Player Matchup

Gilgamesh
Gilgamesh
PiedmontBark437
Gilgamesh
Level 117
God Stats
4W - 4L
1,694 SR
Queue Stats
38W - 39L
1,436 Elo+
Party 2
Cupid
Cupid
pecaomenggg
Cupid
Level 89
God Stats
2W - 0L
1,856 SR
Queue Stats
36W - 27L
1,517 Elo+
Party 2
Kukulkan
Kukulkan
sanchezwayne
Kukulkan
Level 10
God Stats
4W - 7L
1,325 SR
Queue Stats
7W - 17L
1,340 Elo+
Party 2
Team Averages
Level 72
1,625 SR
1,431 Elo+

VS

Team Averages
Level 60
1,452 SR
1,352 Elo+
Cthulhu
Cthulhu
Cat2Slyy
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,303 Elo+
Party 1
Cliodhna
Cliodhna
Jfree91
Cliodhna
Level 67
God Stats
0W - 4L
1,500 SR
Queue Stats
50W - 70L
1,302 Elo+
Party 1
Ra
Ra
kaledraZ
Ra
Level 107
God Stats
15W - 21L
1,357 SR
Queue Stats
528W - 619L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PiedmontBark437
Gilgamesh
14
8 / 1 / 9
9,382
938
10,410
11,556
8,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
11 / 3 / 6
9,402
940
12,135
9,507
3,138
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
sanchezwayne
Kukulkan
11
0 / 2 / 9
7,156
716
2,154
5,728
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cat2Slyy
Cthulhu
11
3 / 6 / 2
8,246
825
8,649
11,250
6,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cliodhna
Jfree91
Cliodhna
10
1 / 9 / 2
6,693
669
3,268
10,660
3,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
2 / 4 / 3
8,330
833
4,510
5,992
2,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
19
Kills
6
6
Deaths
19
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cat2Slyy
Cthulhu
3
6
2
0.67
L
Cliodhna
Jfree91
Cliodhna
1
9
2
0.22
W
Gilgamesh
PiedmontBark437
Gilgamesh
8
1
9
12.5
L
2
4
3
0.88
W
11
3
6
4.67
W
Kukulkan
sanchezwayne
Kukulkan
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,699
Damage
16,427
26,791
Taken
27,902
13,072
Mitigated
11,729
7,272
Healing
3,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cat2Slyy
Cthulhu
8,649
1,137
0
954
11,250
6,429
0
1,225
10,025
13,389
0
L
Cliodhna
Jfree91
Cliodhna
3,268
331
0
487
10,660
3,162
0
522
10,138
0
8,998
W
Gilgamesh
PiedmontBark437
Gilgamesh
10,410
2,120
0
1,904
11,556
8,134
66
6,419
4,725
0
26,310
L
4,510
168
794
1,428
5,992
2,138
0
905
5,087
28,133
0
W
12,135
7,180
43
4,915
9,507
3,138
992
4,581
4,826
0
34,567
W
Kukulkan
sanchezwayne
Kukulkan
2,154
166
0
410
5,728
1,800
181
1,943
3,700
13,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,940
Gold Earned
23,269
122
Minions Killed
86
7
Camps Cleared
3
562,705
Distance Traveled
544,921
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,246
825
14
1
0
180,577
0
L
Cliodhna
6,693
669
11
1
0
164,230
3
W
Gilgamesh
9,382
938
32
3
5
211,551
0
L
Ra
8,330
833
61
6
3
200,114
5
W
Cupid
9,402
940
65
7
2
175,080
1
W
Kukulkan
7,156
716
25
3
0
176,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role