Player Matchup

Ares
Ares
Cxwvn
Ares
Level 89
God Stats
1W - 1L
1,804 SR
Queue Stats
67W - 52L
1,548 Elo+
Party 1
Fenrir
Fenrir
Promise9
Fenrir
Level 18
God Stats
11W - 9L
1,534 SR
Queue Stats
13W - 11L
1,502 Elo+
Party 1
Hel
Hel
Rblzombiekilla
Hel
Level 74
God Stats
3W - 2L
1,474 SR
Queue Stats
80W - 52L
1,610 Elo+
Party 1
Izanami
Izanami
jeqji
Izanami
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 14L
1,584 Elo+
Party 1
King Arthur
King Arthur
skinb0nes
King Arthur
Level 105
God Stats
1W - 1L
1,251 SR
Queue Stats
38W - 67L
1,336 Elo+
Solo
Team Averages
Level 60
1,512 SR
1,516 Elo+

VS

Team Averages
Level 81
1,625 SR
1,535 Elo+
Cernunnos
Cernunnos
HarmonyWave
Cernunnos
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 57L
1,679 Elo+
Party 2
Cthulhu
Cthulhu
Snoshuu
Cthulhu
Level 47
God Stats
4W - 1L
1,773 SR
Queue Stats
176W - 143L
1,569 Elo+
Party 2
Ra
Ra
limegirl67
Ra
Level 37
God Stats
38W - 23L
1,532 SR
Queue Stats
222W - 206L
1,421 Elo+
Solo
Loki
Loki
malolasalsa
Loki
Level 145
God Stats
4W - 3L
1,563 SR
Queue Stats
92W - 78L
1,575 Elo+
Party 2
King Arthur
King Arthur
sp2099
King Arthur
Level 65
God Stats
2W - 0L
1,759 SR
Queue Stats
35W - 45L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cxwvn
Ares
20
7 / 9 / 20
15,467
1,289
12,884
29,400
44,861
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fenrir
Promise9
Fenrir
20
12 / 9 / 13
15,412
1,284
19,340
23,653
17,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
9 / 7 / 18
15,199
1,267
34,707
22,671
10,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
jeqji
Izanami
20
3 / 9 / 20
13,530
1,128
15,594
17,342
8,211
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
skinb0nes
King Arthur
19
1 / 8 / 21
12,434
1,036
10,348
25,576
40,033
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HarmonyWave
Cernunnos
20
18 / 6 / 16
16,875
1,406
41,165
22,968
10,273
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Snoshuu
Cthulhu
20
5 / 3 / 30
14,688
1,224
17,712
19,908
26,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

19
1 / 5 / 16
12,340
1,028
9,467
12,047
5,386
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
13 / 10 / 12
15,348
1,279
23,999
17,001
6,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
sp2099
King Arthur
20
5 / 8 / 30
14,382
1,199
18,009
25,549
33,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
146
32
Kills
42
42
Deaths
32
92
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Ares
Cxwvn
Ares
7
9
20
1.89
W
Cernunnos
HarmonyWave
Cernunnos
18
6
16
4.33
L
Fenrir
Promise9
Fenrir
12
9
13
2.06
L
9
7
18
2.57
W
Cthulhu
Snoshuu
Cthulhu
5
3
30
6.67
L
Izanami
jeqji
Izanami
3
9
20
1.44
W
1
5
16
1.8
W
13
10
12
1.9
L
King Arthur
skinb0nes
King Arthur
1
8
21
1.44
W
King Arthur
sp2099
King Arthur
5
8
30
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,873
Damage
110,352
118,642
Taken
97,473
121,299
Mitigated
81,977
21,235
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Cxwvn
Ares
12,884
995
726
1,440
29,400
44,861
0
8,333
21,067
18,596
0
W
Cernunnos
HarmonyWave
Cernunnos
41,165
28,986
0
6,928
22,968
10,273
0
10,041
12,464
0
63,023
L
Fenrir
Promise9
Fenrir
19,340
5,814
0
4,440
23,653
17,492
0
5,746
17,907
0
32,097
L
34,707
1,729
5,862
7,429
22,671
10,702
0
4,430
18,241
68,855
0
W
Cthulhu
Snoshuu
Cthulhu
17,712
2,194
1,268
1,601
19,908
26,440
0
8,885
10,589
36,973
0
L
Izanami
jeqji
Izanami
15,594
13,519
0
650
17,342
8,211
0
2,275
15,067
0
47,051
W
9,467
1,279
2,484
1,959
12,047
5,386
0
6,379
5,415
45,732
0
W
23,999
7,725
0
115
17,001
6,384
0
11,034
5,425
0
41,240
L
King Arthur
skinb0nes
King Arthur
10,348
366
149
539
25,576
40,033
0
6,395
19,181
0
28,812
W
King Arthur
sp2099
King Arthur
18,009
2,475
0
0
25,549
33,494
0
9,930
15,011
0
32,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,042
Gold Earned
73,633
204
Minions Killed
228
11
Camps Cleared
6
1,102,826
Distance Traveled
1,066,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
15,467
1,289
9
1
0
212,749
0
W
Cernunnos
16,875
1,406
41
3
3
200,495
0
L
Fenrir
15,412
1,284
23
2
5
252,851
0
L
Hel
15,199
1,267
82
7
1
244,484
0
W
Cthulhu
14,688
1,224
52
4
2
254,017
0
L
Izanami
13,530
1,128
61
5
2
172,287
0
W
Ra
12,340
1,028
62
5
0
209,515
0
W
Loki
15,348
1,279
43
4
0
178,906
0
L
King Arthur
12,434
1,036
29
2
3
220,455
0
W
King Arthur
14,382
1,199
30
3
1
223,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role