Player Matchup

Tyr
Tyr
Khan32
Tyr
Level 88
God Stats
3W - 3L
1,404 SR
Queue Stats
122W - 112L
1,580 Elo+
Party 1
Thoth
Thoth
RexAsylum
Thoth
Level 23
God Stats
5W - 1L
1,622 SR
Queue Stats
50W - 43L
1,523 Elo+
Party 1
Nike
Nike
VexAsylum
Nike
Level 109
God Stats
2W - 2L
1,518 SR
Queue Stats
225W - 240L
1,530 Elo+
Party 1
Team Averages
Level 73
1,515 SR
1,544 Elo+

VS

Team Averages
Level 65
1,504 SR
1,479 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Messsed
Nemesis
Level 13
God Stats
0W - 1L
1,513 SR
Queue Stats
1W - 3L
1,269 Elo+
Party 2
Hercules
Hercules
SirJim0fSlim
Hercules
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
469W - 387L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Khan32
Tyr
18
8 / 1 / 10
11,482
765
12,121
12,008
12,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
RexAsylum
Thoth
16
1 / 2 / 14
10,486
699
13,574
5,140
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
17
9 / 1 / 9
11,700
780
15,793
11,969
12,135
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
1 / 7 / 3
8,619
575
4,763
12,329
5,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Messsed
Nemesis
12
2 / 9 / 2
9,070
605
4,809
14,430
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
SirJim0fSlim
Hercules
14
1 / 2 / 3
9,364
624
7,325
20,712
20,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
18
Kills
4
4
Deaths
18
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
1
7
3
0.36
W
Tyr
Khan32
Tyr
8
1
10
13
L
Nemesis
Messsed
Nemesis
2
9
2
0.33
W
Thoth
RexAsylum
Thoth
1
2
14
4
L
Hercules
SirJim0fSlim
Hercules
1
2
3
1.25
W
Nike
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,488
Damage
16,897
29,117
Taken
47,471
25,863
Mitigated
31,308
8,846
Healing
10,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,763
438
887
1,881
12,329
5,526
0
2,650
9,679
23,100
0
W
Tyr
Khan32
Tyr
12,121
2,762
0
4,554
12,008
12,154
665
3,032
8,472
0
37,884
L
Nemesis
Messsed
Nemesis
4,809
2,137
0
742
14,430
5,681
0
5,845
8,585
0
16,170
W
Thoth
RexAsylum
Thoth
13,574
301
0
480
5,140
1,574
777
1,369
3,771
45,141
0
L
Hercules
SirJim0fSlim
Hercules
7,325
2,383
0
6,840
20,712
20,101
0
6,245
14,467
0
33,374
W
Nike
15,793
2,302
0
3,812
11,969
12,135
1,061
1,346
10,318
3,928
54,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,668
Gold Earned
27,053
191
Minions Killed
122
13
Camps Cleared
1
949,420
Distance Traveled
763,101
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,619
575
41
3
0
185,696
5
W
Tyr
11,482
765
50
3
6
330,333
2
L
Nemesis
9,070
605
20
1
1
265,269
1
W
Thoth
10,486
699
75
5
0
302,147
2
L
Hercules
9,364
624
61
4
0
312,136
6
W
Nike
11,700
780
66
4
7
316,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role