Player Matchup

Hercules
Hercules
EMPerales
Hercules
Level 94
God Stats
1W - 0L
1,702 SR
Queue Stats
1W - 2L
1,217 Elo+
Party 1
Neith
Neith
Fs Polo
Neith
Level 6
God Stats
1W - 0L
1,778 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
GranpaGordo
Nu Wa
Level 85
God Stats
1W - 1L
1,710 SR
Queue Stats
1W - 2L
1,217 Elo+
Party 1
Sobek
Sobek
Synricko
Sobek
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Pele
Pele
k1ller31
Pele
Level 24
God Stats
1W - 2L
1,616 SR
Queue Stats
1W - 2L
1,217 Elo+
Party 1
Team Averages
Level 46
1,661 SR
1,330 Elo+

VS

Team Averages
Level 36
1,526 SR
1,405 Elo+
Sol
Sol
BBboi12345
Sol
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,426 Elo+
Party 2
Olorun
Olorun
DemonicAudacity
Olorun
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 58L
1,379 Elo+
Party 2
Artio
Artio
Tomatoes14
Artio
Level 13
God Stats
1W - 1L
1,687 SR
Queue Stats
33W - 45L
1,379 Elo+
Party 2
Hachiman
Hachiman
Zaryx600
Hachiman
Level 25
God Stats
10W - 5L
1,453 SR
Queue Stats
46W - 67L
1,379 Elo+
Party 2
Thor
Thor
lxPOL4Rxl
Thor
Level 49
God Stats
2W - 3L
1,492 SR
Queue Stats
104W - 123L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EMPerales
Hercules
18
7 / 0 / 10
10,441
803
13,182
13,030
18,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Fs Polo
Neith
17
6 / 4 / 8
10,280
791
8,938
10,304
4,131
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
5 / 3 / 12
10,165
782
15,632
8,682
3,524
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
Synricko
Sobek
18
2 / 1 / 17
10,780
829
5,972
11,075
13,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
18
8 / 5 / 10
10,891
838
15,595
17,964
7,575
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 3
10,358
797
13,691
15,394
4,405
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 7 / 5
8,743
673
9,909
13,213
6,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artio
15
0 / 4 / 7
8,764
674
6,273
15,857
13,085
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Zaryx600
Hachiman
15
3 / 5 / 4
8,969
690
5,988
13,089
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
15
4 / 7 / 3
9,649
742
6,305
15,826
6,001
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
35
28
Kills
13
13
Deaths
28
57
Assists
22
Player
Kills
Deaths
Assists
KDA
L
5
5
3
1.3
L
1
7
5
0.5
W
Hercules
EMPerales
Hercules
7
0
10
12
W
Neith
Fs Polo
Neith
6
4
8
2.5
W
5
3
12
3.67
W
Sobek
Synricko
Sobek
2
1
17
10.5
L
Artio
0
4
7
0.88
L
Hachiman
Zaryx600
Hachiman
3
5
4
1
W
Pele
8
5
10
2.6
L
Thor
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,319
Damage
42,166
61,055
Taken
73,379
47,590
Mitigated
33,917
18,131
Healing
15,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,691
3,586
0
4,090
15,394
4,405
0
4,386
10,889
45,534
0
L
9,909
4,197
800
2,101
13,213
6,347
852
2,755
10,177
28,883
2,213
W
Hercules
EMPerales
Hercules
13,182
1,534
63
5,178
13,030
18,434
131
5,168
7,737
1,124
34,762
W
Neith
Fs Polo
Neith
8,938
3,007
0
659
10,304
4,131
1,721
4,799
5,505
0
25,410
W
15,632
5,005
764
1,262
8,682
3,524
2,359
5,432
3,250
31,282
0
W
Sobek
Synricko
Sobek
5,972
133
348
3,128
11,075
13,926
130
5,037
5,956
19,686
0
L
Artio
6,273
526
2,155
3,543
15,857
13,085
0
6,031
9,615
17,883
0
L
Hachiman
Zaryx600
Hachiman
5,988
4,770
0
2,593
13,089
4,079
780
4,699
8,306
0
19,142
W
Pele
15,595
3,707
0
6,729
17,964
7,575
1,454
8,087
9,877
0
45,538
L
Thor
6,305
1,696
0
309
15,826
6,001
0
4,346
11,374
0
32,405

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,557
Gold Earned
46,483
193
Minions Killed
203
0
Camps Cleared
0
1,307,082
Distance Traveled
1,216,750
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,358
797
66
5
0
262,104
0
L
Olorun
8,743
673
48
4
0
220,698
0
W
Hercules
10,441
803
48
4
0
264,580
0
W
Neith
10,280
791
36
3
0
261,167
0
W
Nu Wa
10,165
782
36
3
0
233,048
0
W
Sobek
10,780
829
30
2
0
261,263
0
L
Artio
8,764
674
22
2
0
242,516
1
L
Hachiman
8,969
690
18
1
0
249,634
0
W
Pele
10,891
838
43
3
0
287,024
2
L
Thor
9,649
742
49
4
0
241,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role