Player Matchup

Neith
Neith
Galax3y
Neith
Level 124
God Stats
6W - 9L
1,741 SR
Queue Stats
208W - 211L
1,511 Elo+
Party 2
Atlas
Atlas
LFC Yeezy
Atlas
Level 61
God Stats
3W - 1L
1,863 SR
Queue Stats
7W - 1L
1,920 Elo+
Party 2
Nox
Nox
OrangePopPlayz
Nox
Level 115
God Stats
2W - 4L
1,308 SR
Queue Stats
91W - 99L
1,543 Elo+
Party 3
Arachne
Arachne
WizenedAmoeba52
Arachne
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 57L
1,505 Elo+
Party 3
Mulan
Mulan
min3craft3r9087
Mulan
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,558 Elo+
Party 3
Team Averages
Level 100
1,582 SR
1,608 Elo+

VS

Team Averages
Level 98
1,567 SR
1,472 Elo+
Vamana
Vamana
 
Vamana
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Bu1tr4go
Ao Kuang
Level 86
God Stats
7W - 6L
1,719 SR
Queue Stats
60W - 74L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
Iron_Dragon999
Baron Samedi
Level 120
God Stats
6W - 4L
1,500 SR
Queue Stats
140W - 116L
1,525 Elo+
Solo
Ymir
Ymir
Tomias_2904
Ymir
Level 88
God Stats
13W - 10L
1,596 SR
Queue Stats
45W - 49L
1,475 Elo+
Party 1
Cupid
Cupid
iAMaHIPPO
Cupid
Level 109
God Stats
2W - 0L
1,521 SR
Queue Stats
61W - 57L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Galax3y
Neith
17
7 / 5 / 7
10,777
567
10,019
12,978
5,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
LFC Yeezy
Atlas
12
1 / 6 / 12
7,969
419
7,150
18,186
17,007
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 7 / 4
9,068
477
13,428
10,994
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 9 / 5
9,623
506
10,151
20,448
7,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 10 / 2
8,639
455
7,387
17,800
8,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
10 / 3 / 9
11,321
596
10,108
18,496
20,093
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
Bu1tr4go
Ao Kuang
20
13 / 2 / 8
12,475
657
20,245
18,736
12,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
Iron_Dragon999
Baron Samedi
15
7 / 4 / 10
10,342
544
14,525
14,243
7,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
4 / 4 / 14
9,421
496
8,170
15,723
17,025
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
iAMaHIPPO
Cupid
14
3 / 6 / 8
9,064
477
7,997
11,832
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
86
19
Kills
37
37
Deaths
19
30
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
10
3
9
4.83
W
Ao Kuang
Bu1tr4go
Ao Kuang
13
2
8
8.5
L
Neith
Galax3y
Neith
7
5
7
2.1
W
Baron Samedi
Iron_Dragon999
Baron Samedi
7
4
10
3
L
Atlas
LFC Yeezy
Atlas
1
6
12
1.17
L
4
7
4
0.86
W
4
4
14
2.75
L
6
9
5
0.94
W
Cupid
iAMaHIPPO
Cupid
3
6
8
1.17
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,135
Damage
61,045
80,406
Taken
79,030
42,037
Mitigated
61,153
12,632
Healing
28,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,108
3,690
0
4,943
18,496
20,093
430
4,842
13,654
0
60,058
W
Ao Kuang
Bu1tr4go
Ao Kuang
20,245
5,022
0
11,292
18,736
12,485
613
4,809
13,927
82,037
11,868
L
Neith
Galax3y
Neith
10,019
3,915
0
4,220
12,978
5,311
1,008
4,602
8,376
0
67,388
W
Baron Samedi
Iron_Dragon999
Baron Samedi
14,525
1,419
1,617
5,322
14,243
7,169
1,010
2,853
11,390
56,749
0
L
Atlas
LFC Yeezy
Atlas
7,150
2,219
0
512
18,186
17,007
205
7,839
10,347
17,369
0
L
13,428
1,151
0
1,204
10,994
4,007
812
6,654
4,340
45,931
0
W
8,170
1,288
0
1,799
15,723
17,025
118
3,845
11,878
28,398
1,765
L
10,151
7,032
0
4,242
20,448
7,038
32
12,994
7,454
0
57,834
W
Cupid
iAMaHIPPO
Cupid
7,997
2,317
673
2,498
11,832
4,381
2,433
4,229
7,603
0
53,037
L
7,387
1,858
0
2,454
17,800
8,674
756
8,638
9,162
0
44,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,076
Gold Earned
52,623
402
Minions Killed
445
0
Camps Cleared
0
1,655,831
Distance Traveled
1,788,855
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,321
596
105
6
0
357,037
2
W
Ao Kuang
12,475
657
143
8
0
400,288
5
L
Neith
10,777
567
121
6
0
304,093
1
W
Baron Samedi
10,342
544
81
4
0
342,423
12
L
Atlas
7,969
419
22
1
0
332,309
0
L
Nox
9,068
477
82
4
0
343,097
8
W
Ymir
9,421
496
35
2
0
355,621
0
L
Arachne
9,623
506
87
5
0
377,081
2
W
Cupid
9,064
477
81
4
0
333,486
4
L
Mulan
8,639
455
90
5
0
299,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role