Player Matchup

Morgan Le Fay
Morgan Le Fay
Angel040610
Morgan Le Fay
Level 67
God Stats
3W - 3L
1,731 SR
Queue Stats
175W - 183L
1,429 Elo+
Solo
Bellona
Bellona
Cool4603
Bellona
Level 28
God Stats
45W - 31L
1,634 SR
Queue Stats
102W - 73L
1,561 Elo+
Party 1
Fenrir
Fenrir
cryptictyphoon
Fenrir
Level 146
God Stats
3W - 4L
1,518 SR
Queue Stats
255W - 253L
1,476 Elo+
Party 1
Shiva
Shiva
inflamedpluto18
Shiva
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 13L
1,248 Elo+
Party 1
Hou Yi
Hou Yi
nbayoungboy38
Hou Yi
Level 127
God Stats
8W - 8L
1,592 SR
Queue Stats
160W - 172L
1,490 Elo+
Party 1
Team Averages
Level 86
1,595 SR
1,441 Elo+

VS

Team Averages
Level 85
1,511 SR
1,499 Elo+
Nike
Nike
CHAR-B-QUE
Nike
Level 138
God Stats
1W - 2L
1,245 SR
Queue Stats
268W - 295L
1,422 Elo+
Solo
Ares
Ares
Code Puprle
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,626 Elo+
Party 2
Artemis
Artemis
TTG DMoneyDan
Artemis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 48L
1,377 Elo+
Party 2
Merlin
Merlin
TTG Kratos
Merlin
Level 84
God Stats
18W - 16L
1,578 SR
Queue Stats
99W - 102L
1,546 Elo+
Party 2
Mercury
Mercury
TTG xZBoogie
Mercury
Level 101
God Stats
3W - 4L
1,734 SR
Queue Stats
160W - 152L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Angel040610
Morgan Le Fay
11
5 / 2 / 2
6,974
581
6,209
6,944
2,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Cool4603
Bellona
11
3 / 2 / 9
6,575
548
7,012
9,770
7,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
4 / 2 / 6
7,159
597
7,419
9,306
3,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 1 / 3
7,047
587
4,603
8,046
6,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
9 / 2 / 5
7,524
627
8,708
6,689
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,242
520
5,769
9,312
5,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

6
1 / 6 / 1
5,022
419
1,937
10,355
3,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
7
1 / 6 / 3
5,148
429
4,208
8,791
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
TTG Kratos
Merlin
12
4 / 4 / 1
7,379
615
5,971
7,538
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
TTG xZBoogie
Mercury
10
2 / 3 / 5
6,651
554
3,320
8,713
2,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
23
Kills
9
9
Deaths
23
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Angel040610
Morgan Le Fay
5
2
2
3
L
1
4
2
0.5
L
1
6
1
0.25
W
Bellona
Cool4603
Bellona
3
2
9
3.75
L
Artemis
1
6
3
0.42
L
Merlin
TTG Kratos
Merlin
4
4
1
1.13
L
Mercury
TTG xZBoogie
Mercury
2
3
5
1.5
W
4
2
6
3.5
W
2
1
3
3.5
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,951
Damage
21,205
40,755
Taken
44,709
21,946
Mitigated
16,467
11,343
Healing
7,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Angel040610
Morgan Le Fay
6,209
807
53
2,344
6,944
2,422
0
2,927
3,985
32,072
0
L
5,769
707
0
2,365
9,312
5,948
289
902
7,980
5,808
27,222
L
1,937
515
0
294
10,355
3,988
0
313
10,022
4,346
0
W
Bellona
Cool4603
Bellona
7,012
2,743
0
2,854
9,770
7,106
0
1,949
7,272
992
32,089
L
Artemis
4,208
2,906
348
1,068
8,791
1,862
0
974
7,759
0
17,229
L
Merlin
TTG Kratos
Merlin
5,971
422
0
2,197
7,538
2,353
0
2,959
4,322
35,413
0
L
Mercury
TTG xZBoogie
Mercury
3,320
1,122
110
1,539
8,713
2,316
0
1,062
7,509
0
30,249
W
7,419
1,706
0
2,904
9,306
3,534
42
1,683
7,530
0
40,548
W
4,603
1,559
0
636
8,046
6,683
687
1,097
6,383
1,553
26,864
W
8,708
4,739
0
2,552
6,689
2,201
182
1,425
5,264
0
40,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,279
Gold Earned
30,442
319
Minions Killed
225
0
Camps Cleared
0
1,182,801
Distance Traveled
1,170,554
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,974
581
65
5
0
202,190
0
L
Nike
6,242
520
61
5
0
213,633
2
L
Ares
5,022
419
9
1
0
210,040
0
W
Bellona
6,575
548
53
4
0
267,383
2
L
Artemis
5,148
429
25
2
0
212,577
3
L
Merlin
7,379
615
66
6
0
239,101
0
L
Mercury
6,651
554
64
5
0
295,203
2
W
Fenrir
7,159
597
68
6
0
268,934
1
W
Shiva
7,047
587
67
6
0
231,401
1
W
Hou Yi
7,524
627
66
6
0
212,893
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role