Player Matchup

Athena
Athena
DillPixeIs
Athena
Level 49
God Stats
38W - 19L
1,994 SR
Queue Stats
143W - 120L
1,733 Elo+
Party 2
Nike
Nike
Guts04
Nike
Level 108
God Stats
7W - 6L
1,693 SR
Queue Stats
287W - 273L
1,613 Elo+
Party 2
Arachne
Arachne
IcemanLoki
Arachne
Level 144
God Stats
15W - 8L
1,760 SR
Queue Stats
65W - 70L
1,650 Elo+
Party 2
Neith
Neith
JoshDammit
Neith
Level 109
God Stats
0W - 1L
1,714 SR
Queue Stats
141W - 153L
1,652 Elo+
Party 2
Kukulkan
Kukulkan
Racotaco0807
Kukulkan
Level 109
God Stats
4W - 3L
1,749 SR
Queue Stats
60W - 64L
1,640 Elo+
Party 2
Team Averages
Level 104
1,782 SR
1,658 Elo+

VS

Team Averages
Level 69
1,575 SR
1,682 Elo+
Ymir
Ymir
BigDADDYBeans
Ymir
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
57W - 21L
1,781 Elo+
Party 1
Rama
Rama
DarususV2
Rama
Level 29
God Stats
16W - 5L
1,635 SR
Queue Stats
109W - 41L
1,755 Elo+
Party 3
Nox
Nox
Kambonie
Nox
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 88L
1,719 Elo+
Party 3
Medusa
Medusa
WhitePrivlege69
Medusa
Level 46
God Stats
4W - 2L
1,741 SR
Queue Stats
64W - 32L
1,674 Elo+
Party 1
Jormungandr
Jormungandr
aaroon5
Jormungandr
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
372W - 397L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DillPixeIs
Athena
12
0 / 4 / 3
7,853
436
5,068
15,502
8,669
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nike
Guts04
Nike
15
0 / 2 / 1
8,671
482
1,441
8,779
4,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
IcemanLoki
Arachne
14
6 / 5 / 1
9,340
519
9,437
16,726
5,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Neith
15
1 / 2 / 2
9,133
507
10,099
8,925
3,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kukulkan
Racotaco0807
Kukulkan
14
0 / 8 / 2
8,370
465
4,205
11,101
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 2
13,203
734
7,343
10,415
9,312
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
19
8 / 1 / 6
11,319
629
15,295
15,644
8,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 3 / 5
10,793
600
10,421
7,962
3,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
0 / 2 / 2
10,463
581
5,975
8,304
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
aaroon5
Jormungandr
14
2 / 0 / 8
8,535
474
3,873
13,582
13,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
7
Kills
21
21
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
W
Rama
8
1
6
11
L
Athena
DillPixeIs
Athena
0
4
3
0.38
L
Nike
Guts04
Nike
0
2
1
0.25
L
Arachne
IcemanLoki
Arachne
6
5
1
1.3
L
Neith
1
2
2
1
W
5
3
5
2.5
L
Kukulkan
Racotaco0807
Kukulkan
0
8
2
0.13
W
0
2
2
0.5
W
Jormungandr
aaroon5
Jormungandr
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,250
Damage
42,907
61,033
Taken
55,907
26,318
Mitigated
36,868
15,128
Healing
20,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,343
2,556
0
3,412
10,415
9,312
999
183
10,009
100,291
0
W
Rama
15,295
10,191
0
7,987
15,644
8,135
0
2,365
13,253
0
87,348
L
Athena
DillPixeIs
Athena
5,068
1,101
1,794
3,127
15,502
8,669
121
5,706
9,714
17,101
0
L
Nike
Guts04
Nike
1,441
136
0
2,842
8,779
4,390
0
3,683
5,096
0
52,417
L
Arachne
IcemanLoki
Arachne
9,437
5,793
0
4,184
16,726
5,798
21
5,348
11,294
0
53,486
L
Neith
10,099
2,854
0
2,151
8,925
3,686
324
630
8,295
0
74,779
W
10,421
1,640
0
1,000
7,962
3,488
0
2,815
5,147
79,805
0
L
Kukulkan
Racotaco0807
Kukulkan
4,205
117
0
1,030
11,101
3,775
794
5,866
5,075
58,729
0
W
5,975
3,457
0
4,375
8,304
2,864
1,921
1,226
7,078
0
80,725
W
Jormungandr
aaroon5
Jormungandr
3,873
1,777
344
3,387
13,582
13,069
0
2,684
10,898
25,580
2,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,367
Gold Earned
54,313
527
Minions Killed
681
0
Camps Cleared
0
1,729,255
Distance Traveled
1,762,997
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,203
734
212
12
0
358,944
4
W
Rama
11,319
629
128
7
0
384,519
3
L
Athena
7,853
436
26
1
0
323,848
11
L
Nike
8,671
482
140
8
0
379,862
6
L
Arachne
9,340
519
78
4
0
367,235
3
L
Neith
9,133
507
151
8
0
332,537
1
W
Nox
10,793
600
153
9
0
326,417
2
L
Kukulkan
8,370
465
132
7
0
325,773
4
W
Medusa
10,463
581
149
8
0
344,837
3
W
Jormungandr
8,535
474
39
2
0
348,280
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role