Player Matchup

Izanami
Izanami
FordTough4500
Izanami
Level 158
God Stats
126W - 98L
1,641 SR
Queue Stats
179W - 182L
1,589 Elo+
Party 1
Atlas
Atlas
Moxital
Atlas
Level 149
God Stats
10W - 9L
1,530 SR
Queue Stats
103W - 113L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
StalkinsDawkins
Gilgamesh
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 238L
1,457 Elo+
Party 1
Hun Batz
Hun Batz
Wenime
Hun Batz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,441 Elo+
Party 1
Nu Wa
Nu Wa
johnnybig
Nu Wa
Level 126
God Stats
3W - 3L
1,947 SR
Queue Stats
116W - 126L
1,514 Elo+
Party 1
Team Averages
Level 134
1,624 SR
1,487 Elo+

VS

Team Averages
Level 93
1,439 SR
1,461 Elo+
Kali
Kali
ALEXADER-MC18
Kali
Level 63
God Stats
1W - 1L
1,199 SR
Queue Stats
22W - 23L
1,394 Elo+
Party 2
Neith
Neith
Hammy4kLetz
Neith
Level 80
God Stats
17W - 32L
1,477 SR
Queue Stats
200W - 187L
1,509 Elo+
Party 2
Bellona
Bellona
Triggavel1427
Bellona
Level 116
God Stats
16W - 20L
1,534 SR
Queue Stats
284W - 272L
1,477 Elo+
Solo
Ra
Ra
neiltonjrp
Ra
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Loki
Loki
son_goku90001
Loki
Level 103
God Stats
90W - 87L
1,485 SR
Queue Stats
272W - 296L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
17
7 / 4 / 2
11,360
568
10,579
13,869
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
Moxital
Atlas
13
1 / 4 / 7
9,042
452
8,695
16,754
17,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
StalkinsDawkins
Gilgamesh
15
1 / 5 / 1
9,538
477
8,698
19,296
17,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hun Batz
Wenime
Hun Batz
14
1 / 8 / 4
8,874
444
8,743
13,747
4,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
johnnybig
Nu Wa
13
2 / 3 / 3
8,734
437
14,735
10,338
3,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 5
11,293
565
10,831
23,736
11,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 4 / 8
10,708
535
8,949
11,179
3,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
17
4 / 2 / 9
11,335
567
15,869
16,348
14,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 3 / 11
9,196
460
5,248
10,924
4,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
5 / 2 / 9
10,098
505
6,775
13,851
14,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
66
12
Kills
24
24
Deaths
12
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
9
1
5
11.5
L
Izanami
7
4
2
2
W
4
4
8
2
L
Atlas
Moxital
Atlas
1
4
7
1.13
L
Gilgamesh
StalkinsDawkins
Gilgamesh
1
5
1
0.3
W
Bellona
4
2
9
4.25
L
Hun Batz
Wenime
Hun Batz
1
8
4
0.38
L
Nu Wa
johnnybig
Nu Wa
2
3
3
1.17
W
2
3
11
2.5
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,450
Damage
47,672
74,004
Taken
76,038
48,595
Mitigated
48,122
16,944
Healing
27,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,831
6,266
0
6,039
23,736
11,136
184
7,186
16,550
0
89,815
L
Izanami
10,579
7,314
0
5,327
13,869
5,388
370
244
13,625
0
82,447
W
8,949
3,533
0
4,962
11,179
3,762
1,428
3,193
7,986
0
70,463
L
Atlas
Moxital
Atlas
8,695
2,489
0
2,166
16,754
17,053
189
855
15,899
32,544
0
L
Gilgamesh
StalkinsDawkins
Gilgamesh
8,698
2,035
0
3,245
19,296
17,879
1,938
1,567
17,729
6,706
54,888
W
Bellona
15,869
6,448
0
6,581
16,348
14,209
747
6,233
10,115
0
81,079
L
Hun Batz
Wenime
Hun Batz
8,743
1,779
0
2,512
13,747
4,765
19
1,093
12,654
0
50,146
L
Nu Wa
johnnybig
Nu Wa
14,735
3,132
383
3,311
10,338
3,510
666
1,885
8,453
51,939
0
W
5,248
173
2,978
3,375
10,924
4,166
86
5,681
5,243
49,385
0
W
6,775
929
687
3,298
13,851
14,849
0
5,292
8,559
1,710
22,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,548
Gold Earned
52,630
454
Minions Killed
499
0
Camps Cleared
0
1,772,901
Distance Traveled
2,011,943
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,293
565
129
6
0
430,707
1
L
Izanami
11,360
568
160
8
0
345,784
6
W
Neith
10,708
535
117
6
0
370,314
3
L
Atlas
9,042
452
40
2
0
353,278
13
L
Gilgamesh
9,538
477
108
5
0
334,256
1
W
Bellona
11,335
567
144
7
0
389,675
0
L
Hun Batz
8,874
444
84
4
0
401,336
4
L
Nu Wa
8,734
437
62
3
0
338,247
2
W
Ra
9,196
460
93
5
0
415,845
0
W
Loki
10,098
505
16
1
0
405,402
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role