Player Matchup

Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Bronze V
GTACCATG
He Bo
Bronze V
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,408 MMR
Solo
Terra
Terra
Gold IV
TBlackHammer
Terra
Gold IV
Level 159
God Stats
5W - 2L
1,633 SR
Queue Stats
188W - 197L
1,448 MMR
Solo
The Morrigan
The Morrigan
Silver III
alegames1
The Morrigan
Silver III
Level 153
God Stats
1W - 0L
1,510 SR
Queue Stats
5W - 5L
1,454 MMR
Solo
Apollo
Apollo
Gold III
redriver
Apollo
Gold III
Level 151
God Stats
4W - 2L
1,659 SR
Queue Stats
182W - 182L
1,404 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 156
1,560 SR
1,443 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 111
1,660 SR
1,423 MMR
Zeus
Zeus
Gold IV
Alhossani
Zeus
Gold IV
Level 159
God Stats
1W - 3L
1,664 SR
Queue Stats
70W - 80L
1,452 MMR
Solo
Ares
Ares
Bronze III
Manfreaky
Ares
Bronze III
Level 46
God Stats
0W - 1L
1,734 SR
Queue Stats
0W - 3L
1,410 MMR
Party 2
Charybdis
Charybdis
Bronze III
MikeyThumbz
Charybdis
Bronze III
Level 54
God Stats
0W - 1L
1,322 SR
Queue Stats
0W - 3L
1,410 MMR
Party 2
Mercury
Mercury
Gold III
Supernaru64
Mercury
Gold III
Level 149
God Stats
3W - 4L
1,776 SR
Queue Stats
48W - 49L
1,398 MMR
Solo
Gilgamesh
Gilgamesh
Bronze V
anotherplayr
Gilgamesh
Bronze V
Level 148
God Stats
0W - 1L
1,803 SR
Queue Stats
36W - 29L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 1 / 14
9,780
543
5,725
12,268
11,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

He Bo
GTACCATG
He Bo
17
6 / 1 / 10
10,279
571
5,613
8,664
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 6 / 9
9,902
550
11,632
18,808
23,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
alegames1
The Morrigan
18
8 / 1 / 14
11,117
618
14,777
5,837
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
redriver
Apollo
17
9 / 0 / 12
11,185
621
12,840
9,724
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThothCliodhnaBastetAtlas

VS

Bans
ArachneThanatosShivaTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 5 / 4
8,433
469
7,889
7,645
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
1 / 8 / 3
7,350
408
3,610
16,419
11,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
MikeyThumbz
Charybdis
13
0 / 6 / 1
7,807
434
4,547
11,842
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
Supernaru64
Mercury
14
1 / 5 / 2
8,433
469
5,839
13,851
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
anotherplayr
Gilgamesh
15
6 / 7 / 1
9,565
531
12,340
21,231
16,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
20
30
Kills
9
9
Deaths
31
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
1
14
11
L
Zeus
1
5
4
0.6
W
He Bo
GTACCATG
He Bo
6
1
10
11
L
Ares
1
8
3
0.31
L
Charybdis
MikeyThumbz
Charybdis
0
6
1
0.08
L
Mercury
Supernaru64
Mercury
1
5
2
0.4
W
3
6
9
1.25
W
The Morrigan
alegames1
The Morrigan
8
1
14
15
L
Gilgamesh
anotherplayr
Gilgamesh
6
7
1
0.93
W
Apollo
redriver
Apollo
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,587
Damage
34,225
55,301
Taken
70,988
45,136
Mitigated
38,139
22,855
Healing
14,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
5,725
2,274
0
5,448
12,268
11,591
307
3,753
8,221
0
22,563
L
Zeus
7,889
760
0
844
7,645
2,329
180
2,972
4,673
47,773
0
W
He Bo
GTACCATG
He Bo
5,613
102
0
4,696
8,664
2,950
340
1,625
6,919
78,083
0
L
Ares
3,610
448
0
1,247
16,419
11,118
256
5,898
10,521
17,647
0
L
Charybdis
MikeyThumbz
Charybdis
4,547
1,984
0
3,955
11,842
3,526
0
1,022
10,820
0
48,815
L
Mercury
Supernaru64
Mercury
5,839
1,915
0
1,401
13,851
4,605
85
5,365
8,486
0
68,807
W
11,632
4,078
864
7,533
18,808
23,301
0
1,824
16,855
40,420
9,530
W
The Morrigan
alegames1
The Morrigan
14,777
2,667
0
783
5,837
2,658
688
1,653
4,074
72,636
8,520
L
Gilgamesh
anotherplayr
Gilgamesh
12,340
4,921
0
6,701
21,231
16,561
0
9,896
11,335
0
57,658
W
Apollo
redriver
Apollo
12,840
7,264
0
3,531
9,724
4,636
2,639
1,888
7,708
0
78,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,263
Gold Earned
41,588
494
Minions Killed
474
0
Camps Cleared
0
1,832,058
Distance Traveled
1,685,886
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,780
543
34
2
0
358,668
5
L
Zeus
8,433
469
119
7
0
344,386
6
W
He Bo
10,279
571
136
8
0
387,045
2
L
Ares
7,350
408
21
1
0
336,989
7
L
Charybdis
7,807
434
96
5
0
306,564
2
L
Mercury
8,433
469
121
7
0
415,661
5
W
Terra
9,902
550
89
5
0
336,786
4
W
The Morrigan
11,117
618
119
7
0
371,101
3
L
Gilgamesh
9,565
531
117
7
0
282,286
5
W
Apollo
11,185
621
116
6
0
378,458
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role