Player Matchup

Xbalanque
Xbalanque
Gimetro1
Xbalanque
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,442 Elo+
Solo
Serqet
Serqet
YT_Rhythm_Beamz
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,364 Elo+
Party 3
Merlin
Merlin
foureyes16
Merlin
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 128L
1,450 Elo+
Party 2
Artemis
Artemis
hennessy765
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
toosh_king
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,364 Elo+
Party 3
Team Averages
Level 31
1,500 SR
1,411 Elo+

VS

Team Averages
Level 93
1,732 SR
1,683 Elo+
Amaterasu
Amaterasu
Heizou
Amaterasu
Level 29
God Stats
2W - 0L
1,998 SR
Queue Stats
53W - 18L
1,784 Elo+
Party 1
Charybdis
Charybdis
NotFlaws
Charybdis
Level 146
God Stats
6W - 4L
1,817 SR
Queue Stats
99W - 39L
1,730 Elo+
Party 1
Geb
Geb
Yoshiikazu
Geb
Level 138
God Stats
3W - 0L
1,661 SR
Queue Stats
55W - 20L
1,739 Elo+
Party 1
Khepri
Khepri
farmerbreeze
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,401 Elo+
Solo
Sol
Sol
z Alpha o
Sol
Level 122
God Stats
1W - 1L
1,683 SR
Queue Stats
84W - 31L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Gimetro1
Xbalanque
14
1 / 7 / 2
8,174
629
8,836
10,657
4,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 8 / 2
7,438
572
2,010
11,102
4,655
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
foureyes16
Merlin
17
3 / 7 / 1
9,890
761
8,893
11,188
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
hennessy765
Artemis
13
1 / 9 / 1
7,774
598
12,759
13,510
5,264
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
toosh_king
Cthulhu
15
0 / 7 / 3
8,663
666
11,271
14,863
13,125
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Heizou
Amaterasu
16
4 / 1 / 18
10,665
820
6,451
14,852
17,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
NotFlaws
Charybdis
17
17 / 2 / 10
11,606
893
13,272
10,270
5,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 1 / 28
11,565
890
13,061
14,691
18,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
16
3 / 1 / 18
10,562
812
4,692
10,609
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
7 / 0 / 24
11,680
898
16,079
10,725
6,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
136
5
Kills
38
38
Deaths
5
9
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Gimetro1
Xbalanque
1
7
2
0.29
W
Amaterasu
Heizou
Amaterasu
4
1
18
13
W
Charybdis
NotFlaws
Charybdis
17
2
10
11
L
0
8
2
0.13
W
7
1
28
21
W
Khepri
3
1
18
12
L
Merlin
foureyes16
Merlin
3
7
1
0.5
L
Artemis
hennessy765
Artemis
1
9
1
0.17
L
Cthulhu
toosh_king
Cthulhu
0
7
3
0.21
W
7
0
24
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,769
Damage
53,555
61,320
Taken
61,147
31,657
Mitigated
58,069
9,339
Healing
24,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Gimetro1
Xbalanque
8,836
4,136
347
616
10,657
4,220
0
5,693
4,964
0
15,641
W
Amaterasu
Heizou
Amaterasu
6,451
1,493
2,067
3,867
14,852
17,015
47
5,011
9,679
0
12,610
W
Charybdis
NotFlaws
Charybdis
13,272
5,470
174
1,982
10,270
5,538
2,309
4,296
5,974
0
24,835
L
2,010
348
1,081
756
11,102
4,655
0
6,117
4,985
0
5,576
W
13,061
1,463
3,219
3,136
14,691
18,316
72
4,963
9,544
21,313
0
W
Khepri
4,692
507
849
1,567
10,609
11,180
365
2,306
8,303
12,065
0
L
Merlin
foureyes16
Merlin
8,893
277
807
1,506
11,188
4,393
0
5,360
5,828
29,641
0
L
Artemis
hennessy765
Artemis
12,759
4,749
1,238
1,307
13,510
5,264
0
6,694
6,816
0
20,776
L
Cthulhu
toosh_king
Cthulhu
11,271
888
898
783
14,863
13,125
0
9,968
4,895
30,627
0
W
16,079
9,533
3,858
4,046
10,725
6,020
3,634
3,588
6,975
48,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,939
Gold Earned
56,078
118
Minions Killed
125
0
Camps Cleared
0
992,098
Distance Traveled
1,218,085
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,174
629
14
1
0
186,623
0
W
Amaterasu
10,665
820
11
1
0
257,569
0
W
Charybdis
11,606
893
25
2
0
232,926
0
L
Serqet
7,438
572
8
1
0
210,935
4
W
Geb
11,565
890
14
1
0
228,563
0
W
Khepri
10,562
812
14
1
0
249,553
0
L
Merlin
9,890
761
40
3
0
205,403
2
L
Artemis
7,774
598
13
1
0
172,569
3
L
Cthulhu
8,663
666
43
3
0
216,568
2
W
Sol
11,680
898
61
5
0
249,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role