Player Matchup

Merlin
Merlin
ChadThunderCoch
Merlin
Level 26
God Stats
4W - 1L
1,823 SR
Queue Stats
143W - 16L
2,030 Elo+
Party 1
Atlas
Atlas
M3RKSTRYD3R
Atlas
Level 149
God Stats
25W - 9L
1,846 SR
Queue Stats
656W - 269L
1,902 Elo+
Party 1
Susano
Susano
PoisonSpike
Susano
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
433W - 174L
1,857 Elo+
Party 1
Team Averages
Level 111
1,723 SR
1,930 Elo+

VS

Team Averages
Level 89
1,560 SR
1,669 Elo+
Eset
Eset
BlínkUltMcStínky
Eset
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 9L
1,802 Elo+
Party 2
Arachne
Arachne
DixieNormus36
Arachne
Level 107
God Stats
0W - 1L
1,865 SR
Queue Stats
3W - 4L
1,706 Elo+
Party 2
Thor
Thor
plsgiveskin
Thor
Level 14
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 12
7,905
988
9,128
4,834
1,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 0 / 19
7,960
995
7,144
8,847
6,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Susano
12
13 / 2 / 6
8,607
1,076
6,866
7,040
2,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 8 / 1
6,298
787
3,902
8,572
2,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
6
1 / 9 / 2
5,246
656
2,216
8,866
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 4 / 3
5,588
699
4,749
9,309
3,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
21
Kills
4
4
Deaths
21
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
6
2
12
6
L
Arachne
1
9
2
0.22
W
2
0
19
11.5
W
Susano
13
2
6
8
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,138
Damage
10,867
20,721
Taken
26,747
11,263
Mitigated
8,473
4,948
Healing
3,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,902
206
665
623
8,572
2,626
0
5,420
3,152
11,713
0
W
9,128
662
123
916
4,834
1,752
1,084
1,500
3,178
28,675
0
L
Arachne
2,216
1,669
214
622
8,866
2,309
0
5,072
3,794
0
3,450
W
7,144
2,711
0
3,499
8,847
6,943
575
1,514
7,221
13,228
0
W
Susano
6,866
1,525
0
410
7,040
2,568
568
1,247
5,673
0
23,863
L
4,749
790
238
859
9,309
3,538
0
6,402
2,907
0
14,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,472
Gold Earned
17,132
109
Minions Killed
44
6
Camps Cleared
2
454,683
Distance Traveled
372,725
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,298
787
20
3
0
131,096
3
W
Merlin
7,905
988
53
7
2
143,834
2
L
Arachne
5,246
656
3
0
0
99,407
0
W
Atlas
7,960
995
11
1
1
147,548
2
W
Susano
8,607
1,076
45
6
3
163,301
3
L
Thor
5,588
699
21
3
2
142,222
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role