Player Matchup

Nu Wa
Nu Wa
Charcopoco
Nu Wa
Level 109
God Stats
7W - 9L
1,352 SR
Queue Stats
222W - 227L
1,486 Elo+
Party 1
Bellona
Bellona
DreadHeadedMir
Bellona
Level 149
God Stats
2W - 1L
1,388 SR
Queue Stats
186W - 191L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
JdaBOOG
Cthulhu
Level 125
God Stats
0W - 2L
1,733 SR
Queue Stats
21W - 24L
1,483 Elo+
Party 1
Amaterasu
Amaterasu
PesoVsWRLD
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 98L
1,539 Elo+
Party 1
Skadi
Skadi
ThEyYnvYmE
Skadi
Level 65
God Stats
60W - 34L
1,743 SR
Queue Stats
187W - 198L
1,439 Elo+
Party 1
Team Averages
Level 111
1,543 SR
1,488 Elo+

VS

Team Averages
Level 117
1,495 SR
1,537 Elo+
Olorun
Olorun
 
Olorun
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
 
Yu Huang
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Rovert Grant
Bellona
Level 123
God Stats
49W - 37L
1,584 SR
Queue Stats
931W - 918L
1,582 Elo+
Solo
Ratatoskr
Ratatoskr
Sojiro_Kurokami
Ratatoskr
Level 107
God Stats
104W - 60L
1,517 SR
Queue Stats
830W - 730L
1,531 Elo+
Party 3
Yemoja
Yemoja
ballsjoemama
Yemoja
Level 68
God Stats
16W - 24L
1,376 SR
Queue Stats
415W - 358L
1,571 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
9
0 / 2 / 0
5,437
494
2,143
6,041
1,667
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 0
5,073
461
2,746
8,294
3,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
JdaBOOG
Cthulhu
10
0 / 4 / 0
5,332
485
3,590
8,856
5,641
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Amaterasu
PesoVsWRLD
Amaterasu
8
1 / 4 / 1
5,309
483
3,519
8,840
4,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
10
1 / 5 / 1
5,765
524
2,057
6,391
1,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
4 / 2 / 3
6,850
623
5,002
5,070
1,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
 
Yu Huang
11
0 / 0 / 3
6,181
562
3,663
4,101
1,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Rovert Grant
Bellona
12
4 / 0 / 4
7,522
684
9,460
8,152
6,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
Sojiro_Kurokami
Ratatoskr
12
9 / 0 / 1
7,061
642
4,024
4,836
1,538
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
10
1 / 0 / 6
6,215
565
2,846
3,428
1,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
2
Kills
18
18
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
4
2
3
2.75
W
Yu Huang
 
Yu Huang
0
0
3
1.5
L
Nu Wa
0
2
0
0
L
0
3
0
0
L
Cthulhu
JdaBOOG
Cthulhu
0
4
0
0
L
Amaterasu
PesoVsWRLD
Amaterasu
1
4
1
0.38
W
Bellona
Rovert Grant
Bellona
4
0
4
6
W
Ratatoskr
Sojiro_Kurokami
Ratatoskr
9
0
1
9.5
L
Skadi
1
5
1
0.3
W
Yemoja
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,055
Damage
24,995
38,422
Taken
25,587
17,502
Mitigated
12,792
7,420
Healing
12,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
5,002
2,638
106
1,965
5,070
1,712
306
151
4,919
37,732
6,901
W
Yu Huang
 
Yu Huang
3,663
927
0
1,000
4,101
1,434
36
1,307
2,794
34,206
0
L
Nu Wa
2,143
477
0
2,437
6,041
1,667
27
2,843
2,932
30,171
0
L
2,746
859
0
234
8,294
3,974
0
564
7,672
0
31,815
L
Cthulhu
JdaBOOG
Cthulhu
3,590
594
129
2,222
8,856
5,641
0
306
8,550
30,865
0
L
Amaterasu
PesoVsWRLD
Amaterasu
3,519
854
33
1,515
8,840
4,610
17
3,354
5,480
0
14,421
W
Bellona
Rovert Grant
Bellona
9,460
4,552
0
4,174
8,152
6,348
0
3,410
4,742
0
43,986
W
Ratatoskr
Sojiro_Kurokami
Ratatoskr
4,024
782
0
2,195
4,836
1,538
0
493
4,343
0
29,679
L
Skadi
2,057
1,022
0
850
6,391
1,610
0
2,739
3,652
0
27,161
W
Yemoja
2,846
680
1,196
1,567
3,428
1,760
231
372
3,056
15,402
3,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,916
Gold Earned
33,829
266
Minions Killed
359
0
Camps Cleared
0
1,066,936
Distance Traveled
1,124,874
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,850
623
82
7
0
201,675
6
W
Yu Huang
6,181
562
84
8
0
204,678
4
L
Nu Wa
5,437
494
54
5
0
203,211
3
L
Bellona
5,073
461
67
6
0
242,459
3
L
Cthulhu
5,332
485
57
5
0
200,928
0
L
Amaterasu
5,309
483
26
2
0
219,600
2
W
Bellona
7,522
684
100
9
0
230,958
1
W
Ratatoskr
7,061
642
65
6
0
270,662
5
L
Skadi
5,765
524
62
6
0
200,738
1
W
Yemoja
6,215
565
28
3
0
216,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role