Player Matchup

Awilix
Awilix
Massatak12
Awilix
Level 106
God Stats
9W - 8L
1,616 SR
Queue Stats
42W - 40L
1,439 Elo+
Solo
Hades
Hades
Mythroon14
Hades
Level 88
God Stats
9W - 1L
1,454 SR
Queue Stats
109W - 98L
1,395 Elo+
Solo
Erlang Shen
Erlang Shen
ShadowWolfShaun
Erlang Shen
Level 101
God Stats
5W - 6L
1,422 SR
Queue Stats
58W - 61L
1,405 Elo+
Solo
Ra
Ra
ThundaClappa639
Ra
Level 107
God Stats
5W - 16L
1,256 SR
Queue Stats
787W - 844L
1,368 Elo+
Solo
Charybdis
Charybdis
crabz-trikster4r
Charybdis
Level 66
God Stats
2W - 2L
1,199 SR
Queue Stats
77W - 60L
1,546 Elo+
Solo
Team Averages
Level 94
1,389 SR
1,431 Elo+

VS

Team Averages
Level 73
1,363 SR
1,428 Elo+
Ymir
Ymir
FizbanTheMeh969
Ymir
Level 82
God Stats
6W - 7L
1,374 SR
Queue Stats
27W - 39L
1,394 Elo+
Party 1
Da Ji
Da Ji
Ghost Shore
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,500 Elo+
Party 1
Ra
Ra
Honeyman_Rangel
Ra
Level 108
God Stats
0W - 3L
1,183 SR
Queue Stats
113W - 129L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
Minty_Pani
Gilgamesh
Level 91
God Stats
3W - 5L
1,500 SR
Queue Stats
27W - 22L
1,391 Elo+
Solo
Izanami
Izanami
zlDivinity
Izanami
Level 68
God Stats
3W - 4L
1,256 SR
Queue Stats
117W - 100L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Massatak12
Awilix
10
5 / 0 / 2
6,314
526
6,039
6,040
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
10
2 / 1 / 4
6,005
500
3,953
9,903
5,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
ShadowWolfShaun
Erlang Shen
13
1 / 0 / 3
7,194
600
4,845
7,661
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 2 / 3
6,709
559
3,797
5,266
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
11
2 / 1 / 3
6,527
544
4,060
4,608
1,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
5,116
426
2,279
7,041
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 2 / 0
5,085
424
1,064
6,151
1,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 0
5,763
480
4,494
7,890
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Minty_Pani
Gilgamesh
10
0 / 2 / 0
5,601
467
3,620
7,722
3,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
zlDivinity
Izanami
11
2 / 3 / 0
6,553
546
3,667
6,427
1,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
13
Kills
4
4
Deaths
13
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
1
2
0
0.5
L
1
3
0
0.33
W
Awilix
Massatak12
Awilix
5
0
2
6
L
Gilgamesh
Minty_Pani
Gilgamesh
0
2
0
0
W
Hades
2
1
4
4
W
Erlang Shen
ShadowWolfShaun
Erlang Shen
1
0
3
2.5
W
3
2
3
2.25
W
Charybdis
2
1
3
3.5
L
Izanami
zlDivinity
Izanami
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,694
Damage
15,124
33,478
Taken
35,231
15,974
Mitigated
14,137
13,943
Healing
10,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,279
555
0
1,571
7,041
4,346
0
2,906
3,886
11,798
0
L
1,064
295
0
1,384
6,151
1,742
0
385
5,766
0
16,948
L
4,494
893
210
3,286
7,890
2,456
0
2,643
5,157
30,768
0
W
Awilix
Massatak12
Awilix
6,039
2,306
68
2,180
6,040
1,854
229
1,159
4,752
0
26,504
L
Gilgamesh
Minty_Pani
Gilgamesh
3,620
1,069
0
1,754
7,722
3,927
0
317
7,405
0
26,647
W
Hades
3,953
572
312
3,339
9,903
5,533
14
1,973
7,857
23,163
0
W
Erlang Shen
ShadowWolfShaun
Erlang Shen
4,845
2,367
0
4,309
7,661
5,827
368
446
6,890
0
38,996
W
3,797
1,129
982
1,253
5,266
1,672
225
2,147
2,927
34,904
0
W
Charybdis
4,060
2,480
0
1,500
4,608
1,088
727
643
3,965
0
27,663
L
Izanami
zlDivinity
Izanami
3,667
2,457
0
2,223
6,427
1,666
973
1,035
5,267
0
38,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,749
Gold Earned
28,118
307
Minions Killed
256
0
Camps Cleared
0
1,165,337
Distance Traveled
1,039,494
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,116
426
19
2
0
221,910
2
L
Da Ji
5,085
424
31
3
0
223,951
0
L
Ra
5,763
480
59
5
0
206,032
1
W
Awilix
6,314
526
41
3
0
294,170
0
L
Gilgamesh
5,601
467
62
5
0
180,716
1
W
Hades
6,005
500
35
3
0
216,593
2
W
Erlang Shen
7,194
600
96
8
0
214,198
2
W
Ra
6,709
559
75
6
0
211,230
3
W
Charybdis
6,527
544
60
5
0
229,146
0
L
Izanami
6,553
546
85
7
0
206,885
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role