Player Matchup

Yu Huang
Yu Huang
Isrealrc
Yu Huang
Level 127
God Stats
1W - 0L
1,630 SR
Queue Stats
21W - 15L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
PrinceKS
Gilgamesh
Level 127
God Stats
1W - 1L
1,465 SR
Queue Stats
9W - 10L
1,421 Elo+
Party 2
Osiris
Osiris
ProfessorTacos
Osiris
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,505 Elo+
Party 2
Bacchus
Bacchus
spammed300
Bacchus
Level 121
God Stats
2W - 0L
1,744 SR
Queue Stats
21W - 13L
1,602 Elo+
Party 2
Charybdis
Charybdis
Ωmnicide
Charybdis
Level 140
God Stats
8W - 8L
1,643 SR
Queue Stats
20W - 15L
1,584 Elo+
Party 2
Team Averages
Level 127
1,596 SR
1,543 Elo+

VS

Team Averages
Level 139
1,583 SR
1,532 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
 
Bacchus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Adiema
Mercury
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 39L
1,636 Elo+
Party 1
Gilgamesh
Gilgamesh
Kraviitz
Gilgamesh
Level 160
God Stats
2W - 3L
1,861 SR
Queue Stats
99W - 92L
1,597 Elo+
Party 3
Hercules
Hercules
VSDJ
Hercules
Level 127
God Stats
1W - 1L
1,556 SR
Queue Stats
23W - 34L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Isrealrc
Yu Huang
10
3 / 2 / 3
6,174
561
6,121
4,046
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
PrinceKS
Gilgamesh
10
2 / 1 / 4
6,141
558
3,645
6,169
4,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
3 / 2 / 2
6,837
622
3,182
7,421
6,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
spammed300
Bacchus
8
1 / 3 / 7
5,687
517
4,017
8,578
5,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Ωmnicide
Charybdis
10
3 / 2 / 4
6,347
577
4,825
7,380
2,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
9
3 / 3 / 1
5,873
534
3,774
4,801
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
 
Bacchus
8
0 / 2 / 4
5,266
479
4,661
8,576
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Adiema
Mercury
11
1 / 2 / 3
6,336
576
3,481
6,591
1,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
Kraviitz
Gilgamesh
11
3 / 2 / 0
6,542
595
5,146
8,551
6,866
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
VSDJ
Hercules
4
0 / 3 / 0
4,048
368
207
3,938
1,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
7
10
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
3
3
1
1.17
L
Bacchus
 
Bacchus
0
2
4
1
L
Mercury
Adiema
Mercury
1
2
3
1.25
W
Yu Huang
Isrealrc
Yu Huang
3
2
3
2.25
L
Gilgamesh
Kraviitz
Gilgamesh
3
2
0
1.5
W
Gilgamesh
PrinceKS
Gilgamesh
2
1
4
4
W
3
2
2
2
L
Hercules
VSDJ
Hercules
0
3
0
0
W
Bacchus
spammed300
Bacchus
1
3
7
1.5
W
Charybdis
Ωmnicide
Charybdis
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,790
Damage
17,269
33,594
Taken
32,457
19,511
Mitigated
17,114
8,943
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
3,774
331
0
500
4,801
1,579
108
1,852
2,839
28,500
0
L
Bacchus
 
Bacchus
4,661
695
0
2,357
8,576
5,564
0
2,867
5,591
15,313
0
L
Mercury
Adiema
Mercury
3,481
830
0
0
6,591
1,864
0
1,491
4,980
0
36,206
W
Yu Huang
Isrealrc
Yu Huang
6,121
1,138
0
54
4,046
1,282
231
866
3,180
31,875
0
L
Gilgamesh
Kraviitz
Gilgamesh
5,146
1,759
0
750
8,551
6,866
0
1,751
6,722
0
37,962
W
Gilgamesh
PrinceKS
Gilgamesh
3,645
1,014
0
1,192
6,169
4,261
0
1,644
4,501
0
28,054
W
3,182
1,166
0
2,538
7,421
6,324
0
799
6,622
0
38,449
L
Hercules
VSDJ
Hercules
207
94
0
858
3,938
1,241
0
970
2,968
0
3,711
W
Bacchus
spammed300
Bacchus
4,017
587
0
1,191
8,578
5,501
0
2,886
5,487
10,233
4,174
W
Charybdis
Ωmnicide
Charybdis
4,825
3,298
237
3,731
7,380
2,143
586
2,240
5,140
0
40,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,186
Gold Earned
28,065
296
Minions Killed
237
0
Camps Cleared
0
1,063,284
Distance Traveled
1,019,279
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,873
534
50
5
0
190,995
2
L
Bacchus
5,266
479
20
2
0
231,359
5
L
Mercury
6,336
576
82
7
0
267,351
2
W
Yu Huang
6,174
561
59
5
0
192,805
3
L
Gilgamesh
6,542
595
77
7
0
233,808
1
W
Gilgamesh
6,141
558
59
5
0
245,367
2
W
Osiris
6,837
622
85
8
0
218,452
1
L
Hercules
4,048
368
8
1
0
95,766
0
W
Bacchus
5,687
517
24
2
0
210,127
1
W
Charybdis
6,347
577
69
6
0
196,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role