Player Matchup

Morgan Le Fay
Morgan Le Fay
Alasterkayne
Morgan Le Fay
Level 121
God Stats
5W - 9L
1,225 SR
Queue Stats
76W - 97L
1,437 Elo+
Party 3
Amaterasu
Amaterasu
FunkyMonk_13
Amaterasu
Level 101
God Stats
27W - 31L
1,346 SR
Queue Stats
146W - 171L
1,360 Elo+
Party 3
Cerberus
Cerberus
SLATTSMD
Cerberus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,548 Elo+
Party 1
Ullr
Ullr
Zzephyrus
Ullr
Level 123
God Stats
0W - 3L
1,179 SR
Queue Stats
143W - 136L
1,480 Elo+
Party 1
Nemesis
Nemesis
onlymrbrightside
Nemesis
Level 105
God Stats
1W - 4L
1,166 SR
Queue Stats
121W - 153L
1,439 Elo+
Party 3
Team Averages
Level 107
1,283 SR
1,453 Elo+

VS

Team Averages
Level 119
1,553 SR
1,468 Elo+
Ne Zha
Ne Zha
Glenat
Ne Zha
Level 129
God Stats
7W - 10L
1,383 SR
Queue Stats
103W - 121L
1,412 Elo+
Party 2
Cupid
Cupid
Kevinceache
Cupid
Level 107
God Stats
4W - 1L
1,632 SR
Queue Stats
43W - 45L
1,492 Elo+
Party 2
Chronos
Chronos
Legnam
Chronos
Level 124
God Stats
6W - 1L
1,719 SR
Queue Stats
34W - 58L
1,437 Elo+
Party 2
Ganesha
Ganesha
MonkeyManiac08
Ganesha
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 127L
1,458 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
thunderthor1
Morgan Le Fay
Level 131
God Stats
4W - 6L
1,532 SR
Queue Stats
145W - 143L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alasterkayne
Morgan Le Fay
16
8 / 2 / 2
10,093
594
10,932
11,725
4,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
FunkyMonk_13
Amaterasu
13
0 / 4 / 1
7,899
465
5,886
16,989
11,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
SLATTSMD
Cerberus
12
2 / 3 / 4
7,943
467
7,427
16,534
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ullr
13
2 / 4 / 3
8,015
471
8,733
11,003
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 2
7,890
464
6,940
11,666
3,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Glenat
Ne Zha
13
3 / 5 / 6
8,064
474
6,895
11,440
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
6 / 4 / 2
8,930
525
11,351
13,984
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Legnam
Chronos
16
4 / 0 / 4
9,505
559
11,471
11,413
5,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
0 / 1 / 11
8,916
524
8,144
16,394
17,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
thunderthor1
Morgan Le Fay
17
3 / 4 / 1
9,910
583
10,101
9,610
3,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
14
Kills
16
16
Deaths
14
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Alasterkayne
Morgan Le Fay
8
2
2
4.5
L
Amaterasu
FunkyMonk_13
Amaterasu
0
4
1
0.13
W
Ne Zha
Glenat
Ne Zha
3
5
6
1.2
W
6
4
2
1.75
W
Chronos
Legnam
Chronos
4
0
4
6
W
0
1
11
5.5
L
Cerberus
SLATTSMD
Cerberus
2
3
4
1.33
L
Ullr
2
4
3
0.88
L
2
3
2
1
W
Morgan Le Fay
thunderthor1
Morgan Le Fay
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,918
Damage
47,962
67,917
Taken
62,841
35,356
Mitigated
36,433
23,166
Healing
18,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Alasterkayne
Morgan Le Fay
10,932
1,088
174
4,230
11,725
4,373
244
7,096
4,629
65,829
0
L
Amaterasu
FunkyMonk_13
Amaterasu
5,886
2,495
0
4,848
16,989
11,613
248
9,044
7,945
0
46,031
W
Ne Zha
Glenat
Ne Zha
6,895
1,305
0
2,211
11,440
5,658
0
2,111
9,012
0
47,720
W
11,351
8,121
429
5,592
13,984
4,326
930
4,676
9,226
0
58,608
W
Chronos
Legnam
Chronos
11,471
5,354
0
4,394
11,413
5,423
744
1,814
9,519
51,954
9,399
W
8,144
897
677
2,924
16,394
17,352
94
5,032
10,873
28,751
0
L
Cerberus
SLATTSMD
Cerberus
7,427
683
0
6,639
16,534
12,276
32
4,495
12,039
25,774
0
L
Ullr
8,733
4,423
0
3,040
11,003
3,217
272
3,242
7,761
0
49,425
L
6,940
2,610
0
4,235
11,666
3,877
716
3,942
7,578
0
47,103
W
Morgan Le Fay
thunderthor1
Morgan Le Fay
10,101
1,609
0
2,015
9,610
3,674
240
4,046
5,256
69,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,840
Gold Earned
45,325
462
Minions Killed
431
0
Camps Cleared
0
1,698,873
Distance Traveled
1,590,661
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,093
594
125
7
0
346,864
0
L
Amaterasu
7,899
465
96
6
0
347,921
2
W
Ne Zha
8,064
474
70
4
0
293,266
2
W
Cupid
8,930
525
134
8
0
299,499
0
W
Chronos
9,505
559
107
6
0
338,179
2
W
Ganesha
8,916
524
13
1
0
354,012
4
L
Cerberus
7,943
467
56
3
0
343,731
5
L
Ullr
8,015
471
92
5
0
297,545
1
L
Nemesis
7,890
464
93
5
0
362,812
0
W
Morgan Le Fay
9,910
583
107
6
0
305,705
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role