Player Matchup

Kukulkan
Kukulkan
FlickDaddyClutch
Kukulkan
Level 117
God Stats
5W - 5L
1,431 SR
Queue Stats
73W - 83L
1,500 Elo+
Party 1
Medusa
Medusa
FuzzyWuzzyWizard
Medusa
Level 126
God Stats
1W - 0L
1,752 SR
Queue Stats
67W - 69L
1,528 Elo+
Party 1
Xing Tian
Xing Tian
Splosionizer
Xing Tian
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
YoungBlood1714
Scylla
Level 119
God Stats
5W - 7L
1,424 SR
Queue Stats
74W - 91L
1,461 Elo+
Party 1
Danzaburou
Danzaburou
marcoskillu
Danzaburou
Level 29
God Stats
2W - 2L
1,180 SR
Queue Stats
6W - 8L
1,502 Elo+
Party 3
Team Averages
Level 95
1,457 SR
1,498 Elo+

VS

Team Averages
Level 109
1,639 SR
1,503 Elo+
Neith
Neith
BlackRose-_-SSJ
Neith
Level 64
God Stats
16W - 13L
1,645 SR
Queue Stats
242W - 246L
1,559 Elo+
Solo
Nox
Nox
Disgrac3
Nox
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 82L
1,548 Elo+
Party 2
He Bo
He Bo
GidderWibbit1
He Bo
Level 142
God Stats
8W - 3L
1,888 SR
Queue Stats
214W - 246L
1,461 Elo+
Party 2
Chiron
Chiron
countrycookin
Chiron
Level 150
God Stats
12W - 4L
1,683 SR
Queue Stats
611W - 642L
1,497 Elo+
Party 2
Sun Wukong
Sun Wukong
zDJz_zHellFiendz
Sun Wukong
Level 49
God Stats
6W - 8L
1,480 SR
Queue Stats
157W - 176L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 2
10,607
558
7,969
8,356
4,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 5 / 4
9,928
523
9,534
14,909
5,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
Splosionizer
Xing Tian
15
2 / 1 / 5
9,053
476
4,727
14,771
12,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
1 / 4 / 4
9,217
485
3,512
9,758
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
marcoskillu
Danzaburou
19
5 / 0 / 3
11,537
607
9,761
10,371
4,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 1
9,501
500
9,033
10,085
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 1 / 4
9,133
481
4,085
9,660
9,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 6 / 3
9,424
496
9,543
11,342
3,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 2 / 4
10,232
539
12,377
10,378
4,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
zDJz_zHellFiendz
Sun Wukong
16
1 / 2 / 1
9,774
514
5,575
12,005
5,913
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
16
Kills
12
12
Deaths
17
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
3
1
4
5
W
4
2
2
2.5
W
4
5
4
1.2
L
3
6
3
0.75
W
Xing Tian
Splosionizer
Xing Tian
2
1
5
4.5
W
1
4
4
0.75
L
4
2
4
3
W
Danzaburou
marcoskillu
Danzaburou
5
0
3
6.5
L
Sun Wukong
zDJz_zHellFiendz
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,503
Damage
40,613
58,165
Taken
53,470
30,232
Mitigated
27,983
16,337
Healing
14,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,033
3,889
24
2,006
10,085
4,539
1,006
818
9,267
0
64,872
L
4,085
525
1,438
1,492
9,660
9,228
85
3,097
6,431
17,191
4,754
W
7,969
749
0
1,500
8,356
4,573
672
2,024
6,332
78,106
0
W
9,534
4,153
0
1,557
14,909
5,875
0
4,700
10,209
0
72,114
L
9,543
471
0
3,110
11,342
3,698
0
3,753
7,513
62,236
0
W
Xing Tian
Splosionizer
Xing Tian
4,727
913
0
3,640
14,771
12,435
0
3,949
10,822
25,536
0
W
3,512
168
0
2,180
9,758
3,132
0
1,302
8,456
56,838
0
L
12,377
1,906
642
2,878
10,378
4,605
647
3,495
6,754
0
86,112
W
Danzaburou
marcoskillu
Danzaburou
9,761
4,876
0
7,460
10,371
4,217
294
1,374
8,997
0
84,986
L
Sun Wukong
zDJz_zHellFiendz
Sun Wukong
5,575
1,534
0
3,391
12,005
5,913
1,262
4,708
7,297
0
71,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,342
Gold Earned
48,064
595
Minions Killed
597
0
Camps Cleared
0
1,794,569
Distance Traveled
1,738,014
28
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,501
500
138
7
0
315,254
7
L
Nox
9,133
481
46
2
0
340,308
6
W
Kukulkan
10,607
558
172
9
0
368,276
8
W
Medusa
9,928
523
120
6
0
351,355
6
L
He Bo
9,424
496
102
5
0
383,322
2
W
Xing Tian
9,053
476
31
2
0
374,364
5
W
Scylla
9,217
485
111
6
0
328,917
7
L
Chiron
10,232
539
164
9
0
329,845
6
W
Danzaburou
11,537
607
161
8
0
371,657
2
L
Sun Wukong
9,774
514
147
8
0
369,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role