Player Matchup

Neith
Neith
 
Neith
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
 
Anubis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Ahriman75
Hercules
Level 105
God Stats
1W - 2L
1,547 SR
Queue Stats
83W - 88L
1,580 Elo+
Party 2
Team Averages
Level 82
1,516 SR
1,527 Elo+

VS

Team Averages
Level 111
1,697 SR
1,952 Elo+
Ares
Ares
ChadThunderCoch
Ares
Level 26
God Stats
9W - 1L
1,946 SR
Queue Stats
143W - 16L
2,049 Elo+
Party 1
Zhong Kui
Zhong Kui
M3RKSTRYD3R
Zhong Kui
Level 149
God Stats
10W - 4L
1,646 SR
Queue Stats
656W - 269L
1,925 Elo+
Party 1
Nemesis
Nemesis
PoisonSpike
Nemesis
Level 158
God Stats
7W - 3L
1,500 SR
Queue Stats
433W - 174L
1,883 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 6 / 0
5,832
583
4,460
9,346
2,658
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
 
Anubis
8
0 / 8 / 0
5,814
581
5,052
9,707
3,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Ahriman75
Hercules
9
0 / 5 / 0
5,531
553
2,692
14,830
9,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 10
8,616
862
9,313
10,035
11,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
M3RKSTRYD3R
Zhong Kui
14
10 / 0 / 6
8,782
878
15,143
9,544
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
PoisonSpike
Nemesis
13
4 / 0 / 13
8,288
829
6,736
5,289
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
48
0
Kills
19
19
Deaths
0
0
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
6
0
0
L
Anubis
 
Anubis
0
8
0
0
L
Hercules
Ahriman75
Hercules
0
5
0
0
W
5
0
10
10
W
Zhong Kui
M3RKSTRYD3R
Zhong Kui
10
0
6
13
W
Nemesis
PoisonSpike
Nemesis
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,204
Damage
31,192
33,883
Taken
24,868
16,194
Mitigated
23,928
5,567
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,460
2,671
0
445
9,346
2,658
0
7,990
1,356
0
17,390
L
Anubis
 
Anubis
5,052
557
0
1,939
9,707
3,910
0
5,557
4,150
18,882
0
L
Hercules
Ahriman75
Hercules
2,692
377
80
3,103
14,830
9,626
0
11,023
3,807
0
6,665
W
9,313
652
0
3,159
10,035
11,117
86
1,892
7,933
12,497
0
W
Zhong Kui
M3RKSTRYD3R
Zhong Kui
15,143
988
0
4,187
9,544
7,007
1,566
2,606
6,766
43,265
0
W
Nemesis
PoisonSpike
Nemesis
6,736
2,515
0
380
5,289
5,804
0
803
4,370
0
27,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,177
Gold Earned
25,686
72
Minions Killed
120
1
Camps Cleared
7
446,845
Distance Traveled
578,341
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,832
583
35
4
1
139,109
1
L
Anubis
5,814
581
30
3
0
137,670
3
L
Hercules
5,531
553
7
1
0
170,066
1
W
Ares
8,616
862
3
0
0
196,614
0
W
Zhong Kui
8,782
878
69
7
1
175,348
1
W
Nemesis
8,288
829
48
5
6
206,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role