Player Matchup

Arachne
Arachne
BeautySkull
Arachne
Level 49
God Stats
2W - 3L
1,679 SR
Queue Stats
36W - 39L
1,504 Elo+
Party 1
Scylla
Scylla
JSingsAlot
Scylla
Level 29
God Stats
0W - 2L
1,572 SR
Queue Stats
21W - 25L
1,410 Elo+
Party 1
Serqet
Serqet
Mu51cm0nk3y
Serqet
Level 160
God Stats
1W - 3L
1,650 SR
Queue Stats
42W - 55L
1,504 Elo+
Party 1
Apollo
Apollo
Profbiggielil
Apollo
Level 49
God Stats
10W - 5L
1,695 SR
Queue Stats
153W - 115L
1,612 Elo+
Party 3
Sylvanus
Sylvanus
RandytheCasual
Sylvanus
Level 24
God Stats
6W - 4L
1,978 SR
Queue Stats
42W - 27L
1,635 Elo+
Party 3
Team Averages
Level 62
1,715 SR
1,533 Elo+

VS

Team Averages
Level 62
1,543 SR
1,485 Elo+
Rama
Rama
Cocolandia1974
Rama
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
67W - 78L
1,385 Elo+
Party 4
Apollo
Apollo
Nergalsito
Apollo
Level 115
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 105L
1,394 Elo+
Party 4
Bacchus
Bacchus
SchwiftyJustin
Bacchus
Level 87
God Stats
3W - 3L
1,584 SR
Queue Stats
31W - 25L
1,568 Elo+
Party 2
Baron Samedi
Baron Samedi
SchwiftyKen
Baron Samedi
Level 31
God Stats
1W - 0L
1,578 SR
Queue Stats
11W - 13L
1,536 Elo+
Party 2
Vulcan
Vulcan
SchwiftyYachty
Vulcan
Level 53
God Stats
4W - 2L
1,554 SR
Queue Stats
28W - 26L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeautySkull
Arachne
13
8 / 4 / 3
9,056
477
11,279
17,879
7,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
JSingsAlot
Scylla
14
3 / 5 / 4
8,796
463
6,628
8,817
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
12
5 / 6 / 3
8,131
428
6,066
9,752
3,979
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 0 / 2
10,447
550
6,927
7,690
2,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
11
1 / 3 / 9
7,604
400
5,257
13,101
9,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 8
10,567
556
7,262
12,756
5,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Nergalsito
Apollo
18
3 / 2 / 2
10,788
568
5,952
11,373
4,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 10
9,011
474
8,121
13,588
10,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
SchwiftyKen
Baron Samedi
12
1 / 7 / 7
8,439
444
3,518
10,487
7,242
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 5 / 7
9,560
503
9,335
8,111
2,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
52
19
Kills
18
18
Deaths
19
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Arachne
BeautySkull
Arachne
8
4
3
2.38
W
5
2
8
4.5
L
Scylla
JSingsAlot
Scylla
3
5
4
1
L
Serqet
5
6
3
1.08
W
Apollo
Nergalsito
Apollo
3
2
2
2
L
2
0
2
3
L
Sylvanus
1
3
9
1.83
W
3
3
10
2.67
W
Baron Samedi
SchwiftyKen
Baron Samedi
1
7
7
0.64
W
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,157
Damage
34,188
57,239
Taken
56,315
26,707
Mitigated
30,686
15,116
Healing
18,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BeautySkull
Arachne
11,279
5,929
0
5,824
17,879
7,812
108
6,629
11,250
0
49,970
W
7,262
4,368
0
8,180
12,756
5,178
1,240
2,125
10,305
0
92,898
L
Scylla
JSingsAlot
Scylla
6,628
205
0
650
8,817
2,721
0
2,754
6,063
56,981
0
L
Serqet
6,066
702
0
225
9,752
3,979
0
3,822
5,930
0
20,938
W
Apollo
Nergalsito
Apollo
5,952
3,462
0
4,761
11,373
4,377
982
1,310
10,063
0
85,971
L
6,927
4,343
0
5,358
7,690
2,783
0
1,025
6,665
0
83,969
L
Sylvanus
5,257
1,596
774
2,285
13,101
9,412
0
6,744
6,357
18,266
6,303
W
8,121
1,218
0
2,833
13,588
10,964
0
2,650
10,854
21,211
0
W
Baron Samedi
SchwiftyKen
Baron Samedi
3,518
959
550
1,451
10,487
7,242
60
2,290
7,811
21,218
0
W
9,335
1,801
0
669
8,111
2,925
0
2,976
4,907
45,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,034
Gold Earned
48,365
420
Minions Killed
458
0
Camps Cleared
0
1,781,674
Distance Traveled
1,749,644
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,056
477
79
4
0
413,426
10
W
Rama
10,567
556
142
7
0
326,451
2
L
Scylla
8,796
463
100
5
0
323,844
1
L
Serqet
8,131
428
47
2
0
356,051
4
W
Apollo
10,788
568
179
9
0
344,388
5
L
Apollo
10,447
550
161
8
0
358,488
8
L
Sylvanus
7,604
400
33
2
0
329,865
10
W
Bacchus
9,011
474
31
2
0
390,415
8
W
Baron Samedi
8,439
444
33
2
0
323,162
3
W
Vulcan
9,560
503
73
4
0
365,228
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role