Player Matchup

Zeus
Zeus
FlamingZeus
Zeus
Level 107
God Stats
0W - 2L
1,445 SR
Queue Stats
24W - 25L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
HeyGotEm
Cthulhu
Level 23
God Stats
6W - 4L
1,824 SR
Queue Stats
6W - 5L
1,656 Elo+
Party 2
Achilles
Achilles
MartialNutria70
Achilles
Level 158
God Stats
0W - 1L
1,318 SR
Queue Stats
309W - 393L
1,453 Elo+
Party 3
Skadi
Skadi
Sixteythree
Skadi
Level 78
God Stats
32W - 32L
1,630 SR
Queue Stats
149W - 169L
1,511 Elo+
Solo
Mercury
Mercury
melchhh
Mercury
Level 121
God Stats
1W - 2L
1,221 SR
Queue Stats
54W - 59L
1,483 Elo+
Party 3
Team Averages
Level 97
1,488 SR
1,531 Elo+

VS

Team Averages
Level 103
1,685 SR
1,590 Elo+
Zhong Kui
Zhong Kui
Darth Benebeeb
Zhong Kui
Level 114
God Stats
4W - 1L
1,646 SR
Queue Stats
62W - 87L
1,374 Elo+
Solo
Jormungandr
Jormungandr
Mobile Joe
Jormungandr
Level 89
God Stats
5W - 4L
1,551 SR
Queue Stats
53W - 59L
1,445 Elo+
Solo
Chang'e
Chang'e
Rhae Black
Chang'e
Level 125
God Stats
1W - 2L
1,603 SR
Queue Stats
36W - 40L
1,486 Elo+
Solo
Horus
Horus
SnöwDröp
Horus
Level 160
God Stats
2W - 1L
1,789 SR
Queue Stats
18W - 3L
2,012 Elo+
Party 1
Artemis
Artemis
YükïNöHänä
Artemis
Level 29
God Stats
8W - 3L
1,838 SR
Queue Stats
33W - 24L
1,631 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
8,257
751
18,329
6,962
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
HeyGotEm
Cthulhu
14
2 / 6 / 2
7,745
704
8,067
11,247
10,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
14
1 / 3 / 4
7,886
717
6,068
12,468
7,913
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

14
1 / 3 / 2
7,869
715
6,051
8,685
2,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
melchhh
Mercury
14
2 / 6 / 1
7,923
720
6,182
10,853
3,659
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darth Benebeeb
Zhong Kui
16
6 / 3 / 10
9,281
844
12,975
11,878
7,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Mobile Joe
Jormungandr
15
2 / 2 / 10
8,409
764
6,552
11,780
5,203
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chang'e
Rhae Black
Chang'e
15
4 / 2 / 8
8,450
768
6,777
7,504
3,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
16
5 / 0 / 14
9,673
879
7,582
17,229
17,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 3 / 12
8,750
795
10,281
12,696
5,045
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
10
Kills
21
21
Deaths
10
10
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Darth Benebeeb
Zhong Kui
6
3
10
3.67
L
4
3
1
1.5
L
Cthulhu
HeyGotEm
Cthulhu
2
6
2
0.5
L
Achilles
1
3
4
1
W
Jormungandr
Mobile Joe
Jormungandr
2
2
10
3.5
W
Chang'e
Rhae Black
Chang'e
4
2
8
4
L
1
3
2
0.67
W
Horus
5
0
14
12
W
4
3
12
3.33
L
Mercury
melchhh
Mercury
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,697
Damage
44,167
50,215
Taken
61,087
27,525
Mitigated
38,897
5,524
Healing
29,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Darth Benebeeb
Zhong Kui
12,975
838
0
4,465
11,878
7,178
0
4,523
7,065
29,746
0
L
18,329
1,950
0
538
6,962
2,594
417
3,546
3,416
33,944
0
L
Cthulhu
HeyGotEm
Cthulhu
8,067
562
251
622
11,247
10,397
0
5,707
5,540
15,804
0
L
Achilles
6,068
762
0
1,870
12,468
7,913
0
7,860
4,608
0
14,003
W
Jormungandr
Mobile Joe
Jormungandr
6,552
915
0
2,172
11,780
5,203
76
3,106
8,451
24,062
0
W
Chang'e
Rhae Black
Chang'e
6,777
438
1,465
2,020
7,504
3,520
159
3,207
4,207
22,052
0
L
6,051
1,990
0
1,095
8,685
2,962
38
4,872
3,813
0
27,125
W
Horus
7,582
3,259
7,288
8,795
17,229
17,951
35
6,967
9,962
0
20,331
W
10,281
4,658
0
2,821
12,696
5,045
403
7,278
5,006
0
34,829
L
Mercury
melchhh
Mercury
6,182
2,809
0
1,148
10,853
3,659
158
4,319
6,534
0
26,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,680
Gold Earned
44,563
176
Minions Killed
171
0
Camps Cleared
0
1,127,640
Distance Traveled
1,153,403
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,281
844
51
5
0
228,976
0
L
Zeus
8,257
751
45
4
0
222,084
1
L
Cthulhu
7,745
704
23
2
0
237,293
2
L
Achilles
7,886
717
15
1
0
224,292
0
W
Jormungandr
8,409
764
31
3
0
247,449
0
W
Chang'e
8,450
768
29
3
0
231,873
0
L
Skadi
7,869
715
42
4
0
206,546
0
W
Horus
9,673
879
24
2
0
252,562
0
W
Artemis
8,750
795
36
3
0
192,543
1
L
Mercury
7,923
720
51
5
0
237,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role