Player Matchup

Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum V
Jb2lit
Ah Muzen Cab
Platinum V
Level 126
God Stats
61W - 34L
1,740 SR
Queue Stats
287W - 342L
1,787 MMR
Party 1
Shiva
Shiva
Gold III
Peeve
Shiva
Gold III
Level 160
God Stats
2W - 3L
1,845 SR
Queue Stats
50W - 61L
1,653 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 123
1,695 SR
1,647 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,486 SR
1,588 MMR
Cupid
Cupid
Gold V
GeraGamesTHD
Cupid
Gold V
Level 68
God Stats
0W - 1L
1,394 SR
Queue Stats
23W - 35L
1,577 MMR
Party 2
Artio
Artio
Gold II
RaitonvarSK
Artio
Gold II
Level 120
God Stats
9W - 15L
1,566 SR
Queue Stats
134W - 198L
1,584 MMR
Solo
Scylla
Scylla
Gold V
Soytusueño
Scylla
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,603 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
1 / 3 / 15
9,835
757
6,718
16,855
16,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Jb2lit
Ah Muzen Cab
16
15 / 1 / 5
11,831
910
17,857
6,999
2,518
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Shiva
Peeve
Shiva
16
4 / 1 / 15
9,810
755
12,765
14,208
14,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
AchillesCliodhnaAresBacchusThoth

VS

Bans
He BoHou YiNoxMedusaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 5 / 0
8,856
681
13,224
12,074
4,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 8 / 4
8,111
624
4,480
18,547
15,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
11
0 / 7 / 4
7,455
573
7,661
11,237
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
20
Kills
5
5
Deaths
20
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
3
15
2.83
L
5
5
0
1
W
Ah Muzen Cab
Jb2lit
Ah Muzen Cab
15
1
5
17.5
W
Shiva
Peeve
Shiva
4
1
15
11.5
L
0
8
4
0.25
L
Scylla
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,340
Damage
25,365
38,062
Taken
41,858
33,561
Mitigated
23,280
13,066
Healing
9,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,718
581
607
4,755
16,855
16,342
72
5,289
10,761
14,366
0
L
13,224
7,354
471
2,235
12,074
4,796
26
1,852
10,222
0
33,654
W
Ah Muzen Cab
Jb2lit
Ah Muzen Cab
17,857
8,564
0
3,359
6,999
2,518
2,652
2,773
4,226
0
66,454
W
Shiva
Peeve
Shiva
12,765
2,110
918
3,427
14,208
14,701
170
4,708
9,500
0
37,743
L
4,480
293
995
4,743
18,547
15,585
0
2,932
15,615
11,815
0
L
Scylla
7,661
1,730
0
1,245
11,237
2,899
0
2,323
8,914
23,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,476
Gold Earned
24,422
149
Minions Killed
133
8
Camps Cleared
2
791,776
Distance Traveled
659,793
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,835
757
12
1
4
259,218
4
L
Cupid
8,856
681
80
6
0
216,912
4
W
Ah Muzen Cab
11,831
910
102
8
2
271,728
1
W
Shiva
9,810
755
35
3
2
260,830
4
L
Artio
8,111
624
15
1
0
223,493
2
L
Scylla
7,455
573
38
3
2
219,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role