Player Matchup

Ymir
Ymir
AzBigUnit
Ymir
Level 25
God Stats
25W - 15L
1,658 SR
Queue Stats
53W - 51L
1,517 Elo+
Party 3
Zhong Kui
Zhong Kui
BONGYONG
Zhong Kui
Level 41
God Stats
3W - 0L
1,539 SR
Queue Stats
57W - 38L
1,630 Elo+
Party 2
Shiva
Shiva
Juicy_Geoo
Shiva
Level 136
God Stats
2W - 0L
1,896 SR
Queue Stats
25W - 15L
1,681 Elo+
Party 2
Chaac
Chaac
TheOnlyBrody
Chaac
Level 119
God Stats
3W - 2L
1,406 SR
Queue Stats
95W - 109L
1,412 Elo+
Solo
Izanami
Izanami
Zukashia
Izanami
Level 88
God Stats
6W - 5L
1,551 SR
Queue Stats
183W - 159L
1,553 Elo+
Party 3
Team Averages
Level 82
1,610 SR
1,558 Elo+

VS

Team Averages
Level 99
1,470 SR
1,527 Elo+
Artemis
Artemis
DevastadorDev
Artemis
Level 97
God Stats
16W - 29L
1,529 SR
Queue Stats
102W - 124L
1,462 Elo+
Party 4
Guan Yu
Guan Yu
FergardClown
Guan Yu
Level 83
God Stats
3W - 4L
1,497 SR
Queue Stats
58W - 75L
1,385 Elo+
Party 4
He Bo
He Bo
Shwaggin
He Bo
Level 159
God Stats
2W - 3L
1,502 SR
Queue Stats
167W - 171L
1,566 Elo+
Party 1
Neith
Neith
iplaybastetsolo
Neith
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 14L
1,680 Elo+
Party 1
Zhong Kui
Zhong Kui
shiftytripod
Zhong Kui
Level 135
God Stats
2W - 2L
1,322 SR
Queue Stats
258W - 259L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 0 / 10
8,539
534
4,503
10,846
10,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
BONGYONG
Zhong Kui
14
5 / 4 / 2
8,994
562
10,519
9,476
6,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
15
5 / 3 / 5
9,129
571
6,562
12,813
4,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
1 / 1 / 0
9,583
599
5,412
9,164
8,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Zukashia
Izanami
15
6 / 2 / 5
9,494
593
9,278
9,985
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
0 / 1 / 1
5,561
348
1,912
3,429
893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
FergardClown
Guan Yu
14
0 / 1 / 1
7,354
460
3,358
8,482
6,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
Shwaggin
He Bo
14
3 / 5 / 3
8,532
533
6,892
12,152
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 3 / 3
8,939
559
8,951
11,169
4,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
shiftytripod
Zhong Kui
13
3 / 8 / 1
7,970
498
11,335
15,842
8,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
18
Kills
9
10
Deaths
18
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
0
10
6
W
Zhong Kui
BONGYONG
Zhong Kui
5
4
2
1.5
L
Artemis
0
1
1
0.5
L
Guan Yu
FergardClown
Guan Yu
0
1
1
0.5
W
Shiva
5
3
5
2.5
L
He Bo
Shwaggin
He Bo
3
5
3
0.9
W
1
1
0
1
W
Izanami
Zukashia
Izanami
6
2
5
4.25
L
3
3
3
1.5
L
Zhong Kui
shiftytripod
Zhong Kui
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,274
Damage
32,448
52,284
Taken
51,074
33,298
Mitigated
23,966
18,485
Healing
13,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,503
1,293
286
3,272
10,846
10,026
351
4,244
6,602
14,351
0
W
Zhong Kui
BONGYONG
Zhong Kui
10,519
778
0
2,772
9,476
6,510
1,752
3,868
5,608
55,751
0
L
Artemis
1,912
290
0
812
3,429
893
38
716
2,713
0
11,698
L
Guan Yu
FergardClown
Guan Yu
3,358
701
0
2,960
8,482
6,922
800
823
7,659
6,483
30,619
W
Shiva
6,562
1,512
137
1,727
12,813
4,929
0
3,217
9,596
0
59,668
L
He Bo
Shwaggin
He Bo
6,892
327
0
3,763
12,152
3,406
0
5,787
6,365
50,351
0
W
5,412
1,036
0
5,568
9,164
8,195
394
1,653
7,084
10,325
52,527
W
Izanami
Zukashia
Izanami
9,278
7,030
0
4,723
9,985
3,638
2,518
5,905
4,080
0
71,625
L
8,951
2,107
0
2,196
11,169
4,284
350
4,484
6,685
0
54,230
L
Zhong Kui
shiftytripod
Zhong Kui
11,335
758
0
4,123
15,842
8,461
0
4,079
11,763
51,532
157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,739
Gold Earned
38,356
531
Minions Killed
377
0
Camps Cleared
0
1,563,309
Distance Traveled
1,319,586
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,539
534
20
1
0
317,961
3
W
Zhong Kui
8,994
562
116
7
0
288,355
5
L
Artemis
5,561
348
15
1
0
192,690
1
L
Guan Yu
7,354
460
76
5
0
274,023
2
W
Shiva
9,129
571
106
7
0
342,794
3
L
He Bo
8,532
533
89
6
0
288,516
2
W
Chaac
9,583
599
147
9
0
326,173
2
W
Izanami
9,494
593
142
9
0
288,026
0
L
Neith
8,939
559
115
7
0
299,806
0
L
Zhong Kui
7,970
498
82
5
0
264,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role