / 2
6,113
556
2,573
7,595
3,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
5 / 0 / 2
7,021
638
7,717
4,020
1,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 2
5,324
484
2,382
5,441
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 9
6,384
580
4,159
8,116
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
13
13
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BarbosaGodz
Cerberus
0
2
0
0
L
Cthulhu
KILL l Toxic
Cthulhu
1
5
0
0.2
W
Baron Samedi
Modglitcher
Baron Samedi
4
0
2
5
L
2
1
2
3
L
Izanami
MsKittiK4t
Izanami
0
4
0
0
L
Cernunnos
MvG NumbLock
Cernunnos
2
1
2
3
W
Bellona
OverGhoul
Bellona
3
2
2
2
W
5
0
2
6
W
0
3
2
0.33
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,752
Damage
24,991
36,200
Taken
33,286
13,584
Mitigated
16,351
7,072
Healing
14,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BarbosaGodz
Cerberus
2,682
239
0
3,327
8,059
4,096
0
4,744
2,913
15,528
0
L
Cthulhu
KILL l Toxic
Cthulhu
2,625
450
0
824
9,360
3,489
0
2,988
6,360
12,539
0
W
Baron Samedi
Modglitcher
Baron Samedi
8,160
887
579
4,161
8,114
5,282
522
3,166
4,944
38,308
0
L
4,734
235
0
237
4,885
1,267
96
2,804
2,021
44,824
0
L
Izanami
MsKittiK4t
Izanami
2,423
1,693
0
1,302
6,945
1,866
1,106
1,556
5,369
0
33,630
L
Cernunnos
MvG NumbLock
Cernunnos
5,288
1,850
0
1,382
6,951
2,866
0
2,007
4,836
0
38,426
W
Bellona
OverGhoul
Bellona
2,573
430
0
2,872
7,595
3,411
93
1,256
6,293
0
25,407
W
7,717
3,288
0
2,061
4,020
1,653
588
925
3,071
0
50,788
W
2,382
703
0
1,562
5,441
1,309
60
2,320
2,971
25,452
0
W
4,159
501
0
2,897
8,116
4,696
0
2,120
5,966
15,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,797
Gold Earned
32,040
279
Minions Killed
322
0
Camps Cleared
0
992,458
Distance Traveled
1,077,078
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,718
429
23
2
0
124,372
0
L
Cthulhu
5,012
456
12
1
0
203,954
1
W
Baron Samedi
7,198
654
87
8
0
198,497
3
L
Janus
6,788
617
107
10
0
235,180
3
L
Izanami
5,706
519
62
6
0
209,730
3
L
Cernunnos
6,573
598
75
7
0
219,222
1
W
Bellona
6,113
556
64
6
0
224,462
2
W
Neith
7,021
638
104
9
0
204,581
1
W
Vulcan
5,324
484
62
6
0
207,463
1
W
Ganesha
6,384
580
5
0
0
242,075
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role