Player Matchup

Janus
Janus
DivineRoseLight
Janus
Level 158
God Stats
0W - 2L
1,197 SR
Queue Stats
14W - 16L
1,509 Elo+
Solo
Zhong Kui
Zhong Kui
Jess88
Zhong Kui
Level 132
God Stats
1W - 2L
1,387 SR
Queue Stats
244W - 235L
1,599 Elo+
Party 2
Ullr
Ullr
KRRTO
Ullr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,541 Elo+
Solo
Heimdallr
Heimdallr
MorbidTable2795
Heimdallr
Level 158
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 140L
1,571 Elo+
Solo
He Bo
He Bo
sirdude103
He Bo
Level 99
God Stats
0W - 1L
1,492 SR
Queue Stats
17W - 13L
1,591 Elo+
Party 2
Team Averages
Level 131
1,415 SR
1,562 Elo+

VS

Team Averages
Level 138
1,492 SR
1,604 Elo+
Sol
Sol
HelpfulPoem5
Sol
Level 160
God Stats
12W - 7L
1,640 SR
Queue Stats
440W - 481L
1,541 Elo+
Party 1
Janus
Janus
Hurdle73
Janus
Level 128
God Stats
1W - 0L
1,368 SR
Queue Stats
10W - 14L
1,571 Elo+
Party 1
Pele
Pele
LEWDNEKOMAID
Pele
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 73L
1,676 Elo+
Party 1
Achilles
Achilles
MarshmallowMatty
Achilles
Level 103
God Stats
4W - 7L
1,450 SR
Queue Stats
273W - 281L
1,569 Elo+
Solo
Cabrakan
Cabrakan
ninjamocha
Cabrakan
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 72L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 13
11,034
788
17,196
9,829
4,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
Jess88
Zhong Kui
14
1 / 7 / 10
8,420
601
11,087
14,482
17,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
KRRTO
Ullr
20
13 / 3 / 9
11,749
839
22,723
18,619
8,750
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
MorbidTable2795
Heimdallr
17
3 / 5 / 14
9,672
691
17,574
14,152
5,977
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
14
2 / 9 / 10
9,206
658
11,151
11,605
3,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 11
11,271
805
11,849
14,049
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Janus
Hurdle73
Janus
20
7 / 5 / 11
12,092
864
14,639
14,095
8,122
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 6 / 13
10,976
784
11,857
22,795
12,867
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
6 / 5 / 12
10,816
773
17,257
19,712
22,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cabrakan
ninjamocha
Cabrakan
18
4 / 5 / 17
11,858
847
6,981
29,458
36,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
90
25
Kills
26
28
Deaths
25
56
Assists
64
Player
Kills
Deaths
Assists
KDA
L
6
4
13
3.13
W
4
4
11
2.38
W
Janus
Hurdle73
Janus
7
5
11
2.5
L
Zhong Kui
Jess88
Zhong Kui
1
7
10
0.86
L
Ullr
KRRTO
Ullr
13
3
9
5.83
W
5
6
13
1.92
W
6
5
12
2.4
L
Heimdallr
MorbidTable2795
Heimdallr
3
5
14
2
W
Cabrakan
ninjamocha
Cabrakan
4
5
17
2.5
L
He Bo
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,731
Damage
62,583
68,687
Taken
100,109
40,053
Mitigated
86,383
16,614
Healing
34,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,196
612
995
1,952
9,829
4,047
44
2,947
6,882
45,025
0
W
11,849
2,618
638
5,173
14,049
6,067
3,962
5,538
8,511
41,156
0
W
Janus
Hurdle73
Janus
14,639
1,045
1,647
3,388
14,095
8,122
1,107
5,975
8,120
36,801
0
L
Zhong Kui
Jess88
Zhong Kui
11,087
1,248
1,340
1,652
14,482
17,386
55
6,678
7,804
15,480
0
L
Ullr
KRRTO
Ullr
22,723
8,688
643
2,185
18,619
8,750
0
8,888
9,731
0
34,119
W
11,857
764
631
5,668
22,795
12,867
0
9,958
12,837
0
22,115
W
17,257
2,472
2,171
3,362
19,712
22,985
341
5,873
13,839
0
28,904
L
Heimdallr
MorbidTable2795
Heimdallr
17,574
9,843
1,608
4,199
14,152
5,977
60
8,232
5,920
0
36,994
W
Cabrakan
ninjamocha
Cabrakan
6,981
574
1,912
9,978
29,458
36,342
224
12,090
17,368
10,794
0
L
He Bo
11,151
295
635
1,405
11,605
3,893
0
6,724
4,881
14,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,081
Gold Earned
57,013
145
Minions Killed
159
0
Camps Cleared
0
1,201,565
Distance Traveled
1,404,538
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,034
788
64
5
0
259,599
0
W
Sol
11,271
805
65
5
0
244,454
1
W
Janus
12,092
864
52
4
0
268,039
0
L
Zhong Kui
8,420
601
4
0
0
221,977
4
L
Ullr
11,749
839
29
2
0
241,093
1
W
Pele
10,976
784
18
1
0
255,571
1
W
Achilles
10,816
773
20
1
0
310,055
3
L
Heimdallr
9,672
691
43
3
0
234,089
0
W
Cabrakan
11,858
847
4
0
0
326,419
0
L
He Bo
9,206
658
5
0
0
244,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role