Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
D32lRoYaL
Awilix
Level 65
God Stats
3W - 1L
1,591 SR
Queue Stats
84W - 91L
1,465 Elo+
Party 1
Medusa
Medusa
MasterAlfa_Qc
Medusa
Level 126
God Stats
2W - 0L
1,732 SR
Queue Stats
10W - 7L
1,697 Elo+
Party 1
Bacchus
Bacchus
les_mathieu
Bacchus
Level 103
God Stats
7W - 3L
1,634 SR
Queue Stats
30W - 26L
1,504 Elo+
Party 1
Ra
Ra
silverseb
Ra
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,743 Elo+
Party 1
Team Averages
Level 97
1,591 SR
1,582 Elo+

VS

Team Averages
Level 63
1,433 SR
1,479 Elo+
Thanatos
Thanatos
Deviljack33
Thanatos
Level 49
God Stats
5W - 8L
1,424 SR
Queue Stats
39W - 49L
1,469 Elo+
Solo
Ares
Ares
RomeCity1
Ares
Level 45
God Stats
0W - 2L
1,280 SR
Queue Stats
1W - 3L
1,457 Elo+
Party 2
Neith
Neith
Schmitty2109046
Neith
Level 49
God Stats
1W - 7L
1,646 SR
Queue Stats
85W - 133L
1,405 Elo+
Solo
The Morrigan
The Morrigan
Spence4ever
The Morrigan
Level 48
God Stats
3W - 3L
1,619 SR
Queue Stats
125W - 173L
1,497 Elo+
Solo
Baron Samedi
Baron Samedi
ricepudding6612
Baron Samedi
Level 122
God Stats
0W - 3L
1,197 SR
Queue Stats
115W - 76L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
16
4 / 1 / 1
9,241
578
4,950
14,036
11,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
D32lRoYaL
Awilix
16
6 / 1 / 5
9,870
617
5,708
11,293
3,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 2 / 12
8,512
532
12,210
10,958
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
les_mathieu
Bacchus
14
5 / 1 / 15
9,328
583
6,697
12,433
13,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
6 / 5 / 5
8,636
540
8,328
9,762
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Deviljack33
Thanatos
15
7 / 7 / 3
9,858
616
10,398
15,833
7,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
12
0 / 5 / 5
7,550
472
3,159
13,894
11,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 5 / 4
7,614
476
5,132
8,489
3,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
Spence4ever
The Morrigan
13
2 / 7 / 1
7,571
473
6,193
8,101
2,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
ricepudding6612
Baron Samedi
16
1 / 3 / 0
9,019
564
7,404
9,437
11,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
27
Kills
10
10
Deaths
27
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
4
1
1
4.5
W
Awilix
D32lRoYaL
Awilix
6
1
5
8.5
L
Thanatos
Deviljack33
Thanatos
7
7
3
1.21
W
6
2
12
6
L
Ares
0
5
5
0.5
L
0
5
4
0.4
L
The Morrigan
Spence4ever
The Morrigan
2
7
1
0.36
W
Bacchus
les_mathieu
Bacchus
5
1
15
12.5
L
Baron Samedi
ricepudding6612
Baron Samedi
1
3
0
0.33
W
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,893
Damage
32,286
58,482
Taken
55,754
35,523
Mitigated
37,459
25,698
Healing
16,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
4,950
1,040
74
6,308
14,036
11,411
450
4,037
9,288
0
53,773
W
Awilix
D32lRoYaL
Awilix
5,708
2,346
0
5,531
11,293
3,849
0
1,466
9,784
0
59,660
L
Thanatos
Deviljack33
Thanatos
10,398
3,671
0
9,035
15,833
7,758
0
4,524
11,309
0
47,456
W
12,210
6,728
0
5,666
10,958
3,849
1,816
2,491
8,423
0
46,794
L
Ares
3,159
551
0
994
13,894
11,909
0
4,801
9,093
23,833
0
L
5,132
1,142
433
1,742
8,489
3,487
0
2,029
6,460
0
46,171
L
The Morrigan
Spence4ever
The Morrigan
6,193
1,699
0
797
8,101
2,864
660
3,589
4,469
42,842
1,092
W
Bacchus
les_mathieu
Bacchus
6,697
1,309
219
3,772
12,433
13,154
808
2,919
9,514
27,638
0
L
Baron Samedi
ricepudding6612
Baron Samedi
7,404
791
222
3,510
9,437
11,441
0
82
9,355
66,277
0
W
8,328
1,569
1,076
3,052
9,762
3,260
874
3,910
5,809
43,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,587
Gold Earned
41,612
414
Minions Killed
398
0
Camps Cleared
0
1,592,149
Distance Traveled
1,374,561
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,241
578
112
7
0
311,922
2
W
Awilix
9,870
617
111
7
0
364,025
0
L
Thanatos
9,858
616
70
4
0
307,070
3
W
Medusa
8,512
532
62
4
0
315,469
3
L
Ares
7,550
472
38
2
0
291,469
4
L
Neith
7,614
476
84
5
0
281,288
3
L
The Morrigan
7,571
473
66
4
0
251,309
7
W
Bacchus
9,328
583
36
2
0
305,735
0
L
Baron Samedi
9,019
564
140
9
0
243,425
2
W
Ra
8,636
540
93
6
0
294,998
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role