Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
SqirrrttT
Hou Yi
Level 105
God Stats
106W - 138L
1,401 SR
Queue Stats
1,034W - 1,057L
1,451 Elo+
Party 2
Bellona
Bellona
keyshleen
Bellona
Level 101
God Stats
80W - 102L
1,448 SR
Queue Stats
266W - 313L
1,430 Elo+
Party 2
Chronos
Chronos
rasta-ld24
Chronos
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
490W - 541L
1,438 Elo+
Party 2
Bacchus
Bacchus
zRxstaa_-
Bacchus
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
200W - 195L
1,439 Elo+
Party 2
Team Averages
Level 78
1,470 SR
1,452 Elo+

VS

Team Averages
Level 94
1,513 SR
1,487 Elo+
Ullr
Ullr
Donnavis
Ullr
Level 47
God Stats
2W - 1L
1,556 SR
Queue Stats
27W - 36L
1,434 Elo+
Party 1
Khepri
Khepri
Lord_Azmodeous_1
Khepri
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
203W - 193L
1,554 Elo+
Party 1
Chronos
Chronos
SoulDemonThanato
Chronos
Level 148
God Stats
2W - 1L
1,406 SR
Queue Stats
269W - 259L
1,505 Elo+
Party 1
Pele
Pele
TTV_Showstoppa
Pele
Level 106
God Stats
10W - 6L
1,564 SR
Queue Stats
73W - 75L
1,500 Elo+
Party 1
Bellona
Bellona
v_emmanuel_27
Bellona
Level 47
God Stats
20W - 23L
1,539 SR
Queue Stats
35W - 34L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
16
5 / 10 / 1
10,064
503
11,047
19,744
5,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
SqirrrttT
Hou Yi
14
5 / 5 / 1
9,020
451
13,694
15,335
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
keyshleen
Bellona
14
1 / 4 / 3
8,937
447
7,650
12,950
10,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
rasta-ld24
Chronos
13
1 / 9 / 4
8,265
413
8,184
14,949
3,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
zRxstaa_-
Bacchus
10
0 / 8 / 7
7,810
391
9,086
16,066
17,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
2 / 5 / 7
8,761
438
7,789
11,334
4,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 1 / 18
9,413
471
5,827
13,967
15,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
19 / 2 / 11
11,926
596
23,636
13,588
5,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 4 / 13
11,270
564
15,652
20,400
8,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
18
4 / 0 / 3
11,232
562
6,065
9,232
7,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
87
12
Kills
35
36
Deaths
12
16
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
5
10
1
0.55
W
Ullr
2
5
7
1.1
W
1
1
18
10
W
19
2
11
12.25
L
Hou Yi
SqirrrttT
Hou Yi
5
5
1
1.1
W
9
4
13
3.88
L
Bellona
keyshleen
Bellona
1
4
3
0.63
L
Chronos
rasta-ld24
Chronos
1
9
4
0.33
W
Bellona
4
0
3
5.5
L
Bacchus
zRxstaa_-
Bacchus
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,661
Damage
58,969
79,044
Taken
68,521
40,853
Mitigated
40,433
14,305
Healing
16,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
11,047
7,717
0
2,744
19,744
5,629
0
6,992
12,752
0
62,277
W
Ullr
7,789
3,339
0
538
11,334
4,211
1,054
1,965
9,369
0
44,975
W
5,827
727
0
1,324
13,967
15,390
425
4,490
8,772
21,659
0
W
23,636
4,950
0
1,149
13,588
5,453
445
5,621
7,757
57,518
0
L
Hou Yi
SqirrrttT
Hou Yi
13,694
5,642
89
4,288
15,335
3,547
0
6,163
9,085
0
54,701
W
15,652
4,310
0
11,044
20,400
8,321
1,431
3,452
16,373
0
81,170
L
Bellona
keyshleen
Bellona
7,650
2,971
0
2,890
12,950
10,720
398
3,116
9,390
0
44,305
L
Chronos
rasta-ld24
Chronos
8,184
1,462
0
1,041
14,949
3,467
226
7,186
7,721
44,095
0
W
Bellona
6,065
889
0
2,718
9,232
7,058
3,378
1,155
8,077
0
61,501
L
Bacchus
zRxstaa_-
Bacchus
9,086
1,270
172
3,081
16,066
17,490
0
6,006
10,060
19,336
3,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,096
Gold Earned
52,602
389
Minions Killed
444
0
Camps Cleared
0
1,717,560
Distance Traveled
1,891,461
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,064
503
117
6
0
373,781
2
W
Ullr
8,761
438
76
4
0
373,061
1
W
Khepri
9,413
471
19
1
0
385,552
1
W
Chronos
11,926
596
76
4
0
421,441
2
L
Hou Yi
9,020
451
80
4
0
342,868
1
W
Pele
11,270
564
131
7
0
378,714
0
L
Bellona
8,937
447
106
5
0
304,799
5
L
Chronos
8,265
413
68
3
0
342,986
1
W
Bellona
11,232
562
142
7
0
332,693
1
L
Bacchus
7,810
391
18
1
0
353,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role