Player Matchup

Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Bronze III
ItaRou
Ganesha
Bronze III
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,506 MMR
Solo
Ravana
Ravana
Gold IV
SoulGamer10400
Ravana
Gold IV
Level 158
God Stats
3W - 12L
1,466 SR
Queue Stats
89W - 80L
1,726 MMR
Party 2
Tyr
Tyr
Gold III
hamoddaa
Tyr
Gold III
Level 146
God Stats
4W - 4L
1,626 SR
Queue Stats
330W - 322L
1,563 MMR
Solo
Persephone
Persephone
Silver I
ovi9444
Persephone
Silver I
Level 126
God Stats
21W - 22L
1,584 SR
Queue Stats
180W - 176L
1,598 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 147
1,535 SR
1,579 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,597 SR
1,588 MMR
Ares
Ares
Bronze III
BredNButta
Ares
Bronze III
Level 63
God Stats
1W - 0L
1,690 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
BryanKeehl
Guan Yu
Gold II
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 82L
1,560 MMR
Party 1
Rama
Rama
Gold II
Wuzzymann
Rama
Gold II
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
139W - 135L
1,557 MMR
Solo
Zeus
Zeus
Platinum IV
cooomslayer
Zeus
Platinum IV
Level 139
God Stats
26W - 24L
1,651 SR
Queue Stats
662W - 663L
1,644 MMR
Solo
Fenrir
Fenrir
Gold I
zlJuanManuelCg
Fenrir
Gold I
Level 160
God Stats
10W - 12L
1,643 SR
Queue Stats
208W - 203L
1,682 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
4 / 4 / 5
10,492
525
11,327
12,603
4,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
ItaRou
Ganesha
15
0 / 4 / 10
9,293
465
7,890
20,355
21,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 5 / 7
10,447
522
9,738
15,907
5,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 5 / 0
10,471
524
8,523
22,089
13,849
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Persephone
ovi9444
Persephone
18
7 / 4 / 7
11,759
588
15,350
15,622
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AthenaAtlasThothGeb

VS

Bans
CliodhnaKaliBellonaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 10
9,345
467
7,626
17,025
14,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
BryanKeehl
Guan Yu
17
4 / 3 / 9
11,157
558
10,022
18,817
25,272
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
20
6 / 3 / 7
13,431
672
14,948
17,174
6,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
8 / 5 / 6
12,393
620
21,812
10,214
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 5 / 6
11,861
593
10,601
17,539
10,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
60
22
Kills
22
22
Deaths
22
29
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
4
5
1.63
W
0
6
10
0.83
W
Guan Yu
BryanKeehl
Guan Yu
4
3
9
2.83
L
Ganesha
ItaRou
Ganesha
0
4
10
1.25
L
6
5
7
1.9
W
Rama
6
3
7
3.17
W
8
5
6
2.2
L
5
5
0
1
L
Persephone
ovi9444
Persephone
7
4
7
2.63
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,828
Damage
65,009
86,576
Taken
80,769
49,832
Mitigated
60,024
20,197
Healing
27,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
11,327
4,586
617
2,624
12,603
4,866
1,010
3,930
8,673
0
83,999
W
7,626
486
0
1,698
17,025
14,462
60
6,523
10,502
24,235
0
W
Guan Yu
BryanKeehl
Guan Yu
10,022
1,388
1,686
8,654
18,817
25,272
0
5,251
13,566
0
51,413
L
Ganesha
ItaRou
Ganesha
7,890
386
608
1,916
20,355
21,857
184
7,683
12,672
29,488
4,730
L
9,738
3,283
0
4,244
15,907
5,077
0
4,827
11,080
0
78,196
W
Rama
14,948
9,967
0
7,566
17,174
6,452
4,317
4,871
12,303
0
113,043
W
21,812
2,079
0
1,829
10,214
3,470
240
4,326
5,888
96,227
0
L
8,523
1,510
580
5,548
22,089
13,849
284
4,724
17,365
0
58,660
L
Persephone
ovi9444
Persephone
15,350
262
117
3,943
15,622
4,183
0
8,273
7,345
81,950
0
W
10,601
3,460
0
5,815
17,539
10,368
0
3,123
14,416
0
79,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,462
Gold Earned
58,187
571
Minions Killed
573
0
Camps Cleared
0
1,884,591
Distance Traveled
1,882,058
14
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
10,492
525
166
8
0
346,706
5
W
Ares
9,345
467
22
1
0
355,337
11
W
Guan Yu
11,157
558
85
4
0
386,696
7
L
Ganesha
9,293
465
21
1
0
389,889
0
L
Ravana
10,447
522
115
6
0
389,520
3
W
Rama
13,431
672
185
9
0
386,650
3
W
Zeus
12,393
620
149
7
0
376,130
10
L
Tyr
10,471
524
116
6
0
390,012
5
L
Persephone
11,759
588
153
8
0
368,464
1
W
Fenrir
11,861
593
132
7
0
377,245
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role