Player Matchup

Neith
Neith
FireNymph13
Neith
Level 87
God Stats
4W - 11L
1,192 SR
Queue Stats
409W - 461L
1,415 Elo+
Solo
Tyr
Tyr
OfficerWng22
Tyr
Level 38
God Stats
16W - 27L
1,298 SR
Queue Stats
109W - 112L
1,378 Elo+
Party 2
Serqet
Serqet
Pasmart
Serqet
Level 42
God Stats
6W - 8L
1,159 SR
Queue Stats
135W - 141L
1,479 Elo+
Party 2
Yemoja
Yemoja
Scorpiot30
Yemoja
Level 104
God Stats
3W - 1L
1,714 SR
Queue Stats
214W - 203L
1,405 Elo+
Solo
Sol
Sol
nHavik
Sol
Level 18
God Stats
14W - 13L
1,261 SR
Queue Stats
25W - 28L
1,151 Elo+
Party 2
Team Averages
Level 58
1,325 SR
1,366 Elo+

VS

Team Averages
Level 58
1,561 SR
1,409 Elo+
Hachiman
Hachiman
BoundSnow880
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bastet
Bastet
Gil_from_307
Bastet
Level 55
God Stats
1W - 1L
1,659 SR
Queue Stats
155W - 178L
1,383 Elo+
Party 3
Odin
Odin
JadeDragon252
Odin
Level 57
God Stats
5W - 5L
1,483 SR
Queue Stats
60W - 73L
1,366 Elo+
Party 1
Jormungandr
Jormungandr
NyctoWulf
Jormungandr
Level 69
God Stats
0W - 2L
1,581 SR
Queue Stats
87W - 69L
1,402 Elo+
Party 1
Janus
Janus
kydean9
Janus
Level 82
God Stats
9W - 15L
1,584 SR
Queue Stats
264W - 294L
1,394 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 2
6,795
566
6,767
7,213
1,965
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 2 / 1
6,728
561
5,682
10,400
9,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Pasmart
Serqet
12
9 / 2 / 1
7,762
647
5,501
7,903
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
Scorpiot30
Yemoja
11
1 / 2 / 7
6,388
532
5,003
9,949
4,741
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sol
nHavik
Sol
13
1 / 0 / 2
7,744
645
1,766
4,989
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BoundSnow880
Hachiman
9
1 / 1 / 2
5,190
433
4,527
6,291
1,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
11
3 / 6 / 1
6,415
535
5,248
9,658
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 0
5,280
440
4,194
8,890
4,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
NyctoWulf
Jormungandr
9
1 / 5 / 3
5,697
475
5,640
11,988
5,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
kydean9
Janus
11
2 / 3 / 0
6,101
508
5,040
3,578
985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
16
Kills
7
8
Deaths
16
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BoundSnow880
Hachiman
1
1
2
2
W
4
2
2
2.5
L
Bastet
3
6
1
0.58
L
0
1
0
0
L
Jormungandr
NyctoWulf
Jormungandr
1
5
3
0.5
W
1
2
1
0.75
W
Serqet
Pasmart
Serqet
9
2
1
4.75
W
Yemoja
Scorpiot30
Yemoja
1
2
7
2.25
L
Janus
kydean9
Janus
2
3
0
0.67
W
Sol
nHavik
Sol
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,719
Damage
24,649
40,454
Taken
40,405
20,026
Mitigated
15,185
16,862
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BoundSnow880
Hachiman
4,527
3,288
0
1,824
6,291
1,715
546
1,370
4,921
0
18,857
W
6,767
2,756
1
2,205
7,213
1,965
457
3,529
3,684
0
33,482
L
Bastet
5,248
755
0
2,617
9,658
2,994
0
697
8,961
0
30,243
L
4,194
1,935
0
547
8,890
4,444
0
499
8,391
0
18,584
L
Jormungandr
NyctoWulf
Jormungandr
5,640
1,360
1,235
1,555
11,988
5,047
0
2,419
9,326
21,830
0
W
5,682
2,525
0
5,886
10,400
9,111
0
894
8,917
0
35,267
W
Serqet
Pasmart
Serqet
5,501
3,009
0
2,865
7,903
2,723
0
1,564
6,339
0
37,506
W
Yemoja
Scorpiot30
Yemoja
5,003
1,076
876
2,243
9,949
4,741
0
3,553
6,396
23,229
2,413
L
Janus
kydean9
Janus
5,040
273
0
190
3,578
985
0
1,078
2,450
33,068
0
W
Sol
nHavik
Sol
1,766
861
0
2,786
4,989
1,486
1,450
1,140
3,849
44,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,417
Gold Earned
28,683
327
Minions Killed
207
0
Camps Cleared
0
1,181,226
Distance Traveled
1,146,375
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,190
433
36
3
0
228,512
0
W
Neith
6,795
566
58
5
0
221,048
4
L
Bastet
6,415
535
58
5
0
236,350
1
L
Odin
5,280
440
34
3
0
217,822
2
L
Jormungandr
5,697
475
26
2
0
216,424
1
W
Tyr
6,728
561
60
5
0
229,608
1
W
Serqet
7,762
647
71
6
0
268,656
1
W
Yemoja
6,388
532
41
3
0
214,076
5
L
Janus
6,101
508
53
4
0
247,267
7
W
Sol
7,744
645
97
8
0
247,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role