Player Matchup

Osiris
Osiris
Jimp115
Osiris
Level 109
God Stats
2W - 1L
1,666 SR
Queue Stats
56W - 111L
1,301 Elo+
Party 2
Nox
Nox
StreetKnowledge
Nox
Level 128
God Stats
22W - 36L
1,471 SR
Queue Stats
58W - 98L
1,404 Elo+
Party 2
Yu Huang
Yu Huang
chaseyou
Yu Huang
Level 97
God Stats
1W - 7L
1,434 SR
Queue Stats
25W - 52L
1,431 Elo+
Party 2
Team Averages
Level 111
1,524 SR
1,379 Elo+

VS

Team Averages
Level 111
1,673 SR
1,928 Elo+
Cerberus
Cerberus
ChadThunderCoch
Cerberus
Level 26
God Stats
2W - 0L
1,798 SR
Queue Stats
143W - 16L
2,029 Elo+
Party 1
Kali
Kali
M3RKSTRYD3R
Kali
Level 149
God Stats
6W - 1L
1,722 SR
Queue Stats
656W - 269L
1,900 Elo+
Party 1
Sylvanus
Sylvanus
PoisonSpike
Sylvanus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
433W - 174L
1,856 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Jimp115
Osiris
10
0 / 6 / 1
6,564
597
5,632
12,838
9,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 6 / 1
6,564
597
5,456
9,262
2,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
chaseyou
Yu Huang
8
1 / 9 / 0
6,565
597
3,706
10,022
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
2 / 0 / 15
8,881
807
8,446
12,340
13,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
13 / 1 / 8
10,363
942
10,868
12,093
5,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
PoisonSpike
Sylvanus
14
6 / 0 / 15
9,110
828
9,339
8,226
4,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
59
1
Kills
21
21
Deaths
1
2
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
2
0
15
9.5
L
Osiris
Jimp115
Osiris
0
6
1
0.08
W
13
1
8
17
W
Sylvanus
PoisonSpike
Sylvanus
6
0
15
13.5
L
0
6
1
0.08
L
Yu Huang
chaseyou
Yu Huang
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,794
Damage
28,653
32,122
Taken
32,659
14,643
Mitigated
23,796
1,142
Healing
18,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,446
286
0
2,929
12,340
13,515
103
3,160
9,180
19,001
0
L
Osiris
Jimp115
Osiris
5,632
1,241
107
396
12,838
9,876
0
7,448
5,390
0
14,784
W
10,868
5,573
0
4,419
12,093
5,995
1,116
3,890
7,432
0
48,519
W
Sylvanus
PoisonSpike
Sylvanus
9,339
2,876
5,865
5,137
8,226
4,286
562
2,458
5,768
23,703
0
L
5,456
515
0
317
9,262
2,262
0
5,828
3,434
22,974
0
L
Yu Huang
chaseyou
Yu Huang
3,706
330
85
237
10,022
2,505
0
4,832
5,190
12,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,693
Gold Earned
28,354
76
Minions Killed
136
2
Camps Cleared
7
477,656
Distance Traveled
652,318
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,881
807
36
3
0
225,186
2
L
Osiris
6,564
597
29
3
0
171,693
0
W
Kali
10,363
942
71
6
5
226,990
2
W
Sylvanus
9,110
828
29
3
2
200,142
3
L
Nox
6,564
597
34
3
2
163,028
1
L
Yu Huang
6,565
597
13
1
0
142,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role