Player Matchup

Ah Puch
Ah Puch
EzequielWapillo
Ah Puch
Level 156
God Stats
15W - 9L
1,698 SR
Queue Stats
71W - 68L
1,572 Elo+
Solo
Khepri
Khepri
FupaRaider44
Khepri
Level 134
God Stats
7W - 9L
1,662 SR
Queue Stats
737W - 720L
1,623 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sin Dhino
Ah Muzen Cab
Level 106
God Stats
9W - 5L
1,675 SR
Queue Stats
77W - 86L
1,573 Elo+
Solo
Team Averages
Level 132
1,678 SR
1,589 Elo+

VS

Team Averages
Level 116
1,472 SR
1,665 Elo+
Hel
Hel
BasedStorq
Hel
Level 103
God Stats
0W - 2L
1,729 SR
Queue Stats
132W - 98L
1,710 Elo+
Party 1
Hercules
Hercules
Jack Norris52
Hercules
Level 119
God Stats
1W - 3L
1,306 SR
Queue Stats
154W - 127L
1,692 Elo+
Party 1
Neith
Neith
Tryhardlesbian
Neith
Level 125
God Stats
3W - 9L
1,382 SR
Queue Stats
99W - 101L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
10,911
727
15,058
10,081
4,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
15
0 / 1 / 8
10,363
691
6,742
11,851
15,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Sin Dhino
Ah Muzen Cab
16
6 / 4 / 3
11,141
743
13,155
9,555
4,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 3
9,948
663
9,214
12,698
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Jack Norris52
Hercules
14
2 / 2 / 4
9,503
634
7,145
16,531
20,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 3
9,605
640
9,068
11,869
4,319
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
10
Kills
7
7
Deaths
10
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
4
2
5
3.25
W
Khepri
0
1
8
4
L
Hercules
Jack Norris52
Hercules
2
2
4
2
W
Ah Muzen Cab
Sin Dhino
Ah Muzen Cab
6
4
3
1.88
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,955
Damage
25,427
31,487
Taken
41,098
23,664
Mitigated
28,925
10,670
Healing
12,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,214
238
3,378
3,076
12,698
4,459
0
5,791
6,643
38,017
0
W
15,058
268
0
3,696
10,081
4,478
629
2,839
6,853
47,539
0
W
Khepri
6,742
679
603
5,088
11,851
15,092
214
3,636
7,377
15,341
0
L
Hercules
Jack Norris52
Hercules
7,145
1,287
0
2,656
16,531
20,147
30
8,826
7,110
0
16,980
W
Ah Muzen Cab
Sin Dhino
Ah Muzen Cab
13,155
4,132
0
1,283
9,555
4,094
1,781
1,943
7,409
0
44,604
L
9,068
2,224
0
3,119
11,869
4,319
390
6,400
5,077
0
45,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,415
Gold Earned
29,056
163
Minions Killed
219
4
Camps Cleared
8
850,346
Distance Traveled
775,264
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,948
663
79
5
3
249,556
0
W
Ah Puch
10,911
727
73
5
4
288,264
5
W
Khepri
10,363
691
10
1
0
292,355
3
L
Hercules
9,503
634
33
2
0
289,496
4
W
Ah Muzen Cab
11,141
743
80
5
0
269,727
2
L
Neith
9,605
640
107
7
5
236,212
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role