Player Matchup

Set
Set
CreamyStreams69
Set
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 186L
1,461 Elo+
Party 2
Ullr
Ullr
DeepSeaKrill
Ullr
Level 41
God Stats
0W - 2L
1,252 SR
Queue Stats
15W - 18L
1,443 Elo+
Party 2
Freya
Freya
EditedDown
Freya
Level 42
God Stats
4W - 3L
1,500 SR
Queue Stats
240W - 219L
1,442 Elo+
Party 4
Raijin
Raijin
Shiridari
Raijin
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
361W - 340L
1,459 Elo+
Party 4
Jormungandr
Jormungandr
fakemrbiscut
Jormungandr
Level 4
God Stats
1W - 2L
1,438 SR
Queue Stats
2W - 2L
1,555 Elo+
Party 2
Team Averages
Level 39
1,438 SR
1,472 Elo+

VS

Team Averages
Level 55
1,533 SR
1,470 Elo+
Thor
Thor
 
Thor
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Muller935
Heimdallr
Level 86
God Stats
9W - 9L
1,433 SR
Queue Stats
625W - 569L
1,462 Elo+
Party 3
Ra
Ra
franki3nstein
Ra
Level 42
God Stats
10W - 20L
1,395 SR
Queue Stats
94W - 98L
1,492 Elo+
Party 1
Shiva
Shiva
llkressll
Shiva
Level 25
God Stats
3W - 0L
1,922 SR
Queue Stats
41W - 52L
1,436 Elo+
Party 3
Fafnir
Fafnir
tomas379
Fafnir
Level 58
God Stats
12W - 15L
1,414 SR
Queue Stats
289W - 276L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 2
10,462
418
7,831
18,940
7,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
0 / 7 / 0
10,111
404
5,374
17,762
6,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Freya
18
2 / 6 / 3
12,123
485
19,156
23,125
17,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Shiridari
Raijin
20
4 / 5 / 1
12,581
503
11,555
24,361
8,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
fakemrbiscut
Jormungandr
17
1 / 6 / 1
9,566
383
5,604
16,082
17,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
15 / 3 / 7
17,173
687
26,799
17,490
8,273
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Muller935
Heimdallr
20
7 / 0 / 7
15,869
635
19,909
16,335
7,903
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 5 / 7
15,086
603
12,367
15,292
7,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
llkressll
Shiva
20
1 / 1 / 12
13,716
549
10,554
17,877
16,929
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
tomas379
Fafnir
19
3 / 0 / 14
14,000
560
6,739
22,571
33,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
78
8
Kills
31
31
Deaths
9
7
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
15
3
7
6.17
L
1
7
2
0.29
L
0
7
0
0
L
Freya
2
6
3
0.58
W
Heimdallr
Muller935
Heimdallr
7
0
7
10.5
L
Raijin
Shiridari
Raijin
4
5
1
0.9
L
Jormungandr
fakemrbiscut
Jormungandr
1
6
1
0.25
W
5
5
7
1.7
W
Shiva
llkressll
Shiva
1
1
12
7
W
Fafnir
tomas379
Fafnir
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,520
Damage
76,368
100,270
Taken
89,565
57,173
Mitigated
73,663
12,189
Healing
31,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
26,799
9,612
0
6,724
17,490
8,273
1,846
8,138
9,352
0
156,543
L
7,831
3,037
0
2,242
18,940
7,860
0
3,394
15,444
0
76,435
L
5,374
2,666
0
1,639
17,762
6,335
958
858
16,904
0
83,557
L
Freya
19,156
6,136
0
7,796
23,125
17,403
0
2,799
20,274
82,156
0
W
Heimdallr
Muller935
Heimdallr
19,909
9,065
0
7,757
16,335
7,903
9,439
4,004
11,803
0
157,741
L
Raijin
Shiridari
Raijin
11,555
1,009
0
0
24,361
8,566
0
7,744
16,277
90,765
0
L
Jormungandr
fakemrbiscut
Jormungandr
5,604
1,053
0
512
16,082
17,009
0
2,958
13,042
30,963
0
W
12,367
2,272
2,450
5,705
15,292
7,129
1,144
7,108
8,184
105,722
0
W
Shiva
llkressll
Shiva
10,554
2,642
0
3,313
17,877
16,929
1,558
10,940
6,937
0
72,170
W
Fafnir
tomas379
Fafnir
6,739
1,667
0
5,619
22,571
33,429
854
7,944
14,404
23,093
11,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,843
Gold Earned
75,844
600
Minions Killed
756
0
Camps Cleared
0
2,355,590
Distance Traveled
2,463,498
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
17,173
687
208
8
0
525,602
2
L
Set
10,462
418
123
5
0
493,710
1
L
Ullr
10,111
404
141
6
0
460,947
0
L
Freya
12,123
485
129
5
0
464,651
6
W
Heimdallr
15,869
635
217
9
0
459,355
7
L
Raijin
12,581
503
153
6
0
471,411
6
L
Jormungandr
9,566
383
54
2
0
464,871
0
W
Ra
15,086
603
172
7
0
462,516
2
W
Shiva
13,716
549
129
5
0
493,124
0
W
Fafnir
14,000
560
30
1
0
522,901
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role