Player Matchup

Shiva
Shiva
BlackSake
Shiva
Level 29
God Stats
2W - 1L
1,604 SR
Queue Stats
8W - 13L
1,460 Elo+
Party 1
Achilles
Achilles
W33DGoD
Achilles
Level 26
God Stats
2W - 2L
1,686 SR
Queue Stats
8W - 13L
1,460 Elo+
Party 1
Eset
Eset
frostytaco97
Eset
Level 56
God Stats
1W - 1L
1,773 SR
Queue Stats
8W - 13L
1,460 Elo+
Party 1
Team Averages
Level 37
1,688 SR
1,460 Elo+

VS

Team Averages
Level 52
1,400 SR
1,404 Elo+
Thanatos
Thanatos
FrootyPlebbles
Thanatos
Level 87
God Stats
1W - 2L
1,245 SR
Queue Stats
270W - 328L
1,337 Elo+
Party 2
Gilgamesh
Gilgamesh
RyanTheLionnn
Gilgamesh
Level 43
God Stats
48W - 49L
1,524 SR
Queue Stats
247W - 255L
1,480 Elo+
Solo
Agni
Agni
UrSherpaJD
Agni
Level 27
God Stats
11W - 16L
1,431 SR
Queue Stats
163W - 187L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BlackSake
Shiva
12
2 / 1 / 12
7,805
781
5,672
7,020
8,385
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
W33DGoD
Achilles
11
3 / 2 / 10
7,429
743
5,688
7,187
2,445
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
11 / 0 / 5
8,905
891
9,228
5,670
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
1 / 6 / 2
6,218
622
3,908
7,218
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
RyanTheLionnn
Gilgamesh
10
0 / 4 / 3
6,314
631
5,058
9,869
5,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 6 / 0
6,713
671
6,356
7,267
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
3
3
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
BlackSake
Shiva
2
1
12
8
L
Thanatos
1
6
2
0.33
L
Gilgamesh
RyanTheLionnn
Gilgamesh
0
4
3
0.38
L
2
6
0
0.33
W
Achilles
W33DGoD
Achilles
3
2
10
4
W
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,588
Damage
15,322
19,877
Taken
24,354
12,640
Mitigated
10,847
5,792
Healing
3,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BlackSake
Shiva
5,672
908
716
2,425
7,020
8,385
154
2,538
4,482
0
18,762
L
Thanatos
3,908
624
0
3,016
7,218
2,861
0
1,330
5,708
0
12,629
L
Gilgamesh
RyanTheLionnn
Gilgamesh
5,058
1,114
0
74
9,869
5,890
0
4,411
5,198
0
15,492
L
6,356
1,199
0
79
7,267
2,096
0
3,138
3,877
18,330
0
W
Achilles
W33DGoD
Achilles
5,688
1,312
0
361
7,187
2,445
628
3,216
3,971
0
13,865
W
9,228
551
648
1,642
5,670
1,810
286
1,092
4,578
32,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,139
Gold Earned
19,245
113
Minions Killed
65
6
Camps Cleared
3
599,806
Distance Traveled
534,659
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,805
781
25
3
1
206,783
3
L
Thanatos
6,218
622
17
2
2
178,814
2
L
Gilgamesh
6,314
631
19
2
0
188,682
1
L
Agni
6,713
671
29
3
1
167,163
1
W
Achilles
7,429
743
13
1
2
197,888
1
W
Eset
8,905
891
75
8
3
195,135
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role