Player Matchup

Gilgamesh
Gilgamesh
Laggin9Dragon
Gilgamesh
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 112L
1,560 Elo+
Party 3
Sobek
Sobek
LnTk_Wenfex
Sobek
Level 122
God Stats
12W - 4L
1,805 SR
Queue Stats
244W - 224L
1,490 Elo+
Party 1
Neith
Neith
MonkeyID223
Neith
Level 68
God Stats
0W - 2L
1,840 SR
Queue Stats
82W - 106L
1,500 Elo+
Solo
Osiris
Osiris
ScopesPR_14
Osiris
Level 129
God Stats
14W - 20L
1,457 SR
Queue Stats
392W - 375L
1,568 Elo+
Party 1
Agni
Agni
Zaphine
Agni
Level 145
God Stats
0W - 3L
1,297 SR
Queue Stats
148W - 151L
1,561 Elo+
Party 3
Team Averages
Level 122
1,580 SR
1,536 Elo+

VS

Team Averages
Level 113
1,563 SR
1,532 Elo+
Thanatos
Thanatos
Bray1447
Thanatos
Level 108
God Stats
17W - 15L
1,593 SR
Queue Stats
35W - 37L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
Gabdark777
Nu Wa
Level 100
God Stats
20W - 15L
1,604 SR
Queue Stats
308W - 326L
1,443 Elo+
Solo
Achilles
Achilles
KamikazeDemon
Achilles
Level 100
God Stats
2W - 2L
1,404 SR
Queue Stats
55W - 49L
1,574 Elo+
Party 2
Bellona
Bellona
TheOnlyCaillou
Bellona
Level 151
God Stats
20W - 12L
1,684 SR
Queue Stats
276W - 269L
1,581 Elo+
Party 2
Kuzenbo
Kuzenbo
WITHER4637
Kuzenbo
Level 106
God Stats
11W - 11L
1,528 SR
Queue Stats
191W - 179L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Laggin9Dragon
Gilgamesh
9
5 / 4 / 3
6,088
553
5,756
8,945
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

8
0 / 2 / 2
5,271
479
3,586
8,713
5,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 5 / 1
5,325
484
1,574
7,292
2,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Osiris
11
4 / 4 / 2
6,486
590
6,482
9,064
4,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Agni
Zaphine
Agni
11
2 / 3 / 2
6,121
556
2,901
5,246
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bray1447
Thanatos
9
1 / 3 / 5
5,765
524
1,987
6,236
1,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nu Wa
10
2 / 3 / 7
6,163
560
6,016
4,127
1,041
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
KamikazeDemon
Achilles
11
5 / 3 / 1
6,719
611
7,061
9,273
6,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
8 / 0 / 3
7,322
666
7,421
7,310
2,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kuzenbo
WITHER4637
Kuzenbo
8
2 / 2 / 4
6,227
566
4,646
6,544
5,153
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
11
Kills
18
18
Deaths
11
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bray1447
Thanatos
1
3
5
1.17
W
Nu Wa
2
3
7
1.83
W
Achilles
KamikazeDemon
Achilles
5
3
1
1.83
L
Gilgamesh
Laggin9Dragon
Gilgamesh
5
4
3
1.63
L
0
2
2
0.5
L
0
5
1
0.1
L
Osiris
4
4
2
1.25
W
8
0
3
9.5
W
Kuzenbo
WITHER4637
Kuzenbo
2
2
4
2
L
Agni
Zaphine
Agni
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,299
Damage
27,131
39,260
Taken
33,490
15,691
Mitigated
17,089
9,777
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bray1447
Thanatos
1,987
484
105
2,683
6,236
1,592
434
513
5,723
0
19,080
W
Nu Wa
6,016
1,327
0
704
4,127
1,041
138
1,638
2,489
29,891
0
W
Achilles
KamikazeDemon
Achilles
7,061
2,539
0
3,083
9,273
6,368
0
433
8,840
0
28,151
L
Gilgamesh
Laggin9Dragon
Gilgamesh
5,756
1,564
0
2,510
8,945
2,610
0
3,152
5,793
0
24,881
L
3,586
333
280
3,232
8,713
5,240
0
3,092
5,621
13,004
0
L
1,574
702
0
1,184
7,292
2,122
0
2,002
5,290
0
29,684
L
Osiris
6,482
3,129
0
2,386
9,064
4,395
0
1,129
7,935
0
28,147
W
7,421
2,680
0
2,324
7,310
2,935
0
2,048
5,262
0
40,755
W
Kuzenbo
WITHER4637
Kuzenbo
4,646
1,207
1,392
1,770
6,544
5,153
274
1,855
4,689
11,427
0
L
Agni
Zaphine
Agni
2,901
198
0
185
5,246
1,324
0
1,287
3,959
29,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,291
Gold Earned
32,196
241
Minions Killed
219
0
Camps Cleared
0
1,060,332
Distance Traveled
1,180,348
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,765
524
36
3
0
243,245
0
W
Nu Wa
6,163
560
40
4
0
211,757
3
W
Achilles
6,719
611
54
5
0
224,754
5
L
Gilgamesh
6,088
553
47
4
0
241,146
0
L
Sobek
5,271
479
17
2
0
190,768
1
L
Neith
5,325
484
53
5
0
202,168
1
L
Osiris
6,486
590
59
5
0
211,403
3
W
Bellona
7,322
666
65
6
0
268,827
1
W
Kuzenbo
6,227
566
24
2
0
231,765
2
L
Agni
6,121
556
65
6
0
214,847
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role