Player Matchup

Erlang Shen
Erlang Shen
ASAPMobERA
Erlang Shen
Level 129
God Stats
21W - 13L
1,726 SR
Queue Stats
279W - 156L
1,684 Elo+
Party 3
Neith
Neith
Easyontheice
Neith
Level 136
God Stats
28W - 19L
1,750 SR
Queue Stats
169W - 101L
1,729 Elo+
Party 2
The Morrigan
The Morrigan
MustacheMarshal
The Morrigan
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 32L
1,822 Elo+
Party 2
Hun Batz
Hun Batz
PlayboiGwuapo
Hun Batz
Level 159
God Stats
14W - 8L
1,608 SR
Queue Stats
414W - 272L
1,709 Elo+
Party 3
Cthulhu
Cthulhu
igallegos62
Cthulhu
Level 97
God Stats
16W - 11L
1,714 SR
Queue Stats
179W - 141L
1,651 Elo+
Party 3
Team Averages
Level 114
1,659 SR
1,719 Elo+

VS

Team Averages
Level 140
1,420 SR
1,688 Elo+
Terra
Terra
BigShartz
Terra
Level 120
God Stats
1W - 0L
1,195 SR
Queue Stats
17W - 11L
1,674 Elo+
Party 1
Aphrodite
Aphrodite
ILoveBadBishes
Aphrodite
Level 125
God Stats
6W - 3L
1,813 SR
Queue Stats
14W - 7L
1,731 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Kyel
Cu Chulainn
Level 157
God Stats
1W - 0L
1,281 SR
Queue Stats
20W - 11L
1,694 Elo+
Party 1
Anhur
Anhur
WhosReissy
Anhur
Level 149
God Stats
1W - 0L
1,309 SR
Queue Stats
9W - 4L
1,761 Elo+
Party 1
Baron Samedi
Baron Samedi
deathmonkey56
Baron Samedi
Level 148
God Stats
11W - 11L
1,500 SR
Queue Stats
239W - 253L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ASAPMobERA
Erlang Shen
19
3 / 6 / 8
11,791
655
15,445
32,604
34,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
6 / 7 / 4
13,224
735
25,681
19,014
8,774
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
MustacheMarshal
The Morrigan
18
3 / 9 / 9
11,766
654
18,215
17,351
6,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
PlayboiGwuapo
Hun Batz
18
2 / 6 / 10
11,830
657
19,738
23,489
10,277
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
igallegos62
Cthulhu
18
3 / 4 / 11
12,569
698
20,446
28,247
41,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BigShartz
Terra
19
4 / 2 / 24
13,806
767
15,216
23,049
33,219
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
ILoveBadBishes
Aphrodite
19
2 / 3 / 24
12,779
710
11,294
21,014
14,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cu Chulainn
Kyel
Cu Chulainn
20
5 / 5 / 22
13,549
753
20,497
29,835
40,411
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
20
15 / 4 / 13
15,511
862
38,184
33,671
17,622
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
deathmonkey56
Baron Samedi
20
6 / 3 / 17
13,675
760
20,040
17,610
10,966
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
132
17
Kills
32
32
Deaths
17
42
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ASAPMobERA
Erlang Shen
3
6
8
1.17
W
Terra
BigShartz
Terra
4
2
24
8
L
6
7
4
1.14
W
Aphrodite
ILoveBadBishes
Aphrodite
2
3
24
4.67
W
Cu Chulainn
Kyel
Cu Chulainn
5
5
22
3.2
L
The Morrigan
MustacheMarshal
The Morrigan
3
9
9
0.83
L
Hun Batz
PlayboiGwuapo
Hun Batz
2
6
10
1.17
W
Anhur
15
4
13
5.38
W
Baron Samedi
deathmonkey56
Baron Samedi
6
3
17
4.83
L
Cthulhu
igallegos62
Cthulhu
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,525
Damage
105,231
120,705
Taken
125,179
100,836
Mitigated
116,463
12,255
Healing
64,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ASAPMobERA
Erlang Shen
15,445
7,145
0
5,303
32,604
34,074
66
9,391
22,691
0
49,335
W
Terra
BigShartz
Terra
15,216
1,651
5,857
8,096
23,049
33,219
1,013
7,119
15,930
31,136
0
L
25,681
9,142
0
2,712
19,014
8,774
750
8,025
10,819
0
58,529
W
Aphrodite
ILoveBadBishes
Aphrodite
11,294
2,125
12,087
9,677
21,014
14,245
2,139
8,228
12,786
33,092
0
W
Cu Chulainn
Kyel
Cu Chulainn
20,497
4,352
0
4,323
29,835
40,411
1,041
5,222
24,613
852
41,998
L
The Morrigan
MustacheMarshal
The Morrigan
18,215
596
682
1,506
17,351
6,392
132
7,555
9,683
33,477
9,058
L
Hun Batz
PlayboiGwuapo
Hun Batz
19,738
4,134
0
574
23,489
10,277
101
8,990
14,364
0
51,169
W
Anhur
38,184
25,745
0
12,375
33,671
17,622
6,510
6,561
26,828
0
91,289
W
Baron Samedi
deathmonkey56
Baron Samedi
20,040
1,242
6,289
5,715
17,610
10,966
2,372
5,636
11,974
50,825
0
L
Cthulhu
igallegos62
Cthulhu
20,446
1,336
735
743
28,247
41,319
243
12,635
15,356
35,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,180
Gold Earned
69,320
272
Minions Killed
261
0
Camps Cleared
0
1,657,902
Distance Traveled
1,982,377
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,791
655
55
3
0
343,929
2
W
Terra
13,806
767
21
1
0
410,143
1
L
Neith
13,224
735
67
4
0
308,467
2
W
Aphrodite
12,779
710
43
2
0
411,884
2
W
Cu Chulainn
13,549
753
38
2
0
432,035
1
L
The Morrigan
11,766
654
57
3
0
294,627
2
L
Hun Batz
11,830
657
71
4
0
360,368
0
W
Anhur
15,511
862
93
5
0
366,301
2
W
Baron Samedi
13,675
760
66
4
0
362,014
3
L
Cthulhu
12,569
698
22
1
0
350,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role