Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Egalar
Artio
Level 95
God Stats
0W - 5L
1,181 SR
Queue Stats
200W - 224L
1,494 Elo+
Party 2
Jormungandr
Jormungandr
Hildery
Jormungandr
Level 155
God Stats
1W - 8L
1,500 SR
Queue Stats
347W - 369L
1,581 Elo+
Party 2
Skadi
Skadi
MEA CRIMIN4L
Skadi
Level 80
God Stats
14W - 12L
1,593 SR
Queue Stats
118W - 143L
1,490 Elo+
Solo
Bakasura
Bakasura
zlRUIZlz
Bakasura
Level 155
God Stats
1W - 4L
1,249 SR
Queue Stats
228W - 231L
1,562 Elo+
Party 2
Team Averages
Level 110
1,405 SR
1,526 Elo+

VS

Team Averages
Level 117
1,446 SR
1,537 Elo+
Chaac
Chaac
 
Chaac
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BlakManMagik
Ao Kuang
Level 82
God Stats
4W - 0L
1,231 SR
Queue Stats
60W - 49L
1,546 Elo+
Party 1
Discordia
Discordia
CitrusCobalt
Discordia
Level 106
God Stats
12W - 10L
1,500 SR
Queue Stats
236W - 208L
1,536 Elo+
Party 1
Neith
Neith
FireWolfKing
Neith
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 13L
1,488 Elo+
Party 3
Ares
Ares
JustThatWay
Ares
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
3 / 4 / 2
7,643
764
5,380
5,718
1,998
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Egalar
Artio
12
0 / 5 / 3
6,402
640
1,900
13,071
9,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jormungandr
Hildery
Jormungandr
14
1 / 3 / 5
7,409
741
6,363
10,292
8,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 4 / 6
7,150
715
6,715
5,701
1,992
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
zlRUIZlz
Bakasura
14
3 / 4 / 4
7,450
745
6,539
9,529
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
3 / 1 / 6
7,930
793
9,133
10,809
5,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ao Kuang
BlakManMagik
Ao Kuang
16
7 / 2 / 8
8,747
875
8,560
7,442
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
CitrusCobalt
Discordia
15
4 / 2 / 9
8,156
816
9,331
5,131
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
4 / 1 / 8
9,026
903
6,697
4,885
1,775
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 2 / 6
7,296
730
4,769
7,785
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
8
Kills
20
20
Deaths
8
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
3
4
2
1
W
Chaac
 
Chaac
3
1
6
6
W
Ao Kuang
BlakManMagik
Ao Kuang
7
2
8
5.5
W
Discordia
CitrusCobalt
Discordia
4
2
9
4.25
L
Artio
Egalar
Artio
0
5
3
0.3
W
4
1
8
8
L
Jormungandr
Hildery
Jormungandr
1
3
5
1.17
W
2
2
6
2.5
L
1
4
6
1
L
Bakasura
zlRUIZlz
Bakasura
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,897
Damage
38,490
44,311
Taken
36,052
25,465
Mitigated
18,516
5,317
Healing
10,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,380
586
0
0
5,718
1,998
0
2,429
3,289
18,554
0
W
Chaac
 
Chaac
9,133
2,234
0
3,359
10,809
5,409
550
4,397
5,877
0
34,054
W
Ao Kuang
BlakManMagik
Ao Kuang
8,560
2,579
0
3,052
7,442
3,186
291
2,420
4,404
18,459
2,168
W
Discordia
CitrusCobalt
Discordia
9,331
905
0
1,111
5,131
1,821
577
1,360
3,302
27,114
0
L
Artio
Egalar
Artio
1,900
186
188
2,271
13,071
9,412
0
7,368
5,633
5,982
0
W
6,697
3,858
0
1,294
4,885
1,775
1,669
1,528
2,933
0
39,185
L
Jormungandr
Hildery
Jormungandr
6,363
973
0
965
10,292
8,343
0
3,886
6,406
25,958
0
W
4,769
260
0
2,176
7,785
6,325
121
3,342
4,162
7,716
0
L
6,715
3,095
0
394
5,701
1,992
0
2,790
2,911
0
21,157
L
Bakasura
zlRUIZlz
Bakasura
6,539
3,886
0
1,499
9,529
3,720
35
5,414
4,115
0
7,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,054
Gold Earned
41,155
145
Minions Killed
224
0
Camps Cleared
0
1,014,840
Distance Traveled
995,127
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,643
764
34
3
0
208,285
0
W
Chaac
7,930
793
51
5
0
221,313
0
W
Ao Kuang
8,747
875
33
3
0
204,446
1
W
Discordia
8,156
816
45
5
0
188,376
4
L
Artio
6,402
640
7
1
0
190,690
0
W
Neith
9,026
903
89
9
0
193,534
2
L
Jormungandr
7,409
741
50
5
0
196,533
0
W
Ares
7,296
730
6
1
0
187,458
0
L
Skadi
7,150
715
28
3
0
191,505
1
L
Bakasura
7,450
745
26
3
0
227,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role