Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Glorizzle
Danzaburou
Level 127
God Stats
5W - 3L
1,574 SR
Queue Stats
198W - 189L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
Sicksh0t
Gilgamesh
Level 99
God Stats
4W - 2L
1,712 SR
Queue Stats
155W - 169L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
SoloAbrazos
Ne Zha
Level 67
God Stats
7W - 4L
1,633 SR
Queue Stats
283W - 262L
1,467 Elo+
Solo
Ra
Ra
SwiftColt321774
Ra
Level 129
God Stats
1W - 1L
1,103 SR
Queue Stats
165W - 160L
1,497 Elo+
Solo
Team Averages
Level 110
1,505 SR
1,500 Elo+

VS

Team Averages
Level 74
1,415 SR
1,494 Elo+
Horus
Horus
Chifishkens
Horus
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 26L
1,521 Elo+
Party 2
Jing Wei
Jing Wei
LTFRANTZ
Jing Wei
Level 71
God Stats
0W - 4L
1,297 SR
Queue Stats
88W - 90L
1,540 Elo+
Solo
Chiron
Chiron
Ravenclaw2522
Chiron
Level 80
God Stats
1W - 3L
1,561 SR
Queue Stats
491W - 494L
1,475 Elo+
Solo
Artemis
Artemis
Tacticles
Artemis
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,442 Elo+
Solo
Ah Puch
Ah Puch
emissary30
Ah Puch
Level 66
God Stats
0W - 2L
1,218 SR
Queue Stats
33W - 32L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
6 / 5 / 9
9,997
1,000
7,739
9,903
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
Glorizzle
Danzaburou
15
9 / 3 / 6
9,490
949
11,477
11,400
4,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Sicksh0t
Gilgamesh
13
0 / 5 / 11
8,600
860
6,981
14,210
13,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
14
3 / 2 / 7
9,022
902
9,006
11,381
5,815
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
3 / 2 / 10
10,385
1,039
9,085
7,259
6,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 13
7,787
779
4,976
10,387
16,092
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
LTFRANTZ
Jing Wei
14
3 / 6 / 7
8,508
851
9,058
11,664
4,413
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
6 / 2 / 6
8,272
827
13,612
9,146
3,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Tacticles
Artemis
11
2 / 3 / 9
7,147
715
5,305
6,852
2,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
emissary30
Ah Puch
14
3 / 5 / 6
8,116
812
11,322
10,046
4,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
56
21
Kills
15
17
Deaths
21
43
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
5
9
2.1
L
1
5
13
1.5
W
Danzaburou
Glorizzle
Danzaburou
9
3
6
4
L
Jing Wei
LTFRANTZ
Jing Wei
3
6
7
1.08
L
6
2
6
4.5
W
Gilgamesh
Sicksh0t
Gilgamesh
0
5
11
1.1
W
Ne Zha
3
2
7
3.25
W
3
2
10
4
L
Artemis
Tacticles
Artemis
2
3
9
2.17
L
Ah Puch
emissary30
Ah Puch
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,288
Damage
44,273
54,153
Taken
48,095
34,860
Mitigated
30,760
21,855
Healing
15,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
7,739
4,031
763
986
9,903
4,293
1,627
1,830
8,073
0
22,986
L
4,976
1,332
2,676
2,234
10,387
16,092
0
2,749
7,638
0
7,613
W
Danzaburou
Glorizzle
Danzaburou
11,477
2,720
1,198
3,037
11,400
4,908
987
2,332
9,068
0
22,896
L
Jing Wei
LTFRANTZ
Jing Wei
9,058
6,121
851
1,311
11,664
4,413
0
3,422
8,242
0
18,693
L
13,612
3,644
1,166
2,720
9,146
3,476
303
1,435
7,711
0
23,032
W
Gilgamesh
Sicksh0t
Gilgamesh
6,981
707
465
1,046
14,210
13,829
310
2,159
12,051
1,400
8,048
W
Ne Zha
9,006
1,976
1,194
3,389
11,381
5,815
1,001
2,577
8,804
0
13,059
W
9,085
422
6,705
3,072
7,259
6,015
1,008
2,424
4,835
37,625
0
L
Artemis
Tacticles
Artemis
5,305
2,057
721
1,010
6,852
2,608
156
1,457
5,395
0
10,703
L
Ah Puch
emissary30
Ah Puch
11,322
360
347
2,461
10,046
4,171
40
1,004
9,042
28,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,494
Gold Earned
39,830
148
Minions Killed
102
0
Camps Cleared
0
970,430
Distance Traveled
821,978
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,997
1,000
40
4
0
168,730
3
L
Horus
7,787
779
4
0
0
175,960
0
W
Danzaburou
9,490
949
25
3
0
176,361
0
L
Jing Wei
8,508
851
36
4
0
187,308
0
L
Chiron
8,272
827
18
2
0
147,905
1
W
Gilgamesh
8,600
860
11
1
0
214,300
1
W
Ne Zha
9,022
902
7
1
0
223,147
1
W
Ra
10,385
1,039
65
7
0
187,892
2
L
Artemis
7,147
715
10
1
0
142,569
0
L
Ah Puch
8,116
812
34
3
0
168,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role