Player Matchup

Artemis
Artemis
Chente_Fire
Artemis
Level 29
God Stats
15W - 14L
1,650 SR
Queue Stats
56W - 62L
1,527 Elo+
Party 2
Loki
Loki
ELARRUINA_RACHAS
Loki
Level 155
God Stats
2W - 4L
1,284 SR
Queue Stats
274W - 267L
1,514 Elo+
Party 2
Kukulkan
Kukulkan
EddyCisneros4716
Kukulkan
Level 105
God Stats
14W - 7L
1,568 SR
Queue Stats
373W - 360L
1,491 Elo+
Party 2
Nox
Nox
Fer_Gamer15
Nox
Level 136
God Stats
1W - 3L
1,267 SR
Queue Stats
181W - 195L
1,501 Elo+
Party 2
Freya
Freya
itzBenGaMeZ
Freya
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
309W - 306L
1,494 Elo+
Party 2
Team Averages
Level 114
1,454 SR
1,505 Elo+

VS

Team Averages
Level 108
1,597 SR
1,557 Elo+
Aphrodite
Aphrodite
Kj_inarea
Aphrodite
Level 159
God Stats
36W - 23L
1,658 SR
Queue Stats
81W - 66L
1,571 Elo+
Party 1
Cerberus
Cerberus
NutsAndBoldtz
Cerberus
Level 44
God Stats
4W - 4L
1,596 SR
Queue Stats
42W - 32L
1,601 Elo+
Party 1
Horus
Horus
RootZepplin
Horus
Level 148
God Stats
1W - 0L
1,559 SR
Queue Stats
78W - 56L
1,639 Elo+
Party 1
Eset
Eset
Spellweaver14
Eset
Level 157
God Stats
31W - 17L
1,616 SR
Queue Stats
100W - 85L
1,556 Elo+
Party 1
Neith
Neith
v21nox
Neith
Level 32
God Stats
10W - 9L
1,557 SR
Queue Stats
10W - 15L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Chente_Fire
Artemis
6
0 / 3 / 1
4,118
458
1,843
3,957
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 1 / 0
5,436
604
2,832
6,505
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
3 / 7 / 1
5,695
633
2,470
5,912
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

8
0 / 1 / 4
5,008
556
2,221
7,634
3,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 3 / 0
5,535
615
1,440
6,595
1,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Kj_inarea
Aphrodite
10
2 / 0 / 2
5,559
618
2,854
3,672
1,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
NutsAndBoldtz
Cerberus
8
2 / 0 / 3
4,914
546
2,121
7,155
3,221
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 2 / 4
5,926
658
6,252
7,921
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
6 / 2 / 1
6,280
698
4,908
5,531
1,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
v21nox
Neith
9
1 / 1 / 3
5,380
598
4,281
3,668
1,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
15
15
Deaths
5
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
Chente_Fire
Artemis
0
3
1
0.17
L
2
1
0
2
L
3
7
1
0.5
L
0
1
4
2
W
Aphrodite
Kj_inarea
Aphrodite
2
0
2
3
W
Cerberus
NutsAndBoldtz
Cerberus
2
0
3
3.5
W
4
2
4
3
W
6
2
1
3.25
L
0
3
0
0
W
Neith
v21nox
Neith
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,806
Damage
20,416
30,603
Taken
27,947
9,485
Mitigated
10,564
10,053
Healing
9,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Chente_Fire
Artemis
1,843
758
0
712
3,957
796
0
1,235
2,722
0
11,384
L
2,832
1,099
0
3,815
6,505
1,635
0
1,315
5,190
0
21,824
L
2,470
534
0
210
5,912
1,867
0
3,791
2,121
21,596
0
L
2,221
466
109
2,214
7,634
3,288
0
1,447
6,187
14,474
0
W
Aphrodite
Kj_inarea
Aphrodite
2,854
547
538
2,596
3,672
1,192
606
1,218
2,454
28,064
0
W
Cerberus
NutsAndBoldtz
Cerberus
2,121
176
0
1,642
7,155
3,221
0
1,087
6,068
11,249
3,754
W
6,252
3,838
527
1,926
7,921
3,199
378
1,943
5,978
0
26,563
W
4,908
481
122
1,676
5,531
1,550
674
1,738
3,793
30,926
0
L
1,440
542
0
2,993
6,595
1,899
0
2,003
4,592
28,056
0
W
Neith
v21nox
Neith
4,281
1,894
0
879
3,668
1,402
50
145
3,523
0
27,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,792
Gold Earned
28,059
223
Minions Killed
250
0
Camps Cleared
0
798,251
Distance Traveled
902,739
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,118
458
26
3
0
121,636
1
L
Loki
5,436
604
51
6
0
214,354
0
L
Kukulkan
5,695
633
44
5
0
150,212
3
L
Nox
5,008
556
22
2
0
162,136
2
W
Aphrodite
5,559
618
45
5
0
184,887
3
W
Cerberus
4,914
546
30
3
0
178,470
4
W
Horus
5,926
658
60
7
0
183,268
1
W
Eset
6,280
698
59
7
0
184,341
0
L
Freya
5,535
615
80
9
0
149,913
1
W
Neith
5,380
598
56
6
0
171,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role