Player Matchup

Sobek
Sobek
Platinum I
PRINCE_LeGiiT
Sobek
Platinum I
Level 133
God Stats
43W - 54L
1,638 SR
Queue Stats
386W - 432L
1,959 MMR
Party 1
Awilix
Awilix
Gold I
ZenfulGuru
Awilix
Gold I
Level 129
God Stats
18W - 18L
1,503 SR
Queue Stats
613W - 670L
1,757 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
zCompuLsiive
Baron Samedi
Platinum I
Level 156
God Stats
3W - 0L
1,641 SR
Queue Stats
93W - 88L
2,026 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,594 SR
1,914 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,434 SR
1,866 MMR
Cabrakan
Cabrakan
Platinum III
Iambigdamge
Cabrakan
Platinum III
Level 158
God Stats
8W - 12L
1,136 SR
Queue Stats
428W - 522L
1,895 MMR
Party 2
Neith
Neith
Platinum IV
Nasty GoS
Neith
Platinum IV
Level 83
God Stats
34W - 23L
1,661 SR
Queue Stats
152W - 138L
1,858 MMR
Party 2
Scylla
Scylla
Platinum IV
jrock2323
Scylla
Platinum IV
Level 156
God Stats
24W - 30L
1,504 SR
Queue Stats
931W - 992L
1,845 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 19
13,605
800
10,324
27,281
32,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
ZenfulGuru
Awilix
16
9 / 6 / 11
13,035
767
15,103
17,548
13,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
zCompuLsiive
Baron Samedi
18
12 / 4 / 9
13,575
799
22,817
17,835
6,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
AtlasBastetGilgameshAh Muzen CabShiva

VS

Bans
ThothPersephoneAchillesZeusMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Iambigdamge
Cabrakan
14
1 / 12 / 8
11,195
659
9,942
27,992
40,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Nasty GoS
Neith
17
4 / 7 / 5
12,768
751
15,331
13,459
5,613
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
jrock2323
Scylla
17
7 / 6 / 5
12,875
757
16,300
15,310
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
25
Kills
12
12
Deaths
25
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Iambigdamge
Cabrakan
1
12
8
0.42
L
Neith
Nasty GoS
Neith
4
7
5
0.93
W
4
2
19
6.75
W
Awilix
ZenfulGuru
Awilix
9
6
11
2.42
L
Scylla
jrock2323
Scylla
7
6
5
1.58
W
Baron Samedi
zCompuLsiive
Baron Samedi
12
4
9
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,244
Damage
41,573
62,664
Taken
56,761
52,579
Mitigated
51,968
28,499
Healing
4,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Iambigdamge
Cabrakan
9,942
1,874
345
1,018
27,992
40,276
98
15,243
11,607
17,974
0
L
Neith
Nasty GoS
Neith
15,331
7,341
0
1,230
13,459
5,613
1,934
7,841
5,158
0
57,445
W
10,324
1,275
0
10,068
27,281
32,746
478
9,290
17,991
33,195
0
W
Awilix
ZenfulGuru
Awilix
15,103
5,556
0
3,048
17,548
13,336
1,730
7,835
9,168
0
42,954
L
Scylla
jrock2323
Scylla
16,300
1,247
0
1,454
15,310
6,079
528
8,917
5,797
50,636
0
W
Baron Samedi
zCompuLsiive
Baron Samedi
22,817
1,406
5,094
10,289
17,835
6,497
1,042
9,820
8,015
60,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,215
Gold Earned
36,838
149
Minions Killed
161
6
Camps Cleared
5
949,405
Distance Traveled
818,149
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,195
659
9
1
1
253,650
5
L
Neith
12,768
751
87
5
3
266,842
5
W
Sobek
13,605
800
21
1
2
361,120
5
W
Awilix
13,035
767
36
2
2
293,982
0
L
Scylla
12,875
757
65
4
1
297,657
1
W
Baron Samedi
13,575
799
92
5
2
294,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role