Player Matchup

Medusa
Medusa
BigBadGage
Medusa
Level 159
God Stats
7W - 1L
1,828 SR
Queue Stats
388W - 158L
1,716 Elo+
Party 1
Rama
Rama
Dmgdeal
Rama
Level 160
God Stats
3W - 2L
1,672 SR
Queue Stats
225W - 102L
1,721 Elo+
Party 1
Thoth
Thoth
FillerOfRear
Thoth
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 14L
1,714 Elo+
Party 1
Kukulkan
Kukulkan
HarB1ng3r0fS0ul
Kukulkan
Level 63
God Stats
1W - 1L
1,380 SR
Queue Stats
22W - 26L
1,475 Elo+
Party 1
Geb
Geb
PabloTheKings
Geb
Level 148
God Stats
2W - 3L
1,572 SR
Queue Stats
129W - 114L
1,507 Elo+
Party 1
Team Averages
Level 111
1,591 SR
1,627 Elo+

VS

Team Averages
Level 75
1,527 SR
1,584 Elo+
Ares
Ares
AbnormalGenius_0
Ares
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,345 Elo+
Party 2
Hercules
Hercules
BlackWeak3n
Hercules
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,543 Elo+
Party 2
Cliodhna
Cliodhna
GrandpaWally
Cliodhna
Level 140
God Stats
5W - 5L
1,445 SR
Queue Stats
656W - 468L
1,720 Elo+
Party 3
Janus
Janus
Hurmahgawd
Janus
Level 157
God Stats
20W - 26L
1,468 SR
Queue Stats
2,087W - 1,848L
1,634 Elo+
Party 3
Eset
Eset
LXmikey98XL
Eset
Level 28
God Stats
1W - 1L
1,724 SR
Queue Stats
46W - 25L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigBadGage
Medusa
18
8 / 2 / 11
11,081
852
14,139
9,625
4,203
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
Dmgdeal
Rama
17
4 / 2 / 16
10,505
808
12,932
9,910
4,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 3 / 8
9,033
695
9,799
6,876
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
14
4 / 2 / 8
9,510
732
10,613
5,034
2,017
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
4 / 2 / 13
10,153
781
11,867
12,583
11,542
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 5
9,020
694
3,789
16,762
19,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
BlackWeak3n
Hercules
13
1 / 4 / 3
7,861
605
4,251
20,198
14,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
GrandpaWally
Cliodhna
16
5 / 3 / 2
9,665
743
13,828
13,231
5,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
16
4 / 4 / 5
9,570
736
9,231
9,035
3,861
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 5 / 3
8,074
621
3,108
9,982
3,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
28
21
Kills
10
11
Deaths
22
56
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
W
Medusa
BigBadGage
Medusa
8
2
11
6.75
L
Hercules
BlackWeak3n
Hercules
1
4
3
0.63
W
Rama
Dmgdeal
Rama
4
2
16
6
W
1
3
8
1.67
L
Cliodhna
GrandpaWally
Cliodhna
5
3
2
2
W
Kukulkan
4
2
8
4
L
Janus
4
4
5
1.63
L
0
5
3
0.3
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,350
Damage
34,207
44,028
Taken
69,208
24,343
Mitigated
47,026
9,323
Healing
20,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,789
40
841
1,707
16,762
19,623
219
7,634
9,128
9,707
0
W
Medusa
BigBadGage
Medusa
14,139
5,334
2,153
1,454
9,625
4,203
1,612
4,037
5,398
0
39,562
L
Hercules
BlackWeak3n
Hercules
4,251
749
799
8,127
20,198
14,123
319
7,819
12,379
0
6,494
W
Rama
Dmgdeal
Rama
12,932
7,092
341
2,124
9,910
4,072
1,498
4,122
5,570
0
28,457
W
9,799
382
890
531
6,876
2,509
1,796
2,205
4,535
22,318
0
L
Cliodhna
GrandpaWally
Cliodhna
13,828
301
755
4,315
13,231
5,426
635
7,194
6,037
0
26,300
W
Kukulkan
10,613
146
272
30
5,034
2,017
823
2,318
2,671
19,903
0
L
Janus
9,231
211
625
683
9,035
3,861
402
4,441
4,594
34,075
0
L
3,108
63
1,146
1,200
9,982
3,993
295
5,191
4,791
14,573
0
W
11,867
190
46
1,482
12,583
11,542
423
2,908
9,326
20,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,282
Gold Earned
44,190
136
Minions Killed
126
0
Camps Cleared
0
1,255,516
Distance Traveled
1,082,849
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,020
694
16
1
0
218,767
5
W
Medusa
11,081
852
36
3
0
279,481
4
L
Hercules
7,861
605
3
0
0
183,595
2
W
Rama
10,505
808
31
2
0
223,923
0
W
Thoth
9,033
695
22
2
0
255,183
0
L
Cliodhna
9,665
743
21
2
0
257,556
5
W
Kukulkan
9,510
732
27
2
0
250,016
0
L
Janus
9,570
736
65
5
0
207,306
2
L
Eset
8,074
621
21
2
0
215,625
0
W
Geb
10,153
781
20
2
0
246,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role