Player Matchup

Merlin
Merlin
iiChemo
Merlin
Level 29
God Stats
5W - 8L
1,658 SR
Queue Stats
31W - 45L
1,335 Elo+
Party 1
Medusa
Medusa
iiHistoric
Medusa
Level 43
God Stats
6W - 5L
1,453 SR
Queue Stats
47W - 59L
1,342 Elo+
Party 1
Hercules
Hercules
iiRoyall
Hercules
Level 57
God Stats
7W - 10L
1,704 SR
Queue Stats
52W - 65L
1,342 Elo+
Party 1
Team Averages
Level 43
1,605 SR
1,340 Elo+

VS

Team Averages
Level 60
1,409 SR
1,162 Elo+
Yemoja
Yemoja
Hi ImCaveman
Yemoja
Level 46
God Stats
0W - 8L
1,364 SR
Queue Stats
6W - 27L
1,063 Elo+
Party 2
Thanatos
Thanatos
fateyeholes
Thanatos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,313 Elo+
Solo
Zeus
Zeus
your that guy
Zeus
Level 65
God Stats
6W - 20L
1,363 SR
Queue Stats
13W - 48L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
iiChemo
Merlin
15
4 / 2 / 9
9,669
744
9,734
7,839
3,231
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
iiHistoric
Medusa
16
9 / 1 / 4
10,772
829
14,740
10,527
4,331
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
iiRoyall
Hercules
15
1 / 0 / 10
10,159
781
6,055
13,683
12,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 1 / 1
8,280
637
5,303
14,566
9,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
fateyeholes
Thanatos
11
1 / 8 / 1
8,083
622
8,138
13,738
4,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 0
8,925
687
8,815
9,193
2,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
3
3
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
1
1
0.5
L
Thanatos
fateyeholes
Thanatos
1
8
1
0.19
W
Merlin
iiChemo
Merlin
4
2
9
4.25
W
Medusa
iiHistoric
Medusa
9
1
4
11
W
Hercules
iiRoyall
Hercules
1
0
10
6
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,529
Damage
22,256
32,049
Taken
37,497
20,252
Mitigated
16,574
9,652
Healing
11,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
5,303
618
1,831
3,707
14,566
9,907
0
4,542
10,024
18,648
0
L
Thanatos
fateyeholes
Thanatos
8,138
1,744
0
5,286
13,738
4,297
0
4,129
9,609
0
21,909
W
Merlin
iiChemo
Merlin
9,734
702
0
926
7,839
3,231
345
4,282
3,271
28,145
0
W
Medusa
iiHistoric
Medusa
14,740
6,490
0
5,073
10,527
4,331
1,841
4,428
5,921
0
47,575
W
Hercules
iiRoyall
Hercules
6,055
1,251
0
3,653
13,683
12,690
418
4,997
8,212
0
30,300
L
8,815
1,521
204
413
9,193
2,370
0
1,297
7,896
26,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,600
Gold Earned
25,288
144
Minions Killed
112
10
Camps Cleared
2
738,954
Distance Traveled
666,876
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,280
637
26
2
0
235,497
0
L
Thanatos
8,083
622
36
3
1
225,086
1
W
Merlin
9,669
744
36
3
4
225,189
1
W
Medusa
10,772
829
66
5
5
238,554
0
W
Hercules
10,159
781
42
3
1
275,211
1
L
Zeus
8,925
687
50
4
1
206,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role