Player Matchup

Artemis
Artemis
BigDaddyDylan123
Artemis
Level 37
God Stats
3W - 3L
1,642 SR
Queue Stats
80W - 73L
1,456 Elo+
Party 3
Ullr
Ullr
MadPingui
Ullr
Level 140
God Stats
18W - 10L
1,659 SR
Queue Stats
166W - 147L
1,571 Elo+
Party 1
Thoth
Thoth
Svelas38
Thoth
Level 44
God Stats
8W - 7L
1,501 SR
Queue Stats
100W - 89L
1,541 Elo+
Party 1
Ares
Ares
jiremap
Ares
Level 126
God Stats
1W - 3L
1,472 SR
Queue Stats
114W - 103L
1,559 Elo+
Party 1
Tyr
Tyr
killthing123
Tyr
Level 104
God Stats
19W - 17L
1,611 SR
Queue Stats
108W - 102L
1,437 Elo+
Party 3
Team Averages
Level 90
1,577 SR
1,513 Elo+

VS

Team Averages
Level 65
1,691 SR
1,600 Elo+
Nike
Nike
Mailman3
Nike
Level 77
God Stats
3W - 1L
1,714 SR
Queue Stats
161W - 139L
1,597 Elo+
Party 2
Ao Kuang
Ao Kuang
TheDivineShadow
Ao Kuang
Level 69
God Stats
10W - 5L
1,687 SR
Queue Stats
484W - 455L
1,489 Elo+
Solo
Izanami
Izanami
eren230599
Izanami
Level 80
God Stats
13W - 8L
1,634 SR
Queue Stats
138W - 127L
1,681 Elo+
Party 2
Hun Batz
Hun Batz
ewayLHT
Hun Batz
Level 29
God Stats
4W - 0L
1,916 SR
Queue Stats
77W - 63L
1,607 Elo+
Party 2
Yu Huang
Yu Huang
iTooSwiiFT
Yu Huang
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 85L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 1
6,708
447
6,159
12,861
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
13
4 / 3 / 2
8,076
538
6,265
10,372
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thoth
Svelas38
Thoth
12
1 / 4 / 1
7,466
498
2,331
7,909
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
jiremap
Ares
11
1 / 2 / 2
6,968
465
5,107
12,623
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 1 / 2
8,476
565
8,601
9,365
6,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
12
0 / 1 / 10
8,131
542
6,167
12,548
8,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
15
3 / 3 / 2
8,942
596
4,635
10,500
3,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
eren230599
Izanami
17
10 / 3 / 1
10,270
685
15,744
12,035
3,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
ewayLHT
Hun Batz
13
0 / 3 / 0
7,570
505
5,319
11,214
5,789
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Yu Huang
iTooSwiiFT
Yu Huang
16
6 / 0 / 0
9,233
616
9,250
6,739
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
9
Kills
19
19
Deaths
10
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
Ullr
4
3
2
1.67
W
Nike
0
1
10
5
L
Thoth
Svelas38
Thoth
1
4
1
0.38
W
Ao Kuang
3
3
2
1.33
W
Izanami
eren230599
Izanami
10
3
1
3.5
W
Hun Batz
ewayLHT
Hun Batz
0
3
0
0
W
Yu Huang
iTooSwiiFT
Yu Huang
6
0
0
6
L
Ares
jiremap
Ares
1
2
2
1
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,463
Damage
41,115
53,130
Taken
53,036
23,589
Mitigated
23,427
14,168
Healing
19,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,159
2,564
172
2,201
12,861
3,673
0
1,210
11,651
0
32,136
L
Ullr
6,265
1,766
0
4,681
10,372
3,282
0
4,092
6,030
0
47,181
W
Nike
6,167
296
1,787
3,489
12,548
8,223
0
2,829
9,719
0
21,375
L
Thoth
Svelas38
Thoth
2,331
0
0
250
7,909
2,467
0
4,674
2,905
43,973
0
W
Ao Kuang
4,635
866
0
6,468
10,500
3,358
0
719
9,702
52,591
5,936
W
Izanami
eren230599
Izanami
15,744
11,032
0
4,201
12,035
3,898
2,547
2,234
9,801
0
84,008
W
Hun Batz
ewayLHT
Hun Batz
5,319
825
0
1,250
11,214
5,789
496
345
10,230
0
37,261
W
Yu Huang
iTooSwiiFT
Yu Huang
9,250
549
0
1,827
6,739
2,159
92
1,311
5,428
56,202
0
L
Ares
jiremap
Ares
5,107
135
0
2,792
12,623
7,998
0
830
11,785
21,361
0
L
8,601
1,024
0
4,072
9,365
6,169
0
2,062
7,259
0
51,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,694
Gold Earned
44,146
374
Minions Killed
485
0
Camps Cleared
0
1,470,263
Distance Traveled
1,523,974
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,708
447
61
4
0
248,256
1
L
Ullr
8,076
538
88
6
0
318,020
4
W
Nike
8,131
542
28
2
0
320,827
8
L
Thoth
7,466
498
90
6
0
272,576
0
W
Ao Kuang
8,942
596
117
8
0
342,694
2
W
Izanami
10,270
685
153
10
0
284,155
3
W
Hun Batz
7,570
505
84
6
0
278,135
2
W
Yu Huang
9,233
616
103
7
0
298,163
7
L
Ares
6,968
465
25
2
0
291,842
3
L
Tyr
8,476
565
110
7
0
339,569
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role