Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
 
Bellona
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
PsychoticWeasel
Ratatoskr
Level 110
God Stats
17W - 16L
1,915 SR
Queue Stats
57W - 52L
1,612 Elo+
Solo
Kumbhakarna
Kumbhakarna
Puddles64
Kumbhakarna
Level 87
God Stats
42W - 30L
1,649 SR
Queue Stats
550W - 595L
1,583 Elo+
Party 1
Heimdallr
Heimdallr
vorquee
Heimdallr
Level 133
God Stats
2W - 0L
1,567 SR
Queue Stats
117W - 121L
1,574 Elo+
Party 1
Team Averages
Level 126
1,626 SR
1,554 Elo+

VS

Team Averages
Level 94
1,558 SR
1,582 Elo+
Scylla
Scylla
EscapedGriZZly
Scylla
Level 133
God Stats
2W - 2L
1,814 SR
Queue Stats
10W - 10L
1,715 Elo+
Solo
Terra
Terra
FallingDragon43
Terra
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 55L
1,559 Elo+
Party 2
Mercury
Mercury
Remix Dew
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 46L
1,549 Elo+
Solo
Odin
Odin
WetFishWilly21
Odin
Level 18
God Stats
3W - 4L
1,548 SR
Queue Stats
67W - 64L
1,514 Elo+
Party 2
Thoth
Thoth
gordito99
Thoth
Level 127
God Stats
3W - 4L
1,429 SR
Queue Stats
118W - 101L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
3 / 0 / 4
7,896
790
10,477
6,982
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
 
Bellona
14
2 / 0 / 4
7,155
716
5,231
5,881
6,143
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
PsychoticWeasel
Ratatoskr
13
2 / 1 / 2
7,431
743
2,643
6,400
2,841
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Puddles64
Kumbhakarna
13
1 / 0 / 7
7,499
750
1,441
7,895
6,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
vorquee
Heimdallr
15
4 / 1 / 7
8,239
824
9,509
7,163
3,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,410
641
2,122
4,698
1,395
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 1
6,932
693
4,001
9,632
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Mercury
Remix Dew
Mercury
12
1 / 4 / 1
6,628
663
3,095
8,420
2,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 2 / 1
6,812
681
2,229
8,024
6,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
gordito99
Thoth
14
1 / 3 / 0
7,482
748
7,383
5,284
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
12
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
0
4
5
W
Bellona
 
Bellona
2
0
4
4
L
0
2
0
0
L
0
2
1
0.25
W
Ratatoskr
PsychoticWeasel
Ratatoskr
2
1
2
3
W
Kumbhakarna
Puddles64
Kumbhakarna
1
0
7
4.5
L
Mercury
Remix Dew
Mercury
1
4
1
0.38
L
0
2
1
0.25
L
Thoth
gordito99
Thoth
1
3
0
0.33
W
Heimdallr
vorquee
Heimdallr
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,301
Damage
18,830
34,321
Taken
36,058
21,847
Mitigated
20,581
6,635
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,477
45
64
3,986
6,982
2,909
17
2,472
4,510
38,092
0
W
Bellona
 
Bellona
5,231
562
0
151
5,881
6,143
49
1,677
4,204
0
10,655
L
2,122
87
95
172
4,698
1,395
0
1,861
2,837
15,448
0
L
4,001
388
1,321
1,919
9,632
8,707
0
3,137
6,495
17,584
0
W
Ratatoskr
PsychoticWeasel
Ratatoskr
2,643
248
0
568
6,400
2,841
1,377
2,376
4,024
0
17,855
W
Kumbhakarna
Puddles64
Kumbhakarna
1,441
119
0
811
7,895
6,826
149
3,471
4,424
7,839
0
L
Mercury
Remix Dew
Mercury
3,095
1,725
0
236
8,420
2,775
0
2,916
5,504
0
9,171
L
2,229
419
0
820
8,024
6,179
0
2,327
5,697
0
5,397
L
Thoth
gordito99
Thoth
7,383
50
0
497
5,284
1,525
0
1,677
3,607
31,843
0
W
Heimdallr
vorquee
Heimdallr
9,509
3,119
0
1,055
7,163
3,128
470
3,510
3,653
0
35,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,220
Gold Earned
34,264
193
Minions Killed
177
0
Camps Cleared
0
1,055,498
Distance Traveled
960,709
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,896
790
72
7
0
209,863
2
W
Bellona
7,155
716
14
1
0
215,457
3
L
Scylla
6,410
641
36
4
0
151,122
5
L
Terra
6,932
693
39
4
0
207,299
0
W
Ratatoskr
7,431
743
34
3
0
216,352
0
W
Kumbhakarna
7,499
750
15
2
0
219,730
2
L
Mercury
6,628
663
22
2
0
236,478
0
L
Odin
6,812
681
13
1
0
195,336
0
L
Thoth
7,482
748
67
7
0
170,474
0
W
Heimdallr
8,239
824
58
6
0
194,096
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role