Player Matchup

Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Blunosedpit
Sol
Level 136
God Stats
3W - 3L
1,648 SR
Queue Stats
324W - 415L
1,452 Elo+
Solo
Janus
Janus
CARLOSBLINX
Janus
Level 149
God Stats
2W - 1L
1,410 SR
Queue Stats
67W - 70L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
Rockxavi36
Cthulhu
Level 135
God Stats
4W - 3L
1,558 SR
Queue Stats
50W - 53L
1,545 Elo+
Party 1
Medusa
Medusa
Yonatelo18
Medusa
Level 144
God Stats
3W - 2L
1,391 SR
Queue Stats
84W - 89L
1,614 Elo+
Party 1
Team Averages
Level 144
1,501 SR
1,539 Elo+

VS

Team Averages
Level 94
1,544 SR
1,432 Elo+
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Cornbread3173
Hun Batz
Level 140
God Stats
2W - 4L
1,599 SR
Queue Stats
25W - 44L
1,405 Elo+
Party 2
Zeus
Zeus
TwinTurboSanta
Zeus
Level 68
God Stats
22W - 19L
1,346 SR
Queue Stats
30W - 25L
1,440 Elo+
Party 3
Baron Samedi
Baron Samedi
chixxx
Baron Samedi
Level 67
God Stats
3W - 6L
1,563 SR
Queue Stats
24W - 49L
1,389 Elo+
Party 2
Bacchus
Bacchus
polishthunder
Bacchus
Level 85
God Stats
1W - 1L
1,713 SR
Queue Stats
32W - 28L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
3 / 1 / 2
7,497
750
1,991
3,734
1,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 0 / 7
7,744
774
4,986
4,661
1,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 1 / 5
8,554
855
7,339
9,087
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Rockxavi36
Cthulhu
14
2 / 1 / 2
7,151
715
3,994
5,365
4,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Yonatelo18
Medusa
14
0 / 0 / 6
7,331
733
4,130
4,363
1,684
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
0 / 1 / 0
5,770
577
107
779
259
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Cornbread3173
Hun Batz
13
1 / 3 / 1
7,037
704
6,413
9,392
3,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 0
6,985
699
6,428
5,225
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
chixxx
Baron Samedi
14
0 / 2 / 2
7,154
715
2,353
6,110
2,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
12
1 / 2 / 0
6,942
694
2,896
6,899
7,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
10
Kills
2
3
Deaths
10
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
1
2
4
L
Chiron
 
Chiron
0
1
0
0
W
1
0
7
4.5
W
4
1
5
6.5
L
Hun Batz
Cornbread3173
Hun Batz
1
3
1
0.5
W
Cthulhu
Rockxavi36
Cthulhu
2
1
2
3
L
0
2
0
0
W
Medusa
Yonatelo18
Medusa
0
0
6
3
L
Baron Samedi
chixxx
Baron Samedi
0
2
2
0.5
L
Bacchus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,440
Damage
18,197
27,210
Taken
28,405
12,076
Mitigated
15,850
6,143
Healing
4,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
1,991
224
0
20
3,734
1,544
0
1,086
2,648
0
18,345
L
Chiron
 
Chiron
107
107
0
45
779
259
0
509
270
0
886
W
4,986
695
0
2,512
4,661
1,546
1,569
2,327
2,334
25,428
0
W
7,339
428
140
1,725
9,087
3,065
0
2,893
6,194
36,095
0
L
Hun Batz
Cornbread3173
Hun Batz
6,413
642
0
0
9,392
3,505
0
5,767
3,416
0
27,315
W
Cthulhu
Rockxavi36
Cthulhu
3,994
80
0
514
5,365
4,237
86
2,330
3,035
17,509
0
L
6,428
410
0
945
5,225
1,778
0
2,678
2,480
29,505
0
W
Medusa
Yonatelo18
Medusa
4,130
1,884
0
1,232
4,363
1,684
863
3,041
1,322
0
25,527
L
Baron Samedi
chixxx
Baron Samedi
2,353
87
228
1,403
6,110
2,839
0
2,764
3,278
22,950
0
L
Bacchus
2,896
356
0
1,451
6,899
7,469
0
4,142
2,642
5,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,277
Gold Earned
33,888
239
Minions Killed
175
0
Camps Cleared
0
1,032,067
Distance Traveled
781,932
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,497
750
45
5
0
192,368
0
L
Chiron
5,770
577
0
0
0
20,987
0
W
Sol
7,744
774
45
5
0
200,636
2
W
Janus
8,554
855
69
7
0
238,882
3
L
Hun Batz
7,037
704
51
5
0
191,953
2
W
Cthulhu
7,151
715
35
4
0
227,437
1
L
Zeus
6,985
699
66
7
0
171,405
3
W
Medusa
7,331
733
45
5
0
172,744
1
L
Baron Samedi
7,154
715
47
5
0
200,274
4
L
Bacchus
6,942
694
11
1
0
197,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role