Player Matchup

Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
ArodCaliber
Hercules
Level 134
God Stats
31W - 30L
1,466 SR
Queue Stats
1,131W - 603L
1,531 Elo+
Party 2
Bacchus
Bacchus
I JVB I
Bacchus
Level 42
God Stats
3W - 7L
1,314 SR
Queue Stats
45W - 63L
1,387 Elo+
Party 2
Anubis
Anubis
UmbralDice
Anubis
Level 123
God Stats
4W - 2L
1,305 SR
Queue Stats
2,127W - 1,310L
1,533 Elo+
Party 2
Janus
Janus
Wiggly Wigglton
Janus
Level 123
God Stats
2W - 2L
1,547 SR
Queue Stats
386W - 256L
1,603 Elo+
Party 2
Team Averages
Level 116
1,426 SR
1,511 Elo+

VS

Team Averages
Level 93
1,698 SR
1,586 Elo+
Kumbhakarna
Kumbhakarna
Elrouxcool
Kumbhakarna
Level 141
God Stats
48W - 44L
1,628 SR
Queue Stats
454W - 363L
1,626 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
JokingBoB17
Ah Muzen Cab
Level 27
God Stats
25W - 14L
1,715 SR
Queue Stats
122W - 53L
1,630 Elo+
Party 3
Ah Puch
Ah Puch
K B0oMeR
Ah Puch
Level 102
God Stats
17W - 8L
1,949 SR
Queue Stats
456W - 364L
1,641 Elo+
Party 3
Thanatos
Thanatos
Mukonisuru
Thanatos
Level 153
God Stats
79W - 81L
1,591 SR
Queue Stats
598W - 573L
1,519 Elo+
Party 1
Amaterasu
Amaterasu
NephilimLord
Amaterasu
Level 40
God Stats
15W - 13L
1,609 SR
Queue Stats
64W - 53L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
2 / 11 / 6
10,020
1,002
11,164
18,431
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
ArodCaliber
Hercules
16
5 / 3 / 6
11,063
1,106
9,809
16,550
15,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
I JVB I
Bacchus
15
0 / 6 / 7
9,580
958
5,092
18,267
17,702
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
UmbralDice
Anubis
15
2 / 4 / 7
10,408
1,041
9,636
10,813
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 5 / 8
10,920
1,092
14,724
8,863
2,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

157

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Elrouxcool
Kumbhakarna
17
5 / 1 / 16
11,788
1,179
5,833
11,379
8,735
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
JokingBoB17
Ah Muzen Cab
17
4 / 1 / 16
11,016
1,102
14,244
7,235
2,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
K B0oMeR
Ah Puch
18
5 / 2 / 18
11,546
1,155
18,911
4,492
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Mukonisuru
Thanatos
18
12 / 4 / 15
12,853
1,285
16,925
17,441
6,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
NephilimLord
Amaterasu
17
3 / 3 / 20
10,946
1,095
13,158
15,501
10,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
114
11
Kills
29
29
Deaths
11
34
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
11
6
0.45
L
Hercules
ArodCaliber
Hercules
5
3
6
2.67
W
Kumbhakarna
Elrouxcool
Kumbhakarna
5
1
16
13
L
Bacchus
I JVB I
Bacchus
0
6
7
0.58
W
Ah Muzen Cab
JokingBoB17
Ah Muzen Cab
4
1
16
12
W
Ah Puch
K B0oMeR
Ah Puch
5
2
18
7
W
Thanatos
Mukonisuru
Thanatos
12
4
15
4.88
W
Amaterasu
NephilimLord
Amaterasu
3
3
20
4.33
L
Anubis
UmbralDice
Anubis
2
4
7
1.38
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,425
Damage
69,071
72,924
Taken
56,048
44,517
Mitigated
29,901
7,349
Healing
19,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
11,164
3,789
0
370
18,431
5,240
0
5,278
12,662
0
17,859
L
Hercules
ArodCaliber
Hercules
9,809
1,666
0
3,357
16,550
15,175
0
6,543
9,254
0
12,690
W
Kumbhakarna
Elrouxcool
Kumbhakarna
5,833
447
675
1,150
11,379
8,735
0
4,991
6,285
12,770
0
L
Bacchus
I JVB I
Bacchus
5,092
732
0
1,738
18,267
17,702
0
4,400
13,374
13,581
0
W
Ah Muzen Cab
JokingBoB17
Ah Muzen Cab
14,244
4,868
0
1,042
7,235
2,779
0
3,679
3,489
0
42,557
W
Ah Puch
K B0oMeR
Ah Puch
18,911
200
0
1,559
4,492
1,409
0
2,040
2,307
35,233
0
W
Thanatos
Mukonisuru
Thanatos
16,925
4,333
0
12,914
17,441
6,230
0
9,706
7,665
0
31,515
W
Amaterasu
NephilimLord
Amaterasu
13,158
7,379
0
2,621
15,501
10,748
0
9,036
6,120
221
17,571
L
Anubis
UmbralDice
Anubis
9,636
337
0
1,884
10,813
4,007
0
3,912
6,592
35,549
0
L
14,724
552
0
0
8,863
2,393
0
3,429
5,226
43,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,991
Gold Earned
58,149
176
Minions Killed
170
7
Camps Cleared
8
899,175
Distance Traveled
1,084,023
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,020
1,002
18
2
2
141,831
0
L
Hercules
11,063
1,106
12
1
1
212,978
1
W
Kumbhakarna
11,788
1,179
17
2
0
218,755
6
L
Bacchus
9,580
958
11
1
2
170,354
2
W
Ah Muzen Cab
11,016
1,102
55
6
3
209,221
0
W
Ah Puch
11,546
1,155
48
5
3
216,573
0
W
Thanatos
12,853
1,285
36
4
2
224,448
0
W
Amaterasu
10,946
1,095
14
1
0
215,026
0
L
Anubis
10,408
1,041
61
6
0
185,327
0
L
Janus
10,920
1,092
74
7
2
188,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role